Player Matchup

Anubis
Anubis
Geeb Kubz
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,568 Elo+
Solo
Achilles
Achilles
Wzrdgng
Achilles
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 219L
1,575 Elo+
Party 1
Hercules
Hercules
bills83223
Hercules
Level 151
God Stats
0W - 5L
1,500 SR
Queue Stats
421W - 423L
1,589 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,577 Elo+

VS

Team Averages
Level 112
1,433 SR
1,494 Elo+
Xing Tian
Xing Tian
ACIDMONKEYZ49
Xing Tian
Level 124
God Stats
6W - 8L
1,439 SR
Queue Stats
205W - 208L
1,571 Elo+
Solo
Ra
Ra
AWeeeeLilGuy
Ra
Level 47
God Stats
9W - 5L
1,500 SR
Queue Stats
146W - 154L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
BedsideManatee
Ne Zha
Level 164
God Stats
9W - 2L
1,362 SR
Queue Stats
299W - 286L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Geeb Kubz
Anubis
12
0 / 5 / 1
7,086
644
3,165
8,954
3,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Wzrdgng
Achilles
10
0 / 4 / 1
6,449
586
6,664
11,212
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
bills83223
Hercules
11
1 / 3 / 0
7,007
637
6,043
11,394
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACIDMONKEYZ49
Xing Tian
13
2 / 1 / 10
7,744
704
7,420
9,988
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 4
8,957
814
5,610
3,754
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 9
8,290
754
12,185
8,755
6,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ACIDMONKEYZ49
Xing Tian
2
1
10
7
W
7
0
4
9
W
3
0
9
7.5
L
Anubis
Geeb Kubz
Anubis
0
5
1
0.1
L
Achilles
Wzrdgng
Achilles
0
4
1
0.13
L
Hercules
bills83223
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
25,215
31,560
Taken
22,497
23,667
Mitigated
16,505
5,618
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ACIDMONKEYZ49
Xing Tian
7,420
376
0
2,824
9,988
7,894
190
2,306
6,960
12,698
0
W
5,610
217
2,393
2,067
3,754
1,668
321
184
3,235
40,081
2,370
W
12,185
2,778
0
3,733
8,755
6,943
629
692
7,451
0
36,402
L
Anubis
Geeb Kubz
Anubis
3,165
268
0
1,439
8,954
3,426
0
3,533
5,194
27,653
0
L
Achilles
Wzrdgng
Achilles
6,664
745
0
1,554
11,212
10,733
0
3,959
6,756
0
15,288
L
Hercules
bills83223
Hercules
6,043
932
0
2,625
11,394
9,508
0
3,606
7,264
0
23,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,542
Gold Earned
24,991
107
Minions Killed
148
0
Camps Cleared
0
553,152
Distance Traveled
665,212
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,744
704
7
1
0
214,135
0
W
Ra
8,957
814
92
8
0
227,035
3
W
Ne Zha
8,290
754
49
4
0
224,042
0
L
Anubis
7,086
644
51
5
0
164,346
0
L
Achilles
6,449
586
18
2
0
197,382
0
L
Hercules
7,007
637
38
3
0
191,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role