Player Matchup

Hercules
Hercules
GetWrekkdkidd
Hercules
Level 88
God Stats
0W - 4L
1,335 SR
Queue Stats
44W - 44L
1,473 Elo+
Party 2
Anubis
Anubis
Tharius85
Anubis
Level 159
God Stats
4W - 8L
1,293 SR
Queue Stats
178W - 165L
1,397 Elo+
Party 1
Hun Batz
Hun Batz
dedALF
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
lordkerberuz
Ares
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 62L
1,381 Elo+
Party 1
Neith
Neith
velifero18
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,448 Elo+
Party 1
Team Averages
Level 77
1,426 SR
1,440 Elo+

VS

Team Averages
Level 69
1,410 SR
1,424 Elo+
Neith
Neith
DeathDude8482
Neith
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 11L
1,397 Elo+
Party 3
Ah Puch
Ah Puch
Doncolumbo
Ah Puch
Level 47
God Stats
23W - 24L
1,394 SR
Queue Stats
60W - 60L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Hazy2028
Xing Tian
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 23L
1,397 Elo+
Party 3
Danzaburou
Danzaburou
Takiama
Danzaburou
Level 37
God Stats
8W - 2L
1,357 SR
Queue Stats
24W - 22L
1,397 Elo+
Party 3
Bacchus
Bacchus
i9ktbugg9
Bacchus
Level 55
God Stats
1W - 1L
1,299 SR
Queue Stats
21W - 17L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GetWrekkdkidd
Hercules
17
3 / 2 / 8
11,516
1,047
12,636
17,569
22,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
Tharius85
Anubis
17
5 / 3 / 6
12,415
1,129
23,725
16,715
13,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
dedALF
Hun Batz
17
0 / 8 / 5
10,388
944
3,612
16,230
8,087
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
4 / 1 / 5
11,724
1,066
10,357
17,948
26,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
1 / 2 / 8
11,025
1,002
12,356
13,231
8,020
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

150

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
11,806
1,073
15,547
7,434
3,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Doncolumbo
Ah Puch
17
5 / 1 / 11
11,978
1,089
26,416
7,619
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Hazy2028
Xing Tian
17
3 / 4 / 11
12,561
1,142
12,138
23,520
32,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Takiama
Danzaburou
17
3 / 5 / 9
11,725
1,066
11,622
13,558
5,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
i9ktbugg9
Bacchus
17
0 / 2 / 13
10,709
974
10,414
13,891
18,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
13
Kills
16
16
Deaths
13
32
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Ah Puch
Doncolumbo
Ah Puch
5
1
11
10.5
L
Hercules
GetWrekkdkidd
Hercules
3
2
8
3.5
W
Xing Tian
Hazy2028
Xing Tian
3
4
11
2.13
W
Danzaburou
Takiama
Danzaburou
3
5
9
1.5
L
Anubis
Tharius85
Anubis
5
3
6
2.67
L
Hun Batz
dedALF
Hun Batz
0
8
5
0.31
W
Bacchus
i9ktbugg9
Bacchus
0
2
13
3.25
L
4
1
5
6.5
L
Neith
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,686
Damage
76,137
81,693
Taken
66,022
78,608
Mitigated
64,769
9,527
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,547
8,259
0
1,531
7,434
3,446
0
4,962
2,418
0
32,130
W
Ah Puch
Doncolumbo
Ah Puch
26,416
1,195
0
1,354
7,619
4,259
0
3,748
3,871
64,557
2,317
L
Hercules
GetWrekkdkidd
Hercules
12,636
2,946
0
3,771
17,569
22,429
0
11,396
6,173
0
20,266
W
Xing Tian
Hazy2028
Xing Tian
12,138
713
0
2,825
23,520
32,618
0
10,822
12,041
17,289
1,760
W
Danzaburou
Takiama
Danzaburou
11,622
5,541
0
1,850
13,558
5,690
0
7,817
5,525
0
33,123
L
Anubis
Tharius85
Anubis
23,725
987
0
3,330
16,715
13,786
0
10,120
6,595
67,822
0
L
Hun Batz
dedALF
Hun Batz
3,612
731
0
202
16,230
8,087
0
8,507
7,723
337
10,758
W
Bacchus
i9ktbugg9
Bacchus
10,414
641
0
1,454
13,891
18,756
0
7,070
6,516
19,821
364
L
10,357
162
0
0
17,948
26,286
0
7,392
10,556
15,519
0
L
Neith
12,356
4,777
0
2,224
13,231
8,020
0
8,380
4,851
0
37,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
58,779
213
Minions Killed
232
6
Camps Cleared
5
915,396
Distance Traveled
1,009,582
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,806
1,073
47
4
0
199,904
0
W
Ah Puch
11,978
1,089
123
11
1
210,266
0
L
Hercules
11,516
1,047
19
2
1
194,958
2
W
Xing Tian
12,561
1,142
9
1
2
201,553
0
W
Danzaburou
11,725
1,066
38
3
1
183,974
0
L
Anubis
12,415
1,129
115
10
1
186,307
0
L
Hun Batz
10,388
944
12
1
2
134,562
0
W
Bacchus
10,709
974
15
1
1
213,885
0
L
Ares
11,724
1,066
6
1
1
223,111
0
L
Neith
11,025
1,002
61
6
1
176,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role