Player Matchup

Atlas
Atlas
Depthkeeper
Atlas
Level 120
God Stats
76W - 43L
1,780 SR
Queue Stats
207W - 225L
1,635 Elo+
Party 4
Chaac
Chaac
Earth7223
Chaac
Level 129
God Stats
3W - 1L
1,298 SR
Queue Stats
169W - 174L
1,661 Elo+
Party 4
Janus
Janus
Jîgüshta
Janus
Level 116
God Stats
20W - 6L
2,011 SR
Queue Stats
108W - 42L
1,815 Elo+
Party 1
Chiron
Chiron
LordofMuffins
Chiron
Level 84
God Stats
1W - 2L
1,811 SR
Queue Stats
4W - 5L
1,741 Elo+
Party 1
Ishtar
Ishtar
niginabingtr
Ishtar
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 78L
1,547 Elo+
Solo
Team Averages
Level 113
1,680 SR
1,680 Elo+

VS

Team Averages
Level 126
1,605 SR
1,557 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
BubblyReaper
Baron Samedi
Level 109
God Stats
7W - 7L
1,616 SR
Queue Stats
191W - 200L
1,497 Elo+
Solo
Camazotz
Camazotz
JungleAfro
Camazotz
Level 147
God Stats
5W - 2L
1,857 SR
Queue Stats
197W - 145L
1,559 Elo+
Party 2
Thor
Thor
UltraInstinctt
Thor
Level 105
God Stats
8W - 9L
1,608 SR
Queue Stats
275W - 233L
1,668 Elo+
Party 3
Maui
Maui
bandito1228
Maui
Level 142
God Stats
10W - 9L
1,446 SR
Queue Stats
187W - 141L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
6,773
753
8,044
11,957
10,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chaac
Earth7223
Chaac
12
1 / 3 / 5
6,574
730
8,257
12,792
9,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
15
5 / 3 / 1
8,281
920
13,844
7,471
3,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 5
7,295
811
4,589
7,769
2,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
8
0 / 0 / 0
4,025
447
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 1 / 6
6,996
777
6,835
10,795
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
BubblyReaper
Baron Samedi
13
0 / 4 / 4
6,795
755
6,834
8,537
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
JungleAfro
Camazotz
15
4 / 1 / 2
7,890
877
9,287
10,405
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 1
7,355
817
6,835
7,643
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 5
7,088
788
4,557
9,398
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
9
9
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
6
3
W
Baron Samedi
BubblyReaper
Baron Samedi
0
4
4
0.5
L
1
2
5
1.75
L
Chaac
Earth7223
Chaac
1
3
5
1.17
W
Camazotz
JungleAfro
Camazotz
4
1
2
5
L
Janus
5
3
1
1.83
L
2
1
5
4.5
W
3
3
1
1.17
W
2
0
5
4.5
L
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
34,348
39,989
Taken
46,778
25,861
Mitigated
26,002
11,519
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,835
2,321
0
1,843
10,795
4,432
0
5,231
5,563
0
23,957
W
Baron Samedi
BubblyReaper
Baron Samedi
6,834
266
613
2,088
8,537
4,289
0
5,556
2,981
25,483
0
L
8,044
2,826
0
649
11,957
10,741
0
3,328
8,403
24,588
0
L
Chaac
Earth7223
Chaac
8,257
2,085
255
6,201
12,792
9,006
0
3,405
9,105
0
19,746
W
Camazotz
JungleAfro
Camazotz
9,287
3,575
0
4,882
10,405
4,971
0
3,430
6,963
0
29,824
L
Janus
13,844
615
0
813
7,471
3,138
0
1,621
5,736
45,778
0
L
4,589
1,276
520
3,081
7,769
2,976
0
2,364
5,354
0
20,604
W
6,835
993
0
811
7,643
3,963
0
3,143
4,500
0
23,034
W
4,557
666
0
1,751
9,398
8,347
0
4,493
4,883
13,589
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
36,124
204
Minions Killed
213
0
Camps Cleared
0
758,127
Distance Traveled
1,003,393
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,996
777
49
5
0
213,544
4
W
Baron Samedi
6,795
755
58
6
0
185,219
0
L
Atlas
6,773
753
32
4
0
192,443
0
L
Chaac
6,574
730
31
3
0
190,153
0
W
Camazotz
7,890
877
47
5
0
209,255
0
L
Janus
8,281
920
89
10
0
181,476
0
L
Chiron
7,295
811
52
6
0
194,055
0
W
Thor
7,355
817
30
3
0
199,994
0
W
Maui
7,088
788
29
3
0
195,381
0
L
Ishtar
4,025
447
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role