Player Matchup

Sol
Sol
NoGoodADawG
Sol
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
425W - 412L
1,294 Elo+
Solo
Surtr
Surtr
Prisonmike1723
Surtr
Level 41
God Stats
7W - 13L
1,375 SR
Queue Stats
13W - 21L
1,337 Elo+
Party 2
Zhong Kui
Zhong Kui
RadagasLeblanc
Zhong Kui
Level 56
God Stats
1W - 1L
1,230 SR
Queue Stats
12W - 16L
1,385 Elo+
Party 2
Medusa
Medusa
Wazatinkiwinky
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,424 Elo+
Party 2
Thanatos
Thanatos
Xxhidden0909xX
Thanatos
Level 39
God Stats
9W - 15L
1,452 SR
Queue Stats
354W - 336L
1,531 Elo+
Solo
Team Averages
Level 39
1,411 SR
1,394 Elo+

VS

Team Averages
Level 81
1,474 SR
1,496 Elo+
Mercury
Mercury
Benizakura96
Mercury
Level 156
God Stats
10W - 3L
1,302 SR
Queue Stats
42W - 17L
1,421 Elo+
Party 1
Janus
Janus
COLINS CHILL
Janus
Level 9
God Stats
2W - 11L
1,500 SR
Queue Stats
8W - 21L
1,334 Elo+
Party 1
Fafnir
Fafnir
ColtNinja21
Fafnir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,724 Elo+
Party 3
Anhur
Anhur
Hyphy Senpai
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,334 Elo+
Party 1
Surtr
Surtr
mekthesavage
Surtr
Level 62
God Stats
3W - 4L
1,569 SR
Queue Stats
13W - 18L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,972
1,194
3,200
1,182
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 2 / 6
6,333
1,267
3,816
5,073
2,875
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
RadagasLeblanc
Zhong Kui
11
2 / 2 / 5
5,945
1,189
5,590
4,735
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 5
6,347
1,269
5,321
2,272
916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
3 / 2 / 5
6,719
1,344
2,582
3,910
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

389

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Benizakura96
Mercury
11
5 / 1 / 1
7,244
1,449
5,076
7,704
2,944
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
5,594
1,119
3,387
3,995
1,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
9
0 / 2 / 1
4,962
992
458
3,566
2,105
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
5,537
1,107
2,472
5,600
2,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 3 / 0
5,669
1,134
3,024
3,813
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
11
Kills
7
7
Deaths
11
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Benizakura96
Mercury
5
1
1
5.5
L
0
2
2
0.5
L
Fafnir
0
2
1
0.25
L
0
3
1
0.17
W
1
0
7
4.5
W
2
2
6
2.5
W
Zhong Kui
RadagasLeblanc
Zhong Kui
2
2
5
2.25
W
3
1
5
5.5
W
Thanatos
3
2
5
2.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
14,417
17,172
Taken
24,678
8,748
Mitigated
10,166
3,650
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Benizakura96
Mercury
5,076
2,987
0
356
7,704
2,944
0
2,704
5,000
0
14,449
L
3,387
781
0
66
3,995
1,317
0
1,027
2,968
12,469
0
L
Fafnir
458
193
0
140
3,566
2,105
0
1,576
1,990
968
0
L
2,472
1,209
0
127
5,600
2,019
0
2,020
3,580
0
12,069
W
3,200
1,135
0
235
1,182
524
0
290
892
7,141
608
W
3,816
2,145
0
735
5,073
2,875
0
1,355
3,718
279
18,381
W
Zhong Kui
RadagasLeblanc
Zhong Kui
5,590
716
0
727
4,735
2,583
0
751
3,984
10,134
0
W
5,321
3,062
0
0
2,272
916
0
584
1,688
0
11,176
W
Thanatos
2,582
696
0
1,953
3,910
1,850
0
929
2,981
0
10,477
L
3,024
1,057
0
131
3,813
1,781
0
1,431
2,382
94
5,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
29,006
82
Minions Killed
70
7
Camps Cleared
3
444,135
Distance Traveled
312,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,244
1,449
30
6
0
98,694
0
L
Janus
5,594
1,119
23
5
1
63,384
0
L
Fafnir
4,962
992
0
0
0
44,785
0
L
Anhur
5,537
1,107
14
3
1
71,161
0
W
Sol
5,972
1,194
14
3
1
94,820
0
W
Surtr
6,333
1,267
29
6
1
81,157
0
W
Zhong Kui
5,945
1,189
11
2
1
86,772
0
W
Medusa
6,347
1,269
17
3
0
83,349
0
W
Thanatos
6,719
1,344
11
2
4
98,037
0
L
Surtr
5,669
1,134
3
1
1
34,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role