Player Matchup

Sobek
Sobek
PalmsAreSweaty
Sobek
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
PublicXposure
Kukulkan
Level 62
God Stats
4W - 5L
1,761 SR
Queue Stats
114W - 103L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
RickyTickyTahvy
Cernunnos
Level 66
God Stats
28W - 19L
1,698 SR
Queue Stats
224W - 214L
1,578 Elo+
Party 2
Mulan
Mulan
dom_11
Mulan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,299 Elo+
Party 1
Da Ji
Da Ji
ryguyfry
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,250 Elo+
Party 1
Team Averages
Level 45
1,592 SR
1,362 Elo+

VS

Team Averages
Level 89
1,636 SR
1,442 Elo+
Horus
Horus
HeThatCures
Horus
Level 63
God Stats
10W - 8L
1,517 SR
Queue Stats
58W - 44L
1,521 Elo+
Party 3
Surtr
Surtr
MYNFT
Surtr
Level 64
God Stats
14W - 14L
1,658 SR
Queue Stats
383W - 356L
1,550 Elo+
Party 3
Osiris
Osiris
ODT_Delta
Osiris
Level 99
God Stats
4W - 4L
1,854 SR
Queue Stats
401W - 385L
1,484 Elo+
Party 3
Sol
Sol
ShadyShutts
Sol
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 102L
1,455 Elo+
Solo
Chang'e
Chang'e
fergyhotcake
Chang'e
Level 116
God Stats
19W - 12L
1,652 SR
Queue Stats
45W - 38L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,539
409
2,687
15,215
13,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
PublicXposure
Kukulkan
12
0 / 4 / 1
7,232
452
7,655
11,318
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
RickyTickyTahvy
Cernunnos
12
1 / 4 / 1
6,885
430
5,581
12,978
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
dom_11
Mulan
11
0 / 6 / 0
6,765
423
7,335
19,047
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
ryguyfry
Da Ji
12
1 / 5 / 1
7,128
446
6,404
14,901
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,193
512
8,890
11,422
8,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
MYNFT
Surtr
12
4 / 0 / 6
7,797
487
8,202
12,645
7,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
ODT_Delta
Osiris
14
8 / 0 / 6
9,563
598
12,323
10,929
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
8,340
521
14,399
9,810
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
fergyhotcake
Chang'e
15
5 / 1 / 2
9,351
584
7,992
10,192
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
21
22
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Surtr
MYNFT
Surtr
4
0
6
7
W
Osiris
ODT_Delta
Osiris
8
0
6
11
L
1
3
0
0.33
L
Kukulkan
PublicXposure
Kukulkan
0
4
1
0.13
L
Cernunnos
RickyTickyTahvy
Cernunnos
1
4
1
0.38
W
3
2
3
2.25
L
Mulan
dom_11
Mulan
0
6
0
0
W
Chang'e
fergyhotcake
Chang'e
5
1
2
6
L
Da Ji
ryguyfry
Da Ji
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
51,806
73,459
Taken
54,998
43,213
Mitigated
31,704
18,592
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,890
4,321
859
3,229
11,422
8,983
666
233
10,638
0
45,773
W
Surtr
MYNFT
Surtr
8,202
2,580
376
2,290
12,645
7,642
214
2,908
9,596
291
28,024
W
Osiris
ODT_Delta
Osiris
12,323
5,760
0
400
10,929
7,337
0
1,477
9,420
0
66,554
L
2,687
65
0
3,364
15,215
13,820
0
7,066
8,101
18,722
0
L
Kukulkan
PublicXposure
Kukulkan
7,655
355
0
2,065
11,318
4,514
0
5,401
5,869
55,087
0
L
Cernunnos
RickyTickyTahvy
Cernunnos
5,581
1,928
0
4,558
12,978
5,655
0
4,909
8,069
0
55,116
W
14,399
5,571
409
4,749
9,810
3,464
4,157
2,162
7,601
75,016
0
L
Mulan
dom_11
Mulan
7,335
1,184
0
4,569
19,047
12,959
0
2,929
15,404
0
45,291
W
Chang'e
fergyhotcake
Chang'e
7,992
1,387
1,808
4,672
10,192
4,278
934
3,562
6,630
65,352
0
L
Da Ji
ryguyfry
Da Ji
6,404
1,280
0
4,036
14,901
6,265
0
2,331
12,481
0
45,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
43,244
356
Minions Killed
424
0
Camps Cleared
0
1,426,946
Distance Traveled
1,575,278
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,193
512
74
5
0
294,573
2
W
Surtr
7,797
487
34
2
0
340,150
2
W
Osiris
9,563
598
92
6
0
372,223
0
L
Sobek
6,539
409
24
2
0
313,378
0
L
Kukulkan
7,232
452
98
6
0
245,707
0
L
Cernunnos
6,885
430
95
6
0
280,118
0
W
Sol
8,340
521
108
7
0
271,720
3
L
Mulan
6,765
423
74
5
0
272,179
0
W
Chang'e
9,351
584
116
7
0
296,612
0
L
Da Ji
7,128
446
65
4
0
315,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role