Player Matchup

Thor
Thor
Necroharmonixer
Thor
Level 139
God Stats
8W - 2L
1,500 SR
Queue Stats
115W - 70L
1,572 Elo+
Solo
Sobek
Sobek
S3rrat3d
Sobek
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 214L
1,553 Elo+
Party 1
Surtr
Surtr
Tektric
Surtr
Level 128
God Stats
2W - 2L
1,872 SR
Queue Stats
63W - 48L
1,734 Elo+
Party 2
Poseidon
Poseidon
aslowbanana
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,818 Elo+
Party 2
Anhur
Anhur
theiame
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,553 Elo+
Party 1
Team Averages
Level 89
1,574 SR
1,646 Elo+

VS

Team Averages
Level 88
1,600 SR
1,660 Elo+
Cupid
Cupid
RaygunIsGod
Cupid
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,659 Elo+
Party 3
Fenrir
Fenrir
Tupro100
Fenrir
Level 158
God Stats
6W - 6L
1,286 SR
Queue Stats
436W - 376L
1,514 Elo+
Solo
Ra
Ra
Wesbens
Ra
Level 88
God Stats
1W - 1L
1,728 SR
Queue Stats
20W - 7L
1,853 Elo+
Party 3
Thanatos
Thanatos
eliclems
Thanatos
Level 60
God Stats
1W - 2L
1,603 SR
Queue Stats
8W - 8L
1,559 Elo+
Party 3
Athena
Athena
geneticJGDif
Athena
Level 36
God Stats
2W - 2L
1,882 SR
Queue Stats
36W - 20L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,170
617
4,400
6,475
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
S3rrat3d
Sobek
8
1 / 2 / 3
5,238
524
4,496
10,220
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Tektric
Surtr
11
2 / 0 / 2
6,757
676
5,265
5,505
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
aslowbanana
Poseidon
10
1 / 1 / 1
6,071
607
3,324
4,679
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
theiame
Anhur
9
2 / 0 / 2
5,439
544
3,063
5,062
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,837
484
4,614
6,113
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Tupro100
Fenrir
9
1 / 2 / 1
4,969
497
3,194
6,802
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,159
516
2,107
6,281
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
eliclems
Thanatos
9
1 / 2 / 0
5,097
510
2,580
9,862
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
7
2 / 0 / 1
5,146
515
4,297
6,802
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
4
4
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
0
1
3
1.5
W
Sobek
S3rrat3d
Sobek
1
2
3
1.25
W
Surtr
Tektric
Surtr
2
0
2
3
L
Fenrir
Tupro100
Fenrir
1
2
1
0.75
L
0
4
0
0
W
Poseidon
aslowbanana
Poseidon
1
1
1
1.5
L
Thanatos
eliclems
Thanatos
1
2
0
0.5
L
Athena
2
0
1
2.5
W
Anhur
theiame
Anhur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
16,792
31,941
Taken
35,860
16,864
Mitigated
13,678
13,960
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,400
755
0
1,109
6,475
2,188
0
844
5,631
0
30,670
L
4,614
2,597
444
2,584
6,113
1,744
0
1,699
4,414
0
26,281
W
Sobek
S3rrat3d
Sobek
4,496
526
0
5,086
10,220
9,226
0
2,122
8,098
13,475
0
W
Surtr
Tektric
Surtr
5,265
1,890
0
2,790
5,505
2,631
39
522
4,983
326
47,711
L
Fenrir
Tupro100
Fenrir
3,194
409
0
1,286
6,802
2,356
0
912
5,886
0
26,378
L
2,107
314
222
1,086
6,281
1,921
0
1,476
4,800
35,002
0
W
Poseidon
aslowbanana
Poseidon
3,324
344
0
1,571
4,679
1,098
418
797
3,882
44,652
0
L
Thanatos
eliclems
Thanatos
2,580
1,073
0
6,048
9,862
3,357
0
1,748
8,105
0
36,272
L
Athena
4,297
1,666
0
1,820
6,802
4,300
0
2,104
4,690
19,905
0
W
Anhur
theiame
Anhur
3,063
1,547
0
3,404
5,062
1,721
0
2,119
2,943
0
31,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
25,208
277
Minions Killed
253
0
Camps Cleared
0
1,058,961
Distance Traveled
1,071,620
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,170
617
52
5
0
231,543
0
L
Cupid
4,837
484
43
4
0
195,315
0
W
Sobek
5,238
524
10
1
0
215,389
0
W
Surtr
6,757
676
82
8
0
221,815
2
L
Fenrir
4,969
497
53
5
0
215,825
0
L
Ra
5,159
516
73
7
0
191,997
0
W
Poseidon
6,071
607
77
8
0
215,135
5
L
Thanatos
5,097
510
48
5
0
226,835
0
L
Athena
5,146
515
36
4
0
241,648
2
W
Anhur
5,439
544
56
6
0
175,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role