Player Matchup

Terra
Terra
BestClimaxEver
Terra
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 36L
1,500 Elo+
Solo
Awilix
Awilix
Dr EZ E Money
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 61L
1,429 Elo+
Solo
Hou Yi
Hou Yi
EchoInEternity
Hou Yi
Level 187
God Stats
12W - 14L
1,524 SR
Queue Stats
788W - 823L
1,377 Elo+
Solo
Agni
Agni
EsLayer
Agni
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 29L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Mac Attack ICT
Kukulkan
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
326W - 332L
1,503 Elo+
Solo
Team Averages
Level 124
1,505 SR
1,418 Elo+

VS

Team Averages
Level 111
1,469 SR
1,508 Elo+
Artemis
Artemis
MurderinRainbows
Artemis
Level 67
God Stats
0W - 3L
1,306 SR
Queue Stats
44W - 45L
1,489 Elo+
Party 1
Ra
Ra
Tmoney198408
Ra
Level 206
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 210L
1,508 Elo+
Party 1
Fenrir
Fenrir
america252525
Fenrir
Level 147
God Stats
1W - 6L
1,733 SR
Queue Stats
53W - 57L
1,607 Elo+
Solo
Izanami
Izanami
bballerforlife4
Izanami
Level 93
God Stats
1W - 1L
1,306 SR
Queue Stats
82W - 75L
1,343 Elo+
Solo
Cabrakan
Cabrakan
justalons0H
Cabrakan
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 20L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 18
12,253
721
9,952
21,068
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 6 / 9
11,505
677
13,262
17,489
8,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 0 / 6
12,965
763
11,067
13,131
6,885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
EsLayer
Agni
20
7 / 2 / 14
13,464
792
34,948
20,458
10,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
4 / 4 / 18
13,867
816
22,169
21,036
11,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 8
9,594
564
16,445
16,126
9,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 5 / 7
11,431
672
23,648
20,740
18,515
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 4 / 6
10,794
635
13,049
19,232
12,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 4
9,984
587
21,375
20,829
10,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
justalons0H
Cabrakan
17
2 / 4 / 6
9,542
561
3,727
20,399
29,936
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
29
Kills
13
14
Deaths
29
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
6
6
9
1.75
W
9
0
6
12
W
Agni
EsLayer
Agni
7
2
14
7
W
Kukulkan
4
4
18
3.25
L
1
7
8
0.71
L
2
5
7
1.1
L
6
4
6
2.25
L
2
9
4
0.44
L
Cabrakan
justalons0H
Cabrakan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,398
Damage
78,244
93,182
Taken
97,326
56,769
Mitigated
79,927
53,743
Healing
31,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,952
1,469
18,771
10,112
21,068
18,569
0
5,231
15,837
15,974
945
W
13,262
3,605
2,020
1,738
17,489
8,649
0
5,249
12,240
0
16,883
W
11,067
3,446
2,582
2,187
13,131
6,885
2,580
5,750
7,381
0
20,412
W
Agni
EsLayer
Agni
34,948
1,379
3,841
6,668
20,458
10,830
1,695
5,450
15,008
66,190
2,071
W
Kukulkan
22,169
833
1,753
4,071
21,036
11,836
1,519
5,695
15,341
60,382
2,737
L
16,445
3,314
315
883
16,126
9,250
0
11,657
4,469
0
24,563
L
23,648
1,392
7,857
7,872
20,740
18,515
0
14,515
6,225
62,976
0
L
13,049
1,104
450
3,418
19,232
12,004
0
13,143
6,089
0
17,740
L
21,375
11,048
1,327
3,257
20,829
10,222
0
11,279
9,550
0
42,312
L
Cabrakan
justalons0H
Cabrakan
3,727
197
2,082
4,485
20,399
29,936
0
12,808
7,591
5,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,054
Gold Earned
51,345
224
Minions Killed
160
0
Camps Cleared
0
1,616,965
Distance Traveled
1,349,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,253
721
7
0
0
362,300
0
W
Awilix
11,505
677
15
1
0
299,951
0
W
Hou Yi
12,965
763
33
2
0
291,199
0
W
Agni
13,464
792
65
4
0
338,140
0
W
Kukulkan
13,867
816
104
6
0
325,375
0
L
Artemis
9,594
564
20
1
0
249,834
0
L
Ra
11,431
672
81
5
0
256,447
0
L
Fenrir
10,794
635
10
1
0
294,183
0
L
Izanami
9,984
587
45
3
0
263,871
0
L
Cabrakan
9,542
561
4
0
0
285,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role