Player Matchup

Chang'e
Chang'e
EcHoSpiritt
Chang'e
Level 45
God Stats
9W - 8L
1,717 SR
Queue Stats
78W - 91L
1,406 Elo+
Party 1
Ishtar
Ishtar
EcIipsez
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,444 Elo+
Party 3
Aphrodite
Aphrodite
FatalHollow
Aphrodite
Level 16
God Stats
22W - 25L
1,442 SR
Queue Stats
72W - 88L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
Hunkrat2
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,499 Elo+
Party 3
Zhong Kui
Zhong Kui
a1995hondacivic
Zhong Kui
Level 8
God Stats
3W - 2L
1,711 SR
Queue Stats
26W - 34L
1,605 Elo+
Party 1
Team Averages
Level 45
1,574 SR
1,465 Elo+

VS

Team Averages
Level 56
1,418 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
Jottas
Morgan Le Fay
Level 104
God Stats
1W - 5L
1,300 SR
Queue Stats
30W - 31L
1,308 Elo+
Party 2
Yemoja
Yemoja
Schlimey
Yemoja
Level 16
God Stats
40W - 32L
1,645 SR
Queue Stats
45W - 40L
1,628 Elo+
Party 4
Xing Tian
Xing Tian
Yggdrase
Xing Tian
Level 5
God Stats
4W - 5L
1,587 SR
Queue Stats
65W - 33L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
Zènith
Gilgamesh
Level 146
God Stats
2W - 7L
1,293 SR
Queue Stats
111W - 111L
1,424 Elo+
Party 4
Cernunnos
Cernunnos
xInfuryx
Cernunnos
Level 11
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EcHoSpiritt
Chang'e
18
6 / 5 / 8
12,406
1,128
27,102
26,510
11,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
EcIipsez
Ishtar
17
5 / 8 / 9
12,447
1,132
23,779
25,362
12,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
FatalHollow
Aphrodite
17
0 / 6 / 11
10,517
956
11,589
17,900
10,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Hunkrat2
Sun Wukong
17
3 / 11 / 7
11,610
1,055
10,554
26,053
19,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
a1995hondacivic
Zhong Kui
17
2 / 9 / 10
11,055
1,005
19,004
28,555
19,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

65

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jottas
Morgan Le Fay
18
3 / 4 / 24
11,805
1,073
18,688
14,475
8,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Schlimey
Yemoja
18
0 / 2 / 29
12,205
1,110
7,784
14,983
20,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Yggdrase
Xing Tian
19
2 / 3 / 30
11,886
1,081
11,441
28,207
35,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Zènith
Gilgamesh
19
11 / 5 / 20
14,247
1,295
16,465
18,615
10,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
xInfuryx
Cernunnos
20
23 / 2 / 15
15,989
1,454
64,714
26,233
15,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
157
16
Kills
39
39
Deaths
16
45
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Chang'e
EcHoSpiritt
Chang'e
6
5
8
2
L
Ishtar
EcIipsez
Ishtar
5
8
9
1.19
L
Aphrodite
FatalHollow
Aphrodite
0
6
11
0.92
L
Sun Wukong
Hunkrat2
Sun Wukong
3
11
7
0.59
W
Morgan Le Fay
Jottas
Morgan Le Fay
3
4
24
3.75
W
Yemoja
Schlimey
Yemoja
0
2
29
7.25
W
Xing Tian
Yggdrase
Xing Tian
2
3
30
5.67
W
Gilgamesh
Zènith
Gilgamesh
11
5
20
4.2
L
Zhong Kui
a1995hondacivic
Zhong Kui
2
9
10
0.78
W
Cernunnos
xInfuryx
Cernunnos
23
2
15
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,028
Damage
119,092
124,380
Taken
102,513
72,637
Mitigated
90,414
34,853
Healing
34,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
EcHoSpiritt
Chang'e
27,102
817
4,498
5,521
26,510
11,166
0
5,168
21,342
52,524
0
L
Ishtar
EcIipsez
Ishtar
23,779
14,803
0
4,763
25,362
12,438
0
10,796
14,566
0
48,525
L
Aphrodite
FatalHollow
Aphrodite
11,589
804
9,566
5,634
17,900
10,910
0
6,215
11,685
26,901
0
L
Sun Wukong
Hunkrat2
Sun Wukong
10,554
2,185
0
1,766
26,053
19,091
0
6,534
19,519
0
23,103
W
Morgan Le Fay
Jottas
Morgan Le Fay
18,688
312
420
3,369
14,475
8,195
0
7,214
7,261
37,022
791
W
Yemoja
Schlimey
Yemoja
7,784
86
3,838
2,358
14,983
20,366
0
7,977
7,006
16,432
0
W
Xing Tian
Yggdrase
Xing Tian
11,441
1,794
297
7,488
28,207
35,954
0
18,239
9,968
23,580
0
W
Gilgamesh
Zènith
Gilgamesh
16,465
8,196
0
2,724
18,615
10,590
0
10,121
8,494
0
29,233
L
Zhong Kui
a1995hondacivic
Zhong Kui
19,004
2,616
0
3,105
28,555
19,032
0
8,482
20,073
28,625
0
W
Cernunnos
xInfuryx
Cernunnos
64,714
40,935
0
13,534
26,233
15,309
0
14,144
12,089
0
98,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,035
Gold Earned
66,132
194
Minions Killed
187
7
Camps Cleared
5
970,235
Distance Traveled
995,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,406
1,128
59
5
2
227,208
0
L
Ishtar
12,447
1,132
40
4
4
187,416
0
L
Aphrodite
10,517
956
36
3
0
197,479
0
L
Sun Wukong
11,610
1,055
28
3
0
187,351
0
W
Morgan Le Fay
11,805
1,073
54
5
1
197,856
0
W
Yemoja
12,205
1,110
14
1
1
204,978
0
W
Xing Tian
11,886
1,081
20
2
0
197,039
0
W
Gilgamesh
14,247
1,295
30
3
1
198,862
0
L
Zhong Kui
11,055
1,005
31
3
1
170,781
0
W
Cernunnos
15,989
1,454
69
6
2
197,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role