Player Matchup

He Bo
He Bo
Disorient
He Bo
Level 92
God Stats
6W - 9L
1,240 SR
Queue Stats
215W - 203L
1,520 Elo+
Party 1
Janus
Janus
Godtaco
Janus
Level 64
God Stats
2W - 1L
1,511 SR
Queue Stats
110W - 94L
1,531 Elo+
Party 1
Ra
Ra
Stevosahn
Ra
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
722W - 743L
1,484 Elo+
Solo
Chaac
Chaac
megaroo12
Chaac
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 173L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
pengulolchan
Cthulhu
Level 62
God Stats
2W - 2L
1,305 SR
Queue Stats
96W - 91L
1,497 Elo+
Party 1
Team Averages
Level 70
1,411 SR
1,508 Elo+

VS

Team Averages
Level 87
1,525 SR
1,451 Elo+
Ullr
Ullr
Andreiv00
Ullr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 311L
1,440 Elo+
Party 2
Camazotz
Camazotz
BTWF UNAWARE
Camazotz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
RapidCalf238507
Erlang Shen
Level 116
God Stats
9W - 12L
1,626 SR
Queue Stats
470W - 491L
1,509 Elo+
Solo
Chang'e
Chang'e
Rocksterx28
Chang'e
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
339W - 339L
1,419 Elo+
Party 2
Nemesis
Nemesis
almax001
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Disorient
He Bo
19
15 / 6 / 10
12,427
828
22,558
18,873
9,261
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Godtaco
Janus
18
8 / 2 / 13
11,223
748
21,888
9,340
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 19
11,960
797
16,223
12,397
7,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
megaroo12
Chaac
20
7 / 3 / 25
11,996
800
21,086
25,937
43,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
pengulolchan
Cthulhu
17
1 / 4 / 29
11,402
760
14,121
26,733
38,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 8 / 2
9,443
630
9,459
20,105
9,607
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
BTWF UNAWARE
Camazotz
17
3 / 5 / 4
9,869
658
11,503
22,617
17,976
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RapidCalf238507
Erlang Shen
16
3 / 6 / 4
9,508
634
12,682
21,264
22,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Rocksterx28
Chang'e
16
1 / 9 / 8
9,600
640
13,276
21,495
9,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
almax001
Nemesis
16
4 / 8 / 6
9,651
643
10,575
17,843
9,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
38
36
Kills
14
16
Deaths
36
96
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
8
2
0.5
L
Camazotz
BTWF UNAWARE
Camazotz
3
5
4
1
W
He Bo
Disorient
He Bo
15
6
10
3.33
W
Janus
Godtaco
Janus
8
2
13
7.25
L
Erlang Shen
RapidCalf238507
Erlang Shen
3
6
4
0.83
L
Chang'e
Rocksterx28
Chang'e
1
9
8
0.56
W
5
1
19
14.5
L
Nemesis
almax001
Nemesis
4
8
6
0.88
W
Chaac
megaroo12
Chaac
7
3
25
6.5
W
Cthulhu
pengulolchan
Cthulhu
1
4
29
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,876
Damage
57,495
93,280
Taken
103,324
103,023
Mitigated
69,611
40,897
Healing
33,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,459
5,484
795
1,908
20,105
9,607
0
15,136
4,345
0
15,559
L
Camazotz
BTWF UNAWARE
Camazotz
11,503
2,817
742
8,826
22,617
17,976
0
15,129
6,252
0
27,586
W
He Bo
Disorient
He Bo
22,558
877
3,544
4,279
18,873
9,261
1,263
2,434
16,219
31,330
1,328
W
Janus
Godtaco
Janus
21,888
3,613
1,609
2,122
9,340
5,045
1,991
526
8,738
30,472
499
L
Erlang Shen
RapidCalf238507
Erlang Shen
12,682
4,966
968
4,089
21,264
22,564
0
14,440
5,763
0
22,793
L
Chang'e
Rocksterx28
Chang'e
13,276
2,017
7,816
5,122
21,495
9,988
0
15,938
5,222
27,422
0
W
16,223
1,602
8,791
6,584
12,397
7,326
2,195
1,371
10,956
42,702
0
L
Nemesis
almax001
Nemesis
10,575
4,270
1,247
1,744
17,843
9,476
0
12,613
4,746
0
17,781
W
Chaac
megaroo12
Chaac
21,086
3,725
1,272
6,610
25,937
43,137
295
3,241
22,454
4,284
29,200
W
Cthulhu
pengulolchan
Cthulhu
14,121
900
1,022
5,064
26,733
38,254
1,409
4,685
21,637
28,913
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,008
Gold Earned
48,071
149
Minions Killed
108
0
Camps Cleared
0
1,381,269
Distance Traveled
1,165,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,443
630
23
2
0
236,709
0
L
Camazotz
9,869
658
19
1
0
249,996
0
W
He Bo
12,427
828
22
1
0
275,848
0
W
Janus
11,223
748
21
1
0
259,331
0
L
Erlang Shen
9,508
634
17
1
0
242,843
0
L
Chang'e
9,600
640
30
2
0
205,535
0
W
Ra
11,960
797
58
4
0
294,928
0
L
Nemesis
9,651
643
19
1
0
230,261
0
W
Chaac
11,996
800
32
2
0
263,131
0
W
Cthulhu
11,402
760
16
1
0
288,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role