Player Matchup

Hercules
Hercules
 
Hercules
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
CrepusRise
Olorun
Level 32
God Stats
5W - 6L
1,532 SR
Queue Stats
80W - 88L
1,547 Elo+
Party 3
Ares
Ares
ElectricNinja03
Ares
Level 46
God Stats
2W - 1L
1,718 SR
Queue Stats
10W - 6L
1,627 Elo+
Party 1
Medusa
Medusa
FireballWhisky_
Medusa
Level 124
God Stats
9W - 9L
1,607 SR
Queue Stats
45W - 33L
1,628 Elo+
Party 1
Thanatos
Thanatos
sueyoshii
Thanatos
Level 89
God Stats
14W - 11L
1,674 SR
Queue Stats
403W - 368L
1,526 Elo+
Party 3
Team Averages
Level 95
1,606 SR
1,566 Elo+

VS

Team Averages
Level 66
1,539 SR
1,522 Elo+
Surtr
Surtr
BigWeenieLord
Surtr
Level 103
God Stats
48W - 31L
1,624 SR
Queue Stats
711W - 629L
1,529 Elo+
Party 2
Merlin
Merlin
BootyMcScooty
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
IeatSloppyBooty1
Ao Kuang
Level 18
God Stats
22W - 21L
1,669 SR
Queue Stats
641W - 526L
1,570 Elo+
Party 2
Mulan
Mulan
NewInfirmity
Mulan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,485 Elo+
Solo
Cernunnos
Cernunnos
PimpWitaShrimp
Cernunnos
Level 96
God Stats
19W - 12L
1,400 SR
Queue Stats
355W - 302L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 0
6,664
476
4,333
12,911
10,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
CrepusRise
Olorun
10
0 / 4 / 0
6,317
451
3,874
9,833
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 4 / 3
6,721
480
5,852
13,980
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 5
6,983
499
8,164
10,156
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sueyoshii
Thanatos
11
3 / 7 / 1
7,001
500
10,206
16,680
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,417
458
7,911
10,310
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 4
7,517
537
5,656
7,594
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
13 / 0 / 3
9,370
669
16,191
13,083
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 2
7,860
561
9,933
13,333
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
PimpWitaShrimp
Cernunnos
12
0 / 4 / 2
6,839
489
7,328
9,764
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
16
19
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
2
1
7
5.5
W
1
1
4
3
L
Olorun
CrepusRise
Olorun
0
4
0
0
L
3
4
3
1.13
L
0
2
5
1.25
W
13
0
3
14.5
W
0
1
2
1
W
Cernunnos
PimpWitaShrimp
Cernunnos
0
4
2
0.25
L
Thanatos
sueyoshii
Thanatos
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,429
Damage
47,019
63,560
Taken
54,084
38,364
Mitigated
25,027
24,718
Healing
24,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,333
1,480
0
4,621
12,911
10,927
0
1,646
11,265
0
46,281
W
7,911
3,085
402
4,444
10,310
5,266
0
2,510
7,800
263
28,611
W
5,656
236
78
1,381
7,594
2,805
50
3,762
3,832
61,465
0
L
Olorun
CrepusRise
Olorun
3,874
836
0
1,583
9,833
3,963
0
8,219
1,614
47,044
0
L
5,852
695
0
2,940
13,980
11,200
0
6,113
7,867
15,620
0
L
8,164
4,202
0
5,065
10,156
3,880
0
1,349
8,807
0
63,461
W
16,191
4,754
0
8,085
13,083
5,134
48
1,510
11,573
72,568
0
W
9,933
2,614
0
6,664
13,333
8,101
0
0
13,333
0
69,538
W
Cernunnos
PimpWitaShrimp
Cernunnos
7,328
3,287
0
3,514
9,764
3,721
0
1,944
7,820
0
53,247
L
Thanatos
sueyoshii
Thanatos
10,206
4,168
0
10,509
16,680
8,394
0
4,733
11,947
0
55,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
38,003
370
Minions Killed
429
0
Camps Cleared
0
1,328,680
Distance Traveled
1,409,962
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,664
476
91
7
0
267,955
0
W
Surtr
6,417
458
32
2
0
310,804
4
W
Merlin
7,517
537
107
8
0
260,049
0
L
Olorun
6,317
451
87
6
0
247,520
0
L
Ares
6,721
480
17
1
0
253,343
0
L
Medusa
6,983
499
99
7
0
265,118
0
W
Ao Kuang
9,370
669
92
7
0
333,658
1
W
Mulan
7,860
561
115
8
0
257,205
0
W
Cernunnos
6,839
489
83
6
0
248,246
0
L
Thanatos
7,001
500
76
5
0
294,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role