Player Matchup

King Arthur
King Arthur
Jay6999
King Arthur
Level 16
God Stats
6W - 12L
1,368 SR
Queue Stats
11W - 18L
1,270 Elo+
Party 1
Agni
Agni
KianIsBad
Agni
Level 47
God Stats
6W - 12L
1,494 SR
Queue Stats
562W - 563L
1,499 Elo+
Solo
Medusa
Medusa
MiracleZ456
Medusa
Level 24
God Stats
4W - 8L
1,440 SR
Queue Stats
6W - 14L
1,278 Elo+
Party 1
Horus
Horus
SmarmyIsland515
Horus
Level 43
God Stats
2W - 4L
1,152 SR
Queue Stats
39W - 64L
1,307 Elo+
Party 1
Kuzenbo
Kuzenbo
wednesday355
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,309 Elo+
Party 1
Team Averages
Level 35
1,391 SR
1,333 Elo+

VS

Team Averages
Level 98
1,499 SR
1,442 Elo+
Cthulhu
Cthulhu
CosmicChihuahua
Cthulhu
Level 125
God Stats
2W - 5L
1,301 SR
Queue Stats
236W - 283L
1,473 Elo+
Party 2
Cupid
Cupid
OUROBOROUS756
Cupid
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 111L
1,303 Elo+
Solo
Baba Yaga
Baba Yaga
Ssuper5969
Baba Yaga
Level 43
God Stats
28W - 8L
1,638 SR
Queue Stats
244W - 274L
1,511 Elo+
Party 2
Fenrir
Fenrir
pfg10x4
Fenrir
Level 70
God Stats
7W - 12L
1,341 SR
Queue Stats
234W - 269L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
prjctcalisto
Nu Wa
Level 129
God Stats
14W - 6L
1,715 SR
Queue Stats
213W - 196L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jay6999
King Arthur
10
1 / 2 / 1
5,527
553
2,591
9,489
6,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
10
1 / 0 / 0
5,833
583
2,327
4,701
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
0 / 4 / 0
4,123
412
5,216
7,626
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
5,184
518
2,520
6,507
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
wednesday355
Kuzenbo
7
0 / 2 / 0
4,596
460
2,661
8,646
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 7
5,605
561
3,570
7,138
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
4 / 0 / 3
5,448
545
7,207
7,864
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Ssuper5969
Baba Yaga
9
0 / 2 / 2
5,294
529
4,943
4,908
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
pfg10x4
Fenrir
10
4 / 2 / 0
6,060
606
3,141
7,497
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 2
6,393
639
4,575
3,053
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
10
10
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
King Arthur
Jay6999
King Arthur
1
2
1
0.75
L
Agni
1
0
0
1
L
Medusa
0
4
0
0
W
4
0
3
5.5
L
1
2
1
0.75
W
Baba Yaga
Ssuper5969
Baba Yaga
0
2
2
0.5
W
Fenrir
pfg10x4
Fenrir
4
2
0
2
W
2
0
2
3
L
Kuzenbo
wednesday355
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,315
Damage
23,436
36,969
Taken
30,460
20,448
Mitigated
11,595
7,829
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,570
457
1,874
1,805
7,138
3,324
0
1,381
5,757
20,292
0
L
King Arthur
Jay6999
King Arthur
2,591
127
0
1,230
9,489
6,558
0
4,816
4,261
0
32,834
L
Agni
2,327
0
0
750
4,701
1,520
0
2,040
2,661
44,868
0
L
Medusa
5,216
3,042
409
2,035
7,626
2,579
0
2,114
5,512
0
21,562
W
7,207
4,224
387
4,308
7,864
2,769
0
1,990
5,874
0
29,855
L
2,520
1,254
44
1,086
6,507
3,163
0
1,276
5,231
0
28,666
W
Baba Yaga
Ssuper5969
Baba Yaga
4,943
704
0
836
4,908
1,901
0
0
4,908
29,222
0
W
Fenrir
pfg10x4
Fenrir
3,141
998
0
3,384
7,497
2,616
0
360
7,137
0
30,397
W
4,575
810
129
416
3,053
985
1,136
1,257
1,796
48,879
0
L
Kuzenbo
wednesday355
Kuzenbo
2,661
1,259
0
2,275
8,646
6,628
0
2,430
6,216
18,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
28,800
250
Minions Killed
247
0
Camps Cleared
0
1,008,590
Distance Traveled
929,521
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,605
561
20
2
0
173,429
4
L
King Arthur
5,527
553
58
6
0
201,363
0
L
Agni
5,833
583
89
9
0
212,545
0
L
Medusa
4,123
412
31
3
0
167,656
0
W
Cupid
5,448
545
46
5
0
174,807
0
L
Horus
5,184
518
41
4
0
224,772
0
W
Baba Yaga
5,294
529
44
4
0
189,982
0
W
Fenrir
6,060
606
55
6
0
211,129
0
W
Nu Wa
6,393
639
82
8
0
180,174
2
L
Kuzenbo
4,596
460
31
3
0
202,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role