Player Matchup

Fenrir
Fenrir
Hellfires_Edge
Fenrir
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 40L
1,588 Elo+
Party 2
Hou Yi
Hou Yi
silverstream23
Hou Yi
Level 57
God Stats
8W - 11L
1,432 SR
Queue Stats
24W - 19L
1,520 Elo+
Party 2
Hades
Hades
t_b_o_o_f
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,602 Elo+
Party 2
Team Averages
Level 97
1,477 SR
1,570 Elo+

VS

Team Averages
Level 155
1,529 SR
1,575 Elo+
Discordia
Discordia
StealthViper93
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,366 Elo+
Party 1
Ganesha
Ganesha
knobchuck
Ganesha
Level 159
God Stats
19W - 19L
1,429 SR
Queue Stats
67W - 62L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,658 SR
Queue Stats
26W - 23L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
11,982
705
16,067
18,406
9,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 1 / 7
10,912
642
4,211
9,929
4,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
t_b_o_o_f
Hades
16
4 / 5 / 3
11,210
659
9,963
17,590
9,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
StealthViper93
Discordia
18
5 / 4 / 2
12,529
737
14,977
10,897
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
knobchuck
Ganesha
19
1 / 0 / 8
12,955
762
6,317
13,221
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
18
3 / 5 / 5
12,225
719
13,026
13,034
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
9
9
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Discordia
StealthViper93
Discordia
5
4
2
1.5
W
Ganesha
knobchuck
Ganesha
1
0
8
5
L
0
1
7
3.5
L
Hades
t_b_o_o_f
Hades
4
5
3
1.1
W
Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
34,320
45,925
Taken
37,152
23,464
Mitigated
28,714
13,642
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,067
5,566
0
6,891
18,406
9,316
0
6,612
11,794
0
59,610
W
Discordia
StealthViper93
Discordia
14,977
418
0
1,677
10,897
4,127
731
2,123
8,774
57,627
1,569
W
Ganesha
knobchuck
Ganesha
6,317
551
0
5,037
13,221
18,673
478
3,820
9,401
28,232
437
L
4,211
2,594
0
901
9,929
4,414
0
5,975
3,954
0
33,238
L
Hades
t_b_o_o_f
Hades
9,963
938
384
5,466
17,590
9,734
0
8,160
9,430
57,569
0
W
Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
13,026
5,857
0
3,117
13,034
5,914
1,798
4,055
8,979
0
57,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
37,709
252
Minions Killed
208
0
Camps Cleared
0
868,819
Distance Traveled
979,874
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,982
705
76
4
0
294,481
0
W
Discordia
12,529
737
117
7
0
313,508
9
W
Ganesha
12,955
762
6
0
0
360,646
6
L
Hou Yi
10,912
642
70
4
0
297,486
0
L
Hades
11,210
659
106
6
0
276,852
0
W
Ah Muzen Cab
12,225
719
85
5
0
305,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role