Player Matchup
Team Averages
Bronze III
Average Tier
Level 87
1,500 SR
1,162
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 67
1,164 SR
793
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Acmhammer03
Bakasura
11
2 / 0 / 0
5,500
1,100
3,172
2,912
1,297
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BooneMeUp
Bacchus
6
0 / 2 / 0
3,712
742
1,083
4,106
3,143
Gladiator's Shield
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,500
1,100
62
12
5
125,619
0
L
3,712
742
10
2
0
62,451
1