Player Matchup

Kukulkan
Kukulkan
Coltzk95
Kukulkan
Level 109
God Stats
7W - 4L
1,505 SR
Queue Stats
494W - 476L
1,441 Elo+
Party 2
Achilles
Achilles
TheAlphaSeriez
Achilles
Level 88
God Stats
2W - 2L
1,474 SR
Queue Stats
138W - 120L
1,519 Elo+
Party 2
Bacchus
Bacchus
a_tu_izquierda1
Bacchus
Level 83
God Stats
27W - 19L
1,718 SR
Queue Stats
142W - 126L
1,439 Elo+
Solo
Skadi
Skadi
eathispeach69
Skadi
Level 89
God Stats
26W - 25L
1,237 SR
Queue Stats
123W - 136L
1,376 Elo+
Solo
Ishtar
Ishtar
xULTRAKARENx
Ishtar
Level 88
God Stats
8W - 7L
1,369 SR
Queue Stats
134W - 117L
1,441 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,443 Elo+

VS

Team Averages
Level 86
1,602 SR
1,432 Elo+
Hera
Hera
Jabami3828
Hera
Level 82
God Stats
12W - 8L
1,502 SR
Queue Stats
494W - 470L
1,336 Elo+
Solo
Bellona
Bellona
Leo970218
Bellona
Level 64
God Stats
18W - 16L
1,539 SR
Queue Stats
66W - 74L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
NTN Super R2D2
Kuzenbo
Level 67
God Stats
4W - 2L
1,440 SR
Queue Stats
273W - 285L
1,410 Elo+
Solo
Fenrir
Fenrir
SlimStacks239
Fenrir
Level 127
God Stats
5W - 5L
1,676 SR
Queue Stats
10W - 11L
1,561 Elo+
Solo
Xbalanque
Xbalanque
mastercamusdc
Xbalanque
Level 89
God Stats
21W - 12L
1,852 SR
Queue Stats
311W - 327L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coltzk95
Kukulkan
9
0 / 4 / 0
5,454
496
1,849
6,100
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
10
2 / 2 / 0
6,207
564
6,883
11,419
7,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 1
5,055
460
4,000
6,125
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 1
4,943
449
1,570
7,429
2,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
9
1 / 0 / 0
5,330
485
6,305
7,251
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,677
607
3,242
4,648
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Leo970218
Bellona
10
1 / 1 / 2
5,747
522
5,326
9,211
8,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 1 / 0
5,104
464
2,667
10,641
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 0 / 2
6,212
565
4,243
8,354
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
mastercamusdc
Xbalanque
9
0 / 0 / 0
5,247
477
5,341
5,935
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Coltzk95
Kukulkan
0
4
0
0
W
4
1
1
4.5
W
Bellona
Leo970218
Bellona
1
1
2
2
W
0
1
0
0
W
3
0
2
4
L
Achilles
2
2
0
1
L
0
0
1
0.5
L
0
3
1
0.17
W
Xbalanque
mastercamusdc
Xbalanque
0
0
0
0
L
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,607
Damage
20,819
38,324
Taken
38,789
18,189
Mitigated
23,233
10,943
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Coltzk95
Kukulkan
1,849
336
101
697
6,100
2,080
18
1,637
4,463
40,106
0
W
3,242
325
0
1,125
4,648
1,541
0
1,553
3,092
42,291
239
W
Bellona
Leo970218
Bellona
5,326
1,091
0
3,215
9,211
8,678
0
0
9,211
0
35,253
W
2,667
1,268
0
4,404
10,641
7,732
0
2,249
8,392
17,267
0
W
4,243
955
0
3,550
8,354
3,156
0
501
7,853
0
43,021
L
Achilles
6,883
1,274
0
4,006
11,419
7,024
0
905
10,514
0
42,752
L
4,000
457
0
1,176
6,125
4,475
0
870
5,255
15,715
0
L
1,570
854
0
0
7,429
2,116
932
786
6,643
0
29,163
W
Xbalanque
mastercamusdc
Xbalanque
5,341
2,092
0
2,738
5,935
2,126
0
1,543
4,392
0
37,286
L
Ishtar
6,305
3,662
0
4,963
7,251
2,494
0
1,711
5,540
0
36,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
28,987
265
Minions Killed
296
0
Camps Cleared
0
1,017,917
Distance Traveled
1,055,596
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,454
496
69
6
0
195,894
0
W
Hera
6,677
607
85
8
0
213,504
0
W
Bellona
5,747
522
57
5
0
209,810
1
W
Kuzenbo
5,104
464
25
2
0
227,532
2
W
Fenrir
6,212
565
66
6
0
246,562
2
L
Achilles
6,207
564
70
6
0
214,264
0
L
Bacchus
5,055
460
15
1
0
233,918
4
L
Skadi
4,943
449
40
4
0
194,092
7
W
Xbalanque
5,247
477
63
6
0
158,188
0
L
Ishtar
5,330
485
71
6
0
179,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role