Player Matchup

Bastet
Bastet
 
Bastet
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AntMan5292
Khepri
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 71L
1,333 Elo+
Party 1
Vulcan
Vulcan
LoFlowe
Vulcan
Level 117
God Stats
2W - 0L
1,883 SR
Queue Stats
16W - 11L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
TBuGz
Sylvanus
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 57L
1,549 Elo+
Party 3
Hera
Hera
cepillo1104
Hera
Level 149
God Stats
4W - 1L
1,517 SR
Queue Stats
91W - 95L
1,542 Elo+
Party 3
Team Averages
Level 115
1,580 SR
1,486 Elo+

VS

Team Averages
Level 114
1,473 SR
1,574 Elo+
Chang'e
Chang'e
Arrondiep300
Chang'e
Level 112
God Stats
5W - 7L
1,545 SR
Queue Stats
724W - 722L
1,523 Elo+
Solo
Nox
Nox
Bootyfood
Nox
Level 156
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2
Neith
Neith
GiraffeDawg
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
Invincaman
Nike
Level 153
God Stats
3W - 3L
1,300 SR
Queue Stats
276W - 266L
1,502 Elo+
Solo
Loki
Loki
moist-lathe7
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 3 / 11
9,995
769
16,510
13,103
7,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Khepri
AntMan5292
Khepri
16
1 / 2 / 19
9,376
721
4,114
20,483
25,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
LoFlowe
Vulcan
18
7 / 1 / 14
10,705
823
26,639
9,645
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TBuGz
Sylvanus
16
3 / 1 / 19
9,761
751
4,417
15,955
18,156
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
11 / 1 / 13
11,153
858
18,471
9,823
5,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arrondiep300
Chang'e
15
2 / 8 / 1
8,548
658
6,244
16,623
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 3 / 3
9,144
703
13,594
9,702
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 5
8,221
632
13,638
15,063
5,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 6
8,798
677
11,231
18,095
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 7 / 3
7,234
556
7,192
13,357
5,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
28
Kills
6
8
Deaths
28
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
3
11
3.83
W
Khepri
AntMan5292
Khepri
1
2
19
5.25
L
Chang'e
Arrondiep300
Chang'e
2
8
1
0.31
L
3
3
3
1.5
L
0
5
5
0.5
L
1
5
6
0.8
W
Vulcan
LoFlowe
Vulcan
7
1
14
14
W
Sylvanus
TBuGz
Sylvanus
3
1
19
12.5
W
11
1
13
17.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,151
Damage
51,899
69,009
Taken
72,840
63,656
Mitigated
39,807
34,922
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,510
3,570
269
1,260
13,103
7,669
1,185
4,231
8,837
0
21,419
W
Khepri
AntMan5292
Khepri
4,114
537
2,401
5,834
20,483
25,119
587
5,007
15,189
11,152
0
L
Chang'e
Arrondiep300
Chang'e
6,244
573
6,707
3,424
16,623
6,057
0
12,094
4,529
15,169
0
L
13,594
245
2,490
3,221
9,702
4,147
0
7,752
1,950
28,953
0
L
13,638
4,475
0
2,826
15,063
5,967
0
11,802
3,261
0
34,575
L
11,231
416
849
1,870
18,095
18,519
0
12,197
5,898
0
22,032
W
Vulcan
LoFlowe
Vulcan
26,639
11,486
1,286
1,707
9,645
7,042
1,809
2,057
7,541
61,104
0
W
Sylvanus
TBuGz
Sylvanus
4,417
950
11,844
7,562
15,955
18,156
1,636
5,459
10,314
10,240
0
W
18,471
3,405
998
1,761
9,823
5,670
3,020
2,489
7,290
36,597
0
L
7,192
752
23
308
13,357
5,117
0
9,796
3,561
0
16,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,990
Gold Earned
41,945
144
Minions Killed
177
0
Camps Cleared
0
1,231,236
Distance Traveled
1,113,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,995
769
12
1
0
262,928
0
W
Khepri
9,376
721
15
1
0
246,669
0
L
Chang'e
8,548
658
37
3
0
211,238
0
L
Nox
9,144
703
44
3
0
252,003
0
L
Neith
8,221
632
65
5
0
213,606
0
L
Nike
8,798
677
15
1
0
219,765
0
W
Vulcan
10,705
823
62
5
0
268,472
0
W
Sylvanus
9,761
751
12
1
0
218,443
0
W
Hera
11,153
858
43
3
0
234,724
0
L
Loki
7,234
556
16
1
0
216,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role