Player Matchup

Lancelot
Lancelot
Gold II
 
Lancelot
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum IV
Divine Skill
Sol
Platinum IV
Level 159
God Stats
3W - 3L
1,362 SR
Queue Stats
278W - 251L
1,784 MMR
Solo
Ganesha
Ganesha
Platinum V
Itz SuNs
Ganesha
Platinum V
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
596W - 603L
1,640 MMR
Solo
Hel
Hel
Gold II
MooNz v2
Hel
Gold II
Level 125
God Stats
2W - 0L
1,397 SR
Queue Stats
30W - 28L
1,695 MMR
Solo
King Arthur
King Arthur
Platinum IV
zNightmxre-_v
King Arthur
Platinum IV
Level 158
God Stats
2W - 1L
1,335 SR
Queue Stats
226W - 214L
1,604 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,419 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,467 SR
1,629 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
Callm3 Rapid
Ares
Gold II
Level 148
God Stats
5W - 12L
1,181 SR
Queue Stats
142W - 146L
1,623 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Tyronebigms
Cu Chulainn
Gold IV
Level 128
God Stats
9W - 11L
1,552 SR
Queue Stats
39W - 32L
1,779 MMR
Solo
Ishtar
Ishtar
Gold IV
XyKaneki2
Ishtar
Gold IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,641 MMR
Party 1
Merlin
Merlin
Platinum V
austinpowers023
Merlin
Platinum V
Level 150
God Stats
111W - 100L
1,603 SR
Queue Stats
411W - 410L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
1 / 0 / 0
3,419
684
1,022
2,992
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,566
713
856
818
202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Itz SuNs
Ganesha
6
0 / 0 / 1
3,613
723
210
1,239
632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,613
723
230
2,899
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
zNightmxre-_v
King Arthur
6
0 / 0 / 0
3,561
712
2,901
4,620
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangHe BoMaui

VS

Bans
ThanatosThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,757
751
477
2,238
718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
2,994
599
312
3,050
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Tyronebigms
Cu Chulainn
7
0 / 0 / 0
3,712
742
2,963
5,221
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
XyKaneki2
Ishtar
2
0 / 1 / 0
2,568
514
0
988
202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 1
3,853
771
1,758
1,257
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
0
1
L
Fenrir
 
Fenrir
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5
W
Ganesha
Itz SuNs
Ganesha
0
0
1
0.5
W
0
2
0
0
L
Cu Chulainn
Tyronebigms
Cu Chulainn
0
0
0
0
L
Ishtar
XyKaneki2
Ishtar
0
1
0
0
L
1
0
1
1.5
W
King Arthur
zNightmxre-_v
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,219
Damage
5,510
12,568
Taken
12,754
4,681
Mitigated
6,241
3,863
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,022
276
0
816
2,992
915
0
398
2,594
0
17,305
L
Fenrir
 
Fenrir
477
0
0
375
2,238
718
0
0
2,238
0
14,297
L
312
0
0
1,427
3,050
1,895
0
941
2,109
9,332
0
W
856
614
0
221
818
202
0
52
766
27,917
0
W
Ganesha
Itz SuNs
Ganesha
210
28
0
582
1,239
632
0
260
979
5,158
0
W
230
44
0
742
2,899
845
0
1,360
1,539
22,247
0
L
Cu Chulainn
Tyronebigms
Cu Chulainn
2,963
503
0
2,425
5,221
3,108
0
0
5,221
0
22,148
L
Ishtar
XyKaneki2
Ishtar
0
0
0
80
988
202
0
125
863
0
2,953
L
1,758
96
0
250
1,257
318
0
230
1,027
22,190
0
W
King Arthur
zNightmxre-_v
King Arthur
2,901
519
0
1,502
4,620
2,087
0
0
4,197
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,772
Gold Earned
16,884
175
Minions Killed
131
0
Camps Cleared
0
526,776
Distance Traveled
448,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,419
684
33
7
0
129,643
0
L
Fenrir
3,757
751
38
8
0
127,225
0
L
Ares
2,994
599
9
2
0
90,252
0
W
Sol
3,566
713
68
14
0
93,040
0
W
Ganesha
3,613
723
0
0
0
93,369
0
W
Hel
3,613
723
47
9
0
105,349
0
L
Cu Chulainn
3,712
742
42
8
0
98,416
0
L
Ishtar
2,568
514
5
1
0
31,451
0
L
Merlin
3,853
771
37
7
0
100,845
1
W
King Arthur
3,561
712
27
5
0
105,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role