Player Matchup

Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Giliara
Ne Zha
Platinum I
Level 232
God Stats
22W - 12L
1,834 SR
Queue Stats
314W - 264L
2,391 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Jwr1ght
Cthulhu
Diamond III
Level 193
God Stats
0W - 1L
1,723 SR
Queue Stats
244W - 205L
2,233 MMR
Solo
Cerberus
Cerberus
Diamond IV
Peripheri
Cerberus
Diamond IV
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 56L
2,203 MMR
Party 1
Chronos
Chronos
Diamond V
ZachsyG
Chronos
Diamond V
Level 198
God Stats
22W - 22L
1,792 SR
Queue Stats
338W - 290L
2,174 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 206
1,670 SR
2,100 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,623 SR
1,932 MMR
Cliodhna
Cliodhna
Diamond II
 
Cliodhna
Diamond II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
NotAValveGame
Achilles
Diamond III
Level 253
God Stats
12W - 8L
1,769 SR
Queue Stats
381W - 331L
2,353 MMR
Solo
Sol
Sol
Platinum I
Shiпigami
Sol
Platinum I
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 190L
2,144 MMR
Party 2
Atlas
Atlas
Diamond IV
wilhelmkids2
Atlas
Diamond IV
Level 154
God Stats
8W - 2L
1,847 SR
Queue Stats
73W - 61L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 4 / 0
5,394
490
4,278
5,783
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Giliara
Ne Zha
11
2 / 2 / 1
6,062
551
5,384
8,353
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Jwr1ght
Cthulhu
12
1 / 0 / 0
6,523
593
4,529
8,973
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Peripheri
Cerberus
8
0 / 1 / 2
5,211
474
3,163
8,468
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
ZachsyG
Chronos
10
0 / 4 / 0
5,389
490
2,659
11,159
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoMercuryFreyaThor

VS

Bans
Ao KuangIshtarHe BoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 1 / 2
7,013
638
7,310
8,117
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
 
Tiamat
10
2 / 1 / 3
6,211
565
4,435
4,808
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
NotAValveGame
Achilles
11
0 / 1 / 0
6,435
585
6,219
9,590
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 1
7,372
670
8,157
5,689
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 7
6,586
599
4,744
10,563
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
W
Cliodhna
 
Cliodhna
6
1
2
7
W
Tiamat
 
Tiamat
2
1
3
3.5
L
Ne Zha
Giliara
Ne Zha
2
2
1
1.25
L
Cthulhu
Jwr1ght
Cthulhu
1
0
0
1
W
Achilles
NotAValveGame
Achilles
0
1
0
0
L
Cerberus
Peripheri
Cerberus
0
1
2
1
W
2
0
1
2.5
L
Chronos
ZachsyG
Chronos
0
4
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,013
Damage
30,865
42,736
Taken
38,767
23,747
Mitigated
22,641
10,484
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,278
687
0
472
5,783
1,781
0
2,818
2,965
44,800
0
W
Cliodhna
 
Cliodhna
7,310
1,342
0
1,091
8,117
2,875
0
1,655
6,462
0
52,686
W
Tiamat
 
Tiamat
4,435
195
0
953
4,808
2,538
132
1,714
3,094
41,667
156
L
Ne Zha
Giliara
Ne Zha
5,384
532
0
682
8,353
4,232
0
3,034
5,319
0
42,922
L
Cthulhu
Jwr1ght
Cthulhu
4,529
994
0
3,822
8,973
7,377
0
0
8,046
48,830
212
W
Achilles
NotAValveGame
Achilles
6,219
1,488
0
5,693
9,590
7,767
0
3,429
5,273
0
53,849
L
Cerberus
Peripheri
Cerberus
3,163
762
181
2,896
8,468
6,785
0
4,960
3,508
11,801
0
W
8,157
5,470
0
3,086
5,689
2,164
105
2,931
2,758
71,132
0
L
Chronos
ZachsyG
Chronos
2,659
1,585
0
2,431
11,159
3,572
0
6,524
4,635
39,109
0
W
4,744
2,019
1,898
3,054
10,563
7,297
0
3,800
6,763
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
33,617
348
Minions Killed
409
0
Camps Cleared
0
1,134,123
Distance Traveled
1,207,543
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,394
490
80
7
0
205,004
6
W
Cliodhna
7,013
638
79
7
0
286,794
0
W
Tiamat
6,211
565
85
8
0
230,517
1
L
Ne Zha
6,062
551
76
7
0
256,147
2
L
Cthulhu
6,523
593
109
10
0
213,922
0
W
Achilles
6,435
585
100
9
0
231,611
2
L
Cerberus
5,211
474
15
1
0
223,160
2
W
Sol
7,372
670
132
12
0
230,522
3
L
Chronos
5,389
490
68
6
0
235,890
5
W
Atlas
6,586
599
13
1
0
228,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role