Player Matchup

Horus
Horus
Cruiser15
Horus
Level 22
God Stats
2W - 1L
1,460 SR
Queue Stats
10W - 6L
1,685 Elo+
Party 3
Pele
Pele
KingDanny98
Pele
Level 33
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 8L
1,694 Elo+
Party 3
Agni
Agni
SHAKAKAAA
Agni
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 54L
1,261 Elo+
Party 2
Neith
Neith
mingostar
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,245 Elo+
Party 2
Cerberus
Cerberus
wooflung
Cerberus
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 71L
1,227 Elo+
Party 2
Team Averages
Level 27
1,535 SR
1,422 Elo+

VS

Team Averages
Level 35
1,380 SR
1,331 Elo+
Odin
Odin
Autizms
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,156 Elo+
Party 1
Sol
Sol
Breauxski
Sol
Level 27
God Stats
0W - 2L
1,219 SR
Queue Stats
81W - 121L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
KaylaT15
Jing Wei
Level 37
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 26L
1,209 Elo+
Solo
Agni
Agni
TeeGrizzleyyy
Agni
Level 29
God Stats
5W - 6L
1,282 SR
Queue Stats
205W - 217L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
funkmaster69
Ratatoskr
Level 57
God Stats
4W - 5L
1,398 SR
Queue Stats
199W - 205L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cruiser15
Horus
13
5 / 1 / 6
8,560
611
9,121
11,145
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 1 / 1
8,921
637
4,755
10,125
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
13
2 / 4 / 14
7,560
540
10,876
9,715
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mingostar
Neith
16
14 / 0 / 6
9,819
701
17,441
14,071
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
wooflung
Cerberus
11
3 / 1 / 10
7,742
553
3,383
12,664
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Autizms
Odin
10
0 / 6 / 0
5,861
419
3,199
12,088
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 3
5,474
391
7,428
11,024
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
KaylaT15
Jing Wei
9
1 / 7 / 1
5,270
376
2,747
12,136
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 5 / 1
8,211
587
10,915
10,610
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
funkmaster69
Ratatoskr
12
1 / 7 / 5
7,562
540
5,725
13,785
4,489
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
32
Kills
7
7
Deaths
32
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
Autizms
Odin
0
6
0
0
L
0
7
3
0.21
W
Horus
Cruiser15
Horus
5
1
6
8
L
Jing Wei
KaylaT15
Jing Wei
1
7
1
0.21
W
8
1
1
8.5
W
Agni
2
4
14
2.25
L
5
5
1
1.1
L
Ratatoskr
funkmaster69
Ratatoskr
1
7
5
0.5
W
Neith
mingostar
Neith
14
0
6
17
W
Cerberus
wooflung
Cerberus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
30,014
57,720
Taken
59,643
29,037
Mitigated
20,553
21,537
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Autizms
Odin
3,199
1,077
0
1,120
12,088
4,551
0
1,410
10,086
0
26,835
L
7,428
2,379
0
1,997
11,024
3,574
0
3,667
7,357
29,096
0
W
Horus
Cruiser15
Horus
9,121
3,759
0
4,720
11,145
7,513
1,620
1,863
9,282
0
50,549
L
Jing Wei
KaylaT15
Jing Wei
2,747
1,695
0
2,355
12,136
3,701
0
1,873
10,214
0
17,209
W
4,755
870
0
2,757
10,125
3,827
138
1,520
8,605
0
73,142
W
Agni
10,876
736
339
1,254
9,715
3,791
224
4,588
5,127
45,858
0
L
10,915
828
0
1,055
10,610
4,238
0
4,760
5,753
53,655
1,045
L
Ratatoskr
funkmaster69
Ratatoskr
5,725
1,378
0
2,426
13,785
4,489
0
2,549
11,200
0
40,074
W
Neith
mingostar
Neith
17,441
10,555
0
8,634
14,071
5,459
967
5,290
8,781
0
75,816
W
Cerberus
wooflung
Cerberus
3,383
209
0
3,833
12,664
8,447
27
4,393
8,271
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
32,378
413
Minions Killed
261
0
Camps Cleared
0
1,368,417
Distance Traveled
1,314,414
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,861
419
40
3
0
261,356
0
L
Sol
5,474
391
40
3
0
234,371
4
W
Horus
8,560
611
97
7
0
256,460
0
L
Jing Wei
5,270
376
21
2
0
235,666
0
W
Pele
8,921
637
100
7
0
313,668
0
W
Agni
7,560
540
71
5
0
277,477
2
L
Agni
8,211
587
85
6
0
257,604
4
L
Ratatoskr
7,562
540
75
5
0
325,417
3
W
Neith
9,819
701
110
8
0
241,729
0
W
Cerberus
7,742
553
35
3
0
279,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role