Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Fracryzio
Neith
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,515 MMR
Solo
Hun Batz
Hun Batz
Bronze III
STCH JIUGA
Hun Batz
Bronze III
Level 108
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,515 MMR
Solo
Yu Huang
Yu Huang
Bronze III
WolfPeeSipper
Yu Huang
Bronze III
Level 123
God Stats
3W - 2L
1,735 SR
Queue Stats
38W - 39L
1,546 MMR
Party 1
Cerberus
Cerberus
Bronze III
Yaosuke
Cerberus
Bronze III
Level 87
God Stats
0W - 1L
1,710 SR
Queue Stats
60W - 71L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,630 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,580 SR
1,518 MMR
Rama
Rama
Gold III
AvengeGhost
Rama
Gold III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,521 MMR
Solo
Cthulhu
Cthulhu
Gold V
Dyboy44
Cthulhu
Gold V
Level 149
God Stats
2W - 1L
1,827 SR
Queue Stats
33W - 27L
1,515 MMR
Solo
Sylvanus
Sylvanus
Gold V
Evi75
Sylvanus
Gold V
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 103L
1,509 MMR
Solo
Awilix
Awilix
Gold III
PrittyRage
Awilix
Gold III
Level 84
God Stats
9W - 6L
1,566 SR
Queue Stats
185W - 184L
1,514 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
TempusEdaxRerumm
Morgan Le Fay
Silver I
Level 158
God Stats
5W - 4L
1,504 SR
Queue Stats
99W - 104L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 7 / 0
9,306
465
5,908
21,343
25,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Fracryzio
Neith
15
0 / 7 / 1
9,130
457
8,764
15,792
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
STCH JIUGA
Hun Batz
15
2 / 6 / 0
9,079
454
9,856
18,377
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
WolfPeeSipper
Yu Huang
15
2 / 9 / 2
9,610
481
19,677
19,823
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Yaosuke
Cerberus
11
0 / 11 / 1
7,041
352
4,516
27,524
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TyrFenrirMauiAthena

VS

Bans
ThanatosIshtarThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 8
13,028
651
23,637
18,461
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Dyboy44
Cthulhu
17
4 / 1 / 13
11,639
582
12,049
21,579
20,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Evi75
Sylvanus
16
3 / 0 / 18
11,404
570
5,359
24,242
27,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
PrittyRage
Awilix
19
18 / 0 / 10
12,959
648
29,433
14,356
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
TempusEdaxRerumm
Morgan Le Fay
16
4 / 4 / 12
11,073
554
14,216
16,297
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
100
5
Kills
39
40
Deaths
5
4
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
0
0.14
W
10
0
8
14
W
Cthulhu
Dyboy44
Cthulhu
4
1
13
10.5
W
Sylvanus
Evi75
Sylvanus
3
0
18
12
L
Neith
Fracryzio
Neith
0
7
1
0.07
W
Awilix
PrittyRage
Awilix
18
0
10
23
L
Hun Batz
STCH JIUGA
Hun Batz
2
6
0
0.33
W
Morgan Le Fay
TempusEdaxRerumm
Morgan Le Fay
4
4
12
2.5
L
Yu Huang
WolfPeeSipper
Yu Huang
2
9
2
0.33
L
Cerberus
Yaosuke
Cerberus
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,721
Damage
84,694
102,859
Taken
94,935
72,013
Mitigated
75,118
18,647
Healing
47,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,908
1,063
556
5,285
21,343
25,914
0
8,076
13,267
0
52,969
W
23,637
20,473
0
12,468
18,461
10,458
8,117
4,434
14,027
0
145,987
W
Cthulhu
Dyboy44
Cthulhu
12,049
1,513
329
8,842
21,579
20,581
0
2,418
18,005
77,373
0
W
Sylvanus
Evi75
Sylvanus
5,359
1,406
6,335
12,657
24,242
27,989
317
6,270
17,921
24,731
0
L
Neith
Fracryzio
Neith
8,764
3,555
0
2,502
15,792
8,163
0
1,902
13,890
0
78,341
W
Awilix
PrittyRage
Awilix
29,433
11,645
0
3,033
14,356
7,350
221
2,551
11,754
0
116,121
L
Hun Batz
STCH JIUGA
Hun Batz
9,856
2,424
0
4,824
18,377
7,678
0
4,431
13,946
0
76,706
W
Morgan Le Fay
TempusEdaxRerumm
Morgan Le Fay
14,216
1,332
583
3,433
16,297
8,740
730
10,803
5,445
80,553
3,589
L
Yu Huang
WolfPeeSipper
Yu Huang
19,677
972
25
1,180
19,823
7,899
0
8,429
11,394
90,464
0
L
Cerberus
Yaosuke
Cerberus
4,516
580
0
4,275
27,524
22,359
0
7,851
19,673
21,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
60,103
504
Minions Killed
587
0
Camps Cleared
0
1,834,384
Distance Traveled
2,051,327
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,306
465
83
4
0
361,045
6
W
Rama
13,028
651
179
9
0
368,462
4
W
Cthulhu
11,639
582
122
6
0
390,126
5
W
Sylvanus
11,404
570
27
1
0
399,464
7
L
Neith
9,130
457
140
7
0
319,412
0
W
Awilix
12,959
648
134
7
0
516,006
2
L
Hun Batz
9,079
454
107
5
0
438,030
0
W
Morgan Le Fay
11,073
554
125
6
0
377,269
1
L
Yu Huang
9,610
481
141
7
0
350,222
3
L
Cerberus
7,041
352
33
2
0
365,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role