Player Matchup

Chaac
Chaac
Pewfus
Chaac
Level 109
God Stats
19W - 16L
1,799 SR
Queue Stats
383W - 407L
1,473 Elo+
Party 1
Susano
Susano
temp-459336
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 474L
1,517 Elo+
Party 1
Bacchus
Bacchus
vaporizedbicep
Bacchus
Level 146
God Stats
35W - 29L
1,345 SR
Queue Stats
450W - 498L
1,343 Elo+
Party 1
Team Averages
Level 128
1,548 SR
1,444 Elo+

VS

Team Averages
Level 73
1,469 SR
1,386 Elo+
Skadi
Skadi
Gaurdian241
Skadi
Level 87
God Stats
12W - 5L
1,597 SR
Queue Stats
80W - 76L
1,540 Elo+
Solo
Janus
Janus
K INVINCIBLE
Janus
Level 28
God Stats
10W - 15L
1,371 SR
Queue Stats
15W - 26L
1,288 Elo+
Party 2
Geb
Geb
NextChicagoBull
Geb
Level 104
God Stats
90W - 63L
1,438 SR
Queue Stats
267W - 273L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pewfus
Chaac
9
1 / 2 / 0
5,312
759
3,314
8,154
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
7
0 / 5 / 0
4,808
687
2,065
7,667
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 1
5,064
723
1,465
6,352
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,727
961
5,893
3,502
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 6
5,995
856
6,191
3,089
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 6
6,623
946
4,159
5,184
4,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
1
1
6
4
W
2
0
6
5
L
Chaac
Pewfus
Chaac
1
2
0
0.5
L
Susano
0
5
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,844
Damage
16,243
22,173
Taken
11,775
12,048
Mitigated
6,372
2,805
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,893
2,110
0
402
3,502
1,199
1,896
328
3,174
0
23,570
W
6,191
931
0
212
3,089
1,094
928
779
2,310
25,844
0
W
4,159
347
1,242
1,149
5,184
4,079
486
358
4,826
9,463
0
L
Chaac
Pewfus
Chaac
3,314
132
176
1,298
8,154
4,789
0
3,756
4,186
0
17,706
L
Susano
2,065
116
223
325
7,667
2,964
0
3,558
3,973
0
7,021
L
1,465
75
170
613
6,352
4,295
0
2,558
3,596
9,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,184
Gold Earned
19,345
65
Minions Killed
93
0
Camps Cleared
0
351,673
Distance Traveled
380,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,727
961
30
4
0
133,045
0
W
Janus
5,995
856
53
8
0
105,609
0
W
Geb
6,623
946
10
1
0
141,373
0
L
Chaac
5,312
759
30
4
0
117,848
0
L
Susano
4,808
687
20
3
0
121,263
0
L
Bacchus
5,064
723
15
2
0
112,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role