Player Matchup

Olorun
Olorun
BarrelrollJones
Olorun
Level 147
God Stats
8W - 4L
1,587 SR
Queue Stats
274W - 226L
1,517 Elo+
Solo
Pele
Pele
Lego6595
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,523 Elo+
Party 2
Hercules
Hercules
Paranix
Hercules
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 67L
1,513 Elo+
Party 2
Mulan
Mulan
RIPMyMain
Mulan
Level 61
God Stats
3W - 5L
1,153 SR
Queue Stats
66W - 73L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
RazeUprising
Nu Wa
Level 126
God Stats
1W - 2L
1,505 SR
Queue Stats
39W - 33L
1,506 Elo+
Party 2
Team Averages
Level 117
1,449 SR
1,520 Elo+

VS

Team Averages
Level 128
1,490 SR
1,626 Elo+
Geb
Geb
Blobbles01
Geb
Level 126
God Stats
4W - 1L
1,721 SR
Queue Stats
9W - 2L
1,797 Elo+
Party 1
Anubis
Anubis
Deathdoer1
Anubis
Level 95
God Stats
5W - 2L
1,500 SR
Queue Stats
60W - 51L
1,542 Elo+
Solo
Charybdis
Charybdis
FenaceToSociety
Charybdis
Level 157
God Stats
1W - 0L
1,248 SR
Queue Stats
14W - 5L
1,719 Elo+
Party 1
Ravana
Ravana
WizardSword69
Ravana
Level 143
God Stats
3W - 4L
1,392 SR
Queue Stats
69W - 77L
1,538 Elo+
Solo
Surtr
Surtr
drakusnier
Surtr
Level 118
God Stats
20W - 17L
1,588 SR
Queue Stats
428W - 399L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,788
522
7,324
11,359
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
0 / 4 / 0
5,936
457
5,116
12,288
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Paranix
Hercules
12
1 / 2 / 0
7,094
546
7,006
15,387
14,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
RIPMyMain
Mulan
9
2 / 2 / 1
6,272
482
5,360
11,179
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 3
6,890
530
7,849
8,090
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
6,081
468
3,937
13,861
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Deathdoer1
Anubis
13
7 / 1 / 2
7,891
607
12,039
10,681
4,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FenaceToSociety
Charybdis
13
0 / 0 / 1
6,976
537
6,431
8,443
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 5
7,906
608
9,039
8,581
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
13
1 / 1 / 3
7,450
573
11,961
13,500
10,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
2
6
1.5
W
Anubis
Deathdoer1
Anubis
7
1
2
8
W
Charybdis
FenaceToSociety
Charybdis
0
0
1
0.5
L
Pele
0
4
0
0
L
Hercules
Paranix
Hercules
1
2
0
0.5
L
Mulan
RIPMyMain
Mulan
2
2
1
1.25
L
1
3
3
0.83
W
5
1
5
7.5
W
Surtr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
43,407
58,303
Taken
55,066
32,324
Mitigated
32,659
20,552
Healing
26,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,324
4,141
533
7,533
11,359
4,057
156
2,029
9,330
50,180
0
W
3,937
750
0
4,645
13,861
10,895
0
5,002
8,659
16,703
0
W
Anubis
Deathdoer1
Anubis
12,039
281
0
8,083
10,681
4,893
213
4,495
5,922
70,036
0
W
Charybdis
FenaceToSociety
Charybdis
6,431
4,093
0
6,832
8,443
3,313
0
3,597
4,828
0
64,438
L
Pele
5,116
1,248
0
2,211
12,288
3,255
0
2,122
10,166
0
44,565
L
Hercules
Paranix
Hercules
7,006
3,490
0
7,369
15,387
14,662
0
397
14,990
0
59,477
L
Mulan
RIPMyMain
Mulan
5,360
605
0
2,379
11,179
8,154
0
6,316
4,863
0
16,980
L
7,849
1,835
0
527
8,090
2,196
0
5,535
2,555
53,763
0
W
9,039
2,853
0
839
8,581
3,537
0
1,165
7,302
0
62,936
W
Surtr
11,961
4,809
0
6,276
13,500
10,021
0
292
13,182
522
59,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
36,304
398
Minions Killed
418
0
Camps Cleared
0
1,253,710
Distance Traveled
1,290,716
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,788
522
91
7
0
228,582
0
W
Geb
6,081
468
25
2
0
277,775
3
W
Anubis
7,891
607
102
8
0
210,664
0
W
Charybdis
6,976
537
99
8
0
232,315
0
L
Pele
5,936
457
66
5
0
298,372
0
L
Hercules
7,094
546
137
11
0
237,263
0
L
Mulan
6,272
482
15
1
0
257,266
6
L
Nu Wa
6,890
530
89
7
0
232,227
0
W
Ravana
7,906
608
96
7
0
291,735
0
W
Surtr
7,450
573
96
7
0
278,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role