Player Matchup

Tyr
Tyr
DescribeWord
Tyr
Level 153
God Stats
1W - 3L
1,350 SR
Queue Stats
145W - 129L
1,648 Elo+
Party 1
Discordia
Discordia
DougstepSelekta
Discordia
Level 88
God Stats
9W - 6L
1,708 SR
Queue Stats
32W - 31L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
Nephyroth
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Atlas
Atlas
Pexebeto
Atlas
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 3
King Arthur
King Arthur
TheAncient5256
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,652 Elo+
Party 1
Team Averages
Level 68
1,512 SR
1,581 Elo+

VS

Team Averages
Level 33
1,415 SR
1,226 Elo+
Fenrir
Fenrir
C1uTcH69420
Fenrir
Level 41
God Stats
2W - 1L
1,693 SR
Queue Stats
149W - 148L
1,398 Elo+
Solo
Ymir
Ymir
Matydaka_GG
Ymir
Level 17
God Stats
1W - 2L
1,274 SR
Queue Stats
13W - 32L
1,019 Elo+
Party 2
Anubis
Anubis
RequiemBoss
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,202 Elo+
Party 2
Chaac
Chaac
Sebastian208_
Chaac
Level 18
God Stats
0W - 3L
1,126 SR
Queue Stats
3W - 23L
1,144 Elo+
Party 2
Medusa
Medusa
joaco_nob
Medusa
Level 62
God Stats
6W - 8L
1,480 SR
Queue Stats
314W - 334L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
10,253
570
11,563
13,860
19,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
DougstepSelekta
Discordia
16
3 / 2 / 2
10,580
588
8,947
7,298
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Nephyroth
Cernunnos
14
1 / 1 / 2
8,468
470
10,145
11,734
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Pexebeto
Atlas
13
1 / 3 / 1
8,504
472
8,427
18,458
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TheAncient5256
King Arthur
16
3 / 3 / 2
9,442
525
5,695
15,215
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 1 / 1
9,307
517
12,013
15,288
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 3
8,634
480
6,070
14,238
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
15
1 / 3 / 1
8,666
481
2,794
13,858
6,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,421
412
3,769
13,514
7,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
joaco_nob
Medusa
13
1 / 3 / 4
7,417
412
9,667
10,891
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
10
10
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
1
1
6.5
W
2
1
1
2.5
W
Discordia
DougstepSelekta
Discordia
3
2
2
2
L
2
1
3
3.5
W
Cernunnos
Nephyroth
Cernunnos
1
1
2
2
W
Atlas
Pexebeto
Atlas
1
3
1
0.5
L
Anubis
1
3
1
0.5
L
0
2
0
0
W
King Arthur
TheAncient5256
King Arthur
3
3
2
1.33
L
Medusa
joaco_nob
Medusa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,777
Damage
34,313
66,565
Taken
67,789
44,931
Mitigated
39,397
22,279
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,013
3,310
0
1,917
15,288
7,403
0
2,011
13,277
0
70,703
W
11,563
1,560
0
3,997
13,860
19,025
200
95
13,765
0
80,013
W
Discordia
DougstepSelekta
Discordia
8,947
363
0
571
7,298
2,712
124
2,436
4,862
87,351
1,006
L
6,070
1,230
0
3,167
14,238
14,246
0
4,598
9,640
28,303
0
W
Cernunnos
Nephyroth
Cernunnos
10,145
5,756
0
5,342
11,734
4,987
721
2,055
9,679
0
65,685
W
Atlas
Pexebeto
Atlas
8,427
3,959
0
7,020
18,458
11,437
0
4,727
13,731
39,979
0
L
Anubis
2,794
291
0
6,586
13,858
6,124
744
6,714
7,144
60,092
0
L
3,769
364
0
2,474
13,514
7,646
0
0
13,514
0
45,552
W
King Arthur
TheAncient5256
King Arthur
5,695
201
0
5,349
15,215
6,770
54
398
14,817
0
79,622
L
Medusa
joaco_nob
Medusa
9,667
4,782
0
2,673
10,891
3,978
290
3,844
7,047
0
62,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
41,445
509
Minions Killed
419
0
Camps Cleared
0
1,695,685
Distance Traveled
1,764,784
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,307
517
89
5
0
409,349
0
W
Tyr
10,253
570
139
8
0
377,379
0
W
Discordia
10,580
588
142
8
0
369,130
4
L
Ymir
8,634
480
51
3
0
327,067
5
W
Cernunnos
8,468
470
93
5
0
284,706
0
W
Atlas
8,504
472
46
3
0
276,866
0
L
Anubis
8,666
481
118
7
0
318,553
0
L
Chaac
7,421
412
72
4
0
375,751
4
W
King Arthur
9,442
525
89
5
0
387,604
0
L
Medusa
7,417
412
89
5
0
334,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role