Player Matchup

Fafnir
Fafnir
Silver IV
Mozis4i20
Fafnir
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
627W - 749L
996 MMR
Solo
Horus
Horus
Silver V
SKlion3357
Horus
Silver V
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 165L
1,161 MMR
Party 1
Ra
Ra
Silver V
XDestroyerX5975
Ra
Silver V
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 171L
1,108 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,500 SR
1,088 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,583 SR
1,189 MMR
Guan Yu
Guan Yu
Gold V
BenShap
Guan Yu
Gold V
Level 103
God Stats
2W - 2L
1,571 SR
Queue Stats
25W - 31L
1,387 MMR
Party 2
Bacchus
Bacchus
Silver V
FieryPhoenix534
Bacchus
Silver V
Level 121
God Stats
2W - 2L
1,479 SR
Queue Stats
2W - 9L
1,220 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
TavoFinoVip
Zhong Kui
Silver II
Level 159
God Stats
33W - 14L
1,699 SR
Queue Stats
1,392W - 1,532L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mozis4i20
Fafnir
12
0 / 4 / 1
9,382
625
5,002
14,767
19,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
13
0 / 4 / 1
8,796
586
11,298
18,464
16,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 9 / 0
10,244
683
10,201
14,940
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeraAtlasThanatosAo KuangSkadi

VS

Bans
JormungandrNu WaAresNeithKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BenShap
Guan Yu
16
7 / 2 / 8
11,089
739
13,941
19,055
24,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 11
9,809
654
8,384
14,638
18,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TavoFinoVip
Zhong Kui
18
8 / 1 / 8
11,886
792
19,629
14,874
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
17
17
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BenShap
Guan Yu
7
2
8
5.5
W
2
0
11
7.5
L
Fafnir
Mozis4i20
Fafnir
0
4
1
0.13
L
Horus
0
4
1
0.13
W
Zhong Kui
TavoFinoVip
Zhong Kui
8
1
8
12
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
41,954
48,171
Taken
48,567
41,370
Mitigated
55,233
8,638
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BenShap
Guan Yu
13,941
1,675
2,400
5,845
19,055
24,463
495
6,241
11,826
0
38,549
W
8,384
1,699
0
3,220
14,638
18,905
666
3,890
10,156
22,444
0
L
Fafnir
Mozis4i20
Fafnir
5,002
1,848
0
1,858
14,767
19,955
0
7,327
6,636
25,716
0
L
Horus
11,298
4,880
537
3,459
18,464
16,678
0
10,752
6,579
0
27,852
W
Zhong Kui
TavoFinoVip
Zhong Kui
19,629
2,774
0
9,125
14,874
11,865
1,944
4,121
10,019
65,002
2,592
L
10,201
1,271
1,133
1,651
14,940
4,737
0
8,311
5,892
41,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
32,784
142
Minions Killed
146
0
Camps Cleared
0
712,626
Distance Traveled
806,507
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,089
739
25
2
0
281,273
0
W
Bacchus
9,809
654
16
1
0
292,752
0
L
Fafnir
9,382
625
30
2
0
222,775
3
L
Horus
8,796
586
36
2
0
267,888
0
W
Zhong Kui
11,886
792
105
7
0
232,482
1
L
Ra
10,244
683
76
5
0
221,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role