Player Matchup

Mercury
Mercury
MCC0714
Mercury
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 13L
1,566 Elo+
Party 2
Bacchus
Bacchus
Nakwil73
Bacchus
Level 67
God Stats
9W - 7L
1,532 SR
Queue Stats
17W - 12L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sphinklebery
Morgan Le Fay
Level 83
God Stats
16W - 9L
1,627 SR
Queue Stats
17W - 11L
1,536 Elo+
Party 2
Team Averages
Level 72
1,553 SR
1,546 Elo+

VS

Team Averages
Level 106
1,577 SR
1,464 Elo+
Freya
Freya
PlayZona
Freya
Level 124
God Stats
2W - 1L
1,735 SR
Queue Stats
47W - 51L
1,510 Elo+
Party 1
Surtr
Surtr
Zimvader6
Surtr
Level 78
God Stats
57W - 58L
1,495 SR
Queue Stats
290W - 307L
1,429 Elo+
Solo
Hun Batz
Hun Batz
zelkoba893
Hun Batz
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MCC0714
Mercury
12
1 / 4 / 2
7,577
689
2,594
7,391
2,951
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Nakwil73
Bacchus
13
3 / 0 / 4
8,661
787
4,657
10,873
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Sphinklebery
Morgan Le Fay
14
3 / 1 / 4
8,599
782
15,124
7,160
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
PlayZona
Freya
13
0 / 1 / 4
7,547
686
6,135
9,851
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Zimvader6
Surtr
13
2 / 2 / 2
7,666
697
6,293
8,782
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
zelkoba893
Hun Batz
12
3 / 4 / 2
8,119
738
6,303
9,842
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
5
5
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
MCC0714
Mercury
1
4
2
0.5
W
Bacchus
Nakwil73
Bacchus
3
0
4
5
L
Freya
PlayZona
Freya
0
1
4
2
W
Morgan Le Fay
Sphinklebery
Morgan Le Fay
3
1
4
5
L
Surtr
Zimvader6
Surtr
2
2
2
1.5
L
Hun Batz
zelkoba893
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
18,731
25,424
Taken
28,475
20,445
Mitigated
12,378
6,925
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
MCC0714
Mercury
2,594
783
0
1,003
7,391
2,951
0
2,071
5,320
0
25,777
W
Bacchus
Nakwil73
Bacchus
4,657
732
208
4,354
10,873
14,260
0
2,852
8,021
13,283
0
L
Freya
PlayZona
Freya
6,135
1,646
0
3,537
9,851
3,896
0
7,268
2,583
27,814
0
W
Morgan Le Fay
Sphinklebery
Morgan Le Fay
15,124
948
0
1,360
7,160
3,234
0
1,367
5,793
47,337
1,501
L
Surtr
Zimvader6
Surtr
6,293
2,243
0
691
8,782
4,189
0
5,755
3,027
258
23,666
L
Hun Batz
zelkoba893
Hun Batz
6,303
1,882
285
823
9,842
4,293
0
6,348
3,494
0
27,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
23,332
149
Minions Killed
133
0
Camps Cleared
0
637,036
Distance Traveled
580,827
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,577
689
50
5
0
213,778
0
W
Bacchus
8,661
787
14
1
0
210,372
1
L
Freya
7,547
686
51
5
0
180,961
0
W
Morgan Le Fay
8,599
782
85
8
0
212,886
0
L
Surtr
7,666
697
43
4
0
209,613
0
L
Hun Batz
8,119
738
39
4
0
190,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role