Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jacke1antern
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,731 Elo+
Party 1
Ganesha
Ganesha
Kelso250
Ganesha
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
PaperChaseCHRIS
Yu Huang
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
73W - 55L
1,635 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,573 Elo+

VS

Team Averages
Level 106
1,361 SR
1,403 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Gekco7
Cupid
Level 52
God Stats
1W - 2L
1,296 SR
Queue Stats
58W - 54L
1,127 Elo+
Party 3
Kumbhakarna
Kumbhakarna
R0B H1MSELF
Kumbhakarna
Level 143
God Stats
0W - 4L
1,249 SR
Queue Stats
242W - 253L
1,471 Elo+
Party 3
Shiva
Shiva
deliciousheat
Shiva
Level 89
God Stats
7W - 6L
1,467 SR
Queue Stats
36W - 43L
1,471 Elo+
Party 2
Vulcan
Vulcan
jcwdozer66
Vulcan
Level 145
God Stats
11W - 8L
1,296 SR
Queue Stats
463W - 461L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 1 / 2
7,784
649
6,084
8,347
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
 
Surtr
12
2 / 1 / 3
7,327
611
11,717
15,380
10,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Jacke1antern
Danzaburou
11
1 / 1 / 0
6,121
510
3,026
7,028
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Kelso250
Ganesha
4
0 / 0 / 0
4,682
390
346
2,722
1,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
11
1 / 3 / 2
6,728
561
4,230
7,423
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 2 / 0
7,133
594
5,908
11,610
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Gekco7
Cupid
10
1 / 1 / 1
5,794
483
2,601
4,352
1,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
R0B H1MSELF
Kumbhakarna
9
0 / 1 / 2
5,687
474
2,572
5,004
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 0
5,420
452
4,067
11,931
10,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
jcwdozer66
Vulcan
10
1 / 4 / 0
6,158
513
7,170
8,481
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
6
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
2
9
W
Surtr
 
Surtr
2
1
3
3.5
L
Cliodhna
 
Cliodhna
4
2
0
2
L
Cupid
Gekco7
Cupid
1
1
1
1.5
W
Danzaburou
Jacke1antern
Danzaburou
1
1
0
1
W
Ganesha
Kelso250
Ganesha
0
0
0
0
W
Yu Huang
1
3
2
0.67
L
Kumbhakarna
R0B H1MSELF
Kumbhakarna
0
1
2
1
L
0
4
0
0
L
Vulcan
jcwdozer66
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
22,318
40,900
Taken
41,378
20,356
Mitigated
23,853
13,636
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,084
2,146
0
1,643
8,347
3,011
0
514
7,833
0
33,839
W
Surtr
 
Surtr
11,717
4,613
0
7,053
15,380
10,552
0
2,258
13,122
445
58,827
L
Cliodhna
 
Cliodhna
5,908
1,943
0
1,226
11,610
4,231
0
853
10,757
0
58,500
L
Cupid
Gekco7
Cupid
2,601
1,609
0
1,659
4,352
1,439
90
0
4,352
0
31,059
W
Danzaburou
Jacke1antern
Danzaburou
3,026
989
0
2,828
7,028
2,683
0
2,110
4,918
0
40,840
W
Ganesha
Kelso250
Ganesha
346
22
691
921
2,722
1,288
0
264
2,458
3,689
0
W
Yu Huang
4,230
91
0
500
7,423
2,822
0
4,596
2,827
45,220
1,059
L
Kumbhakarna
R0B H1MSELF
Kumbhakarna
2,572
409
0
1,709
5,004
4,525
0
210
4,794
24,672
0
L
4,067
925
0
514
11,931
10,478
0
199
11,732
0
36,900
L
Vulcan
jcwdozer66
Vulcan
7,170
1,548
0
1,467
8,481
3,180
0
3,455
5,026
41,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
30,192
319
Minions Killed
332
0
Camps Cleared
0
1,055,279
Distance Traveled
1,207,730
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,784
649
60
5
0
304,755
0
W
Surtr
7,327
611
99
8
0
215,088
0
L
Cliodhna
7,133
594
88
7
0
283,175
0
L
Cupid
5,794
483
62
5
0
244,359
4
W
Danzaburou
6,121
510
77
6
0
210,779
0
W
Ganesha
4,682
390
0
0
0
94,624
0
W
Yu Huang
6,728
561
83
7
0
230,033
0
L
Kumbhakarna
5,687
474
42
4
0
228,983
0
L
Shiva
5,420
452
60
5
0
216,743
0
L
Vulcan
6,158
513
80
7
0
234,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role