Player Matchup

Ymir
Ymir
 
Ymir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Blaze39
Thor
Level 87
God Stats
1W - 2L
1,821 SR
Queue Stats
110W - 134L
1,410 Elo+
Party 2
Ishtar
Ishtar
Jasopayaso
Ishtar
Level 42
God Stats
20W - 18L
1,573 SR
Queue Stats
69W - 69L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thevoidedd
Morgan Le Fay
Level 38
God Stats
7W - 11L
1,677 SR
Queue Stats
387W - 374L
1,494 Elo+
Party 2
Team Averages
Level 61
1,614 SR
1,477 Elo+

VS

Team Averages
Level 55
1,471 SR
1,487 Elo+
Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GayBestFriend
Bacchus
Level 40
God Stats
17W - 11L
1,563 SR
Queue Stats
796W - 679L
1,492 Elo+
Solo
Izanami
Izanami
Peeb
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,253 Elo+
Solo
Mercury
Mercury
Shamanistiç
Mercury
Level 88
God Stats
1W - 0L
1,486 SR
Queue Stats
53W - 36L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iAmKnew
Cu Chulainn
Level 24
God Stats
1W - 1L
1,306 SR
Queue Stats
17W - 11L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 2 / 1
8,622
539
10,601
15,798
14,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
 
Odin
13
2 / 0 / 3
8,331
521
4,789
10,485
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Blaze39
Thor
12
3 / 4 / 1
7,508
469
7,873
14,055
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Jasopayaso
Ishtar
13
2 / 1 / 2
8,039
502
6,168
9,558
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
thevoidedd
Morgan Le Fay
14
0 / 4 / 1
7,683
480
4,171
8,788
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 1 / 2
8,915
557
10,073
9,745
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
13
1 / 1 / 2
8,359
522
7,166
10,429
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Peeb
Izanami
12
1 / 4 / 0
7,209
451
4,628
10,321
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Shamanistiç
Mercury
17
5 / 0 / 4
10,282
643
9,426
11,586
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
iAmKnew
Cu Chulainn
13
0 / 4 / 3
8,009
501
7,155
16,472
11,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
11
11
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
2
1
1.75
L
Odin
 
Odin
2
0
3
3.5
W
Freya
 
Freya
4
1
2
5
L
Thor
Blaze39
Thor
3
4
1
0.88
W
Bacchus
1
1
2
2
L
Ishtar
Jasopayaso
Ishtar
2
1
2
3
W
Izanami
Peeb
Izanami
1
4
0
0.25
W
Mercury
Shamanistiç
Mercury
5
0
4
7
W
Cu Chulainn
iAmKnew
Cu Chulainn
0
4
3
0.38
L
Morgan Le Fay
thevoidedd
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,602
Damage
38,448
58,684
Taken
58,553
37,945
Mitigated
35,538
19,998
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,601
3,871
0
3,652
15,798
14,989
0
2,584
13,214
67,688
0
L
Odin
 
Odin
4,789
1,577
0
4,812
10,485
9,343
184
2,174
8,311
0
37,762
W
Freya
 
Freya
10,073
3,491
0
5,101
9,745
3,442
215
2,934
6,811
56,955
0
L
Thor
Blaze39
Thor
7,873
2,305
0
3,828
14,055
6,104
0
4,638
9,417
0
47,208
W
Bacchus
7,166
798
0
3,121
10,429
11,689
0
1,214
9,215
38,851
0
L
Ishtar
Jasopayaso
Ishtar
6,168
4,500
0
6,545
9,558
3,848
951
3,979
5,579
0
61,918
W
Izanami
Peeb
Izanami
4,628
2,827
0
3,571
10,321
3,791
0
0
10,321
0
47,474
W
Mercury
Shamanistiç
Mercury
9,426
4,865
0
774
11,586
4,868
1,293
1,550
10,036
0
118,242
W
Cu Chulainn
iAmKnew
Cu Chulainn
7,155
1,179
0
2,288
16,472
11,748
114
9,303
7,169
0
48,308
L
Morgan Le Fay
thevoidedd
Morgan Le Fay
4,171
618
0
1,161
8,788
3,661
0
3,864
4,924
51,726
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
42,774
462
Minions Killed
433
0
Camps Cleared
0
1,491,836
Distance Traveled
1,655,419
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,622
539
122
8
0
296,350
0
L
Odin
8,331
521
35
2
0
321,709
0
W
Freya
8,915
557
69
4
0
324,106
0
L
Thor
7,508
469
68
4
0
316,630
2
W
Bacchus
8,359
522
49
3
0
341,890
3
L
Ishtar
8,039
502
138
9
0
290,287
1
W
Izanami
7,209
451
86
5
0
287,037
2
W
Mercury
10,282
643
167
10
0
394,325
0
W
Cu Chulainn
8,009
501
62
4
0
308,061
4
L
Morgan Le Fay
7,683
480
99
6
0
266,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role