Player Matchup

Eset
Eset
Bewhizzy
Eset
Level 151
God Stats
8W - 12L
1,500 SR
Queue Stats
399W - 389L
1,442 Elo+
Party 1
Fenrir
Fenrir
BobKing-_-
Fenrir
Level 88
God Stats
2W - 1L
1,732 SR
Queue Stats
36W - 28L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Pichu Uchiha
Heimdallr
Level 207
God Stats
3W - 2L
1,500 SR
Queue Stats
857W - 849L
1,452 Elo+
Party 1
Horus
Horus
shock_wave-307
Horus
Level 141
God Stats
41W - 43L
1,406 SR
Queue Stats
486W - 527L
1,423 Elo+
Solo
Anubis
Anubis
xXSINKA98Xx
Anubis
Level 89
God Stats
3W - 3L
1,494 SR
Queue Stats
19W - 16L
1,468 Elo+
Solo
Team Averages
Level 135
1,526 SR
1,446 Elo+

VS

Team Averages
Level 86
1,425 SR
1,515 Elo+
Sobek
Sobek
Bovice7634
Sobek
Level 143
God Stats
0W - 2L
1,216 SR
Queue Stats
181W - 160L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
CarterAyy
Cu Chulainn
Level 60
God Stats
8W - 13L
1,523 SR
Queue Stats
27W - 38L
1,360 Elo+
Solo
Kukulkan
Kukulkan
REDBONED
Kukulkan
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 17L
1,795 Elo+
Solo
Danzaburou
Danzaburou
XCapDripyGX
Danzaburou
Level 88
God Stats
18W - 11L
1,603 SR
Queue Stats
153W - 127L
1,528 Elo+
Solo
Arachne
Arachne
demigod844
Arachne
Level 57
God Stats
3W - 4L
1,282 SR
Queue Stats
34W - 39L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
5 / 1 / 8
9,064
567
11,181
12,632
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
BobKing-_-
Fenrir
16
9 / 0 / 3
9,888
618
13,605
14,296
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Pichu Uchiha
Heimdallr
13
4 / 4 / 5
8,130
508
8,831
13,847
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 6 / 1
7,081
443
8,948
16,587
19,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
5 / 3 / 2
9,097
569
15,124
14,722
8,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 9 / 2
6,248
391
9,397
24,362
19,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
CarterAyy
Cu Chulainn
14
6 / 4 / 1
8,872
555
13,346
20,793
15,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
REDBONED
Kukulkan
11
0 / 5 / 2
6,871
429
6,354
12,430
3,682
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
XCapDripyGX
Danzaburou
11
2 / 1 / 1
7,430
464
6,570
10,343
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
demigod844
Arachne
13
5 / 5 / 2
8,339
521
9,325
15,187
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
24
Kills
14
14
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
5
1
8
9
W
Fenrir
BobKing-_-
Fenrir
9
0
3
10.5
L
Sobek
1
9
2
0.22
L
Cu Chulainn
CarterAyy
Cu Chulainn
6
4
1
1.63
W
Heimdallr
Pichu Uchiha
Heimdallr
4
4
5
1.63
L
Kukulkan
REDBONED
Kukulkan
0
5
2
0.2
L
Danzaburou
XCapDripyGX
Danzaburou
2
1
1
2.5
L
Arachne
demigod844
Arachne
5
5
2
1.2
W
1
6
1
0.25
W
Anubis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
44,992
72,084
Taken
83,115
46,663
Mitigated
47,801
24,891
Healing
25,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,181
1,632
968
3,323
12,632
6,935
231
2,643
9,691
49,651
0
W
Fenrir
BobKing-_-
Fenrir
13,605
3,637
298
2,366
14,296
6,795
65
1,936
12,007
0
76,646
L
Sobek
9,397
1,173
161
5,463
24,362
19,148
0
11,968
12,393
26,159
922
L
Cu Chulainn
CarterAyy
Cu Chulainn
13,346
3,894
0
8,744
20,793
15,782
585
2,048
18,745
0
67,876
W
Heimdallr
Pichu Uchiha
Heimdallr
8,831
4,049
0
4,593
13,847
5,717
652
1,446
12,030
0
48,427
L
Kukulkan
REDBONED
Kukulkan
6,354
978
0
4,502
12,430
3,682
0
6,412
6,018
40,831
0
L
Danzaburou
XCapDripyGX
Danzaburou
6,570
2,289
0
3,899
10,343
4,070
0
2,166
8,177
0
44,945
L
Arachne
demigod844
Arachne
9,325
6,813
0
2,266
15,187
5,119
20
3,711
11,476
0
47,468
W
8,948
3,788
62
5,033
16,587
19,181
33
0
16,587
0
47,971
W
Anubis
15,124
1,381
0
8,248
14,722
8,035
1,964
7,492
6,940
75,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
37,760
437
Minions Killed
342
0
Camps Cleared
0
1,490,425
Distance Traveled
1,387,851
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,064
567
54
3
0
290,978
0
W
Fenrir
9,888
618
120
8
0
352,399
0
L
Sobek
6,248
391
13
1
0
314,328
0
L
Cu Chulainn
8,872
555
99
6
0
266,479
0
W
Heimdallr
8,130
508
82
5
0
293,631
0
L
Kukulkan
6,871
429
72
5
0
204,255
0
L
Danzaburou
7,430
464
84
5
0
230,520
0
L
Arachne
8,339
521
74
5
0
372,269
0
W
Horus
7,081
443
56
4
0
324,003
0
W
Anubis
9,097
569
125
8
0
229,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role