Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Nogydog
Ao Kuang
Level 190
God Stats
1W - 5L
1,500 SR
Queue Stats
229W - 219L
1,372 Elo+
Solo
Discordia
Discordia
Reré
Discordia
Level 245
God Stats
0W - 4L
1,484 SR
Queue Stats
343W - 274L
1,631 Elo+
Solo
Rama
Rama
xPresumedxDeadx
Rama
Level 157
God Stats
0W - 6L
1,500 SR
Queue Stats
542W - 534L
1,601 Elo+
Solo
Cthulhu
Cthulhu
xxxFACExPALMxxx
Cthulhu
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 116L
1,553 Elo+
Solo
Team Averages
Level 188
1,497 SR
1,531 Elo+

VS

Team Averages
Level 145
1,583 SR
1,617 Elo+
Tsukuyomi
Tsukuyomi
Blobbles01
Tsukuyomi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,756 Elo+
Party 1
Anhur
Anhur
FenaceToSociety
Anhur
Level 157
God Stats
1W - 0L
1,914 SR
Queue Stats
33W - 16L
1,666 Elo+
Party 1
Hera
Hera
KayChaotic
Hera
Level 157
God Stats
14W - 8L
1,500 SR
Queue Stats
504W - 480L
1,540 Elo+
Solo
Ah Puch
Ah Puch
Kenshi88
Ah Puch
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 87L
1,526 Elo+
Solo
Achilles
Achilles
esdf
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 50L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 1 / 0
5,272
753
2,769
4,039
1,994
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
Nogydog
Ao Kuang
11
0 / 4 / 1
5,453
779
2,942
10,907
10,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Reré
Discordia
14
1 / 1 / 1
6,494
928
6,607
2,471
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,944
849
2,575
3,924
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 2
6,005
858
3,068
9,616
8,889
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blobbles01
Tsukuyomi
12
0 / 1 / 9
6,869
981
8,508
6,116
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 5
6,585
941
3,976
5,278
2,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 8
6,505
929
4,937
4,252
2,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Kenshi88
Ah Puch
13
1 / 0 / 7
6,823
975
6,764
3,270
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
esdf
Achilles
13
6 / 1 / 3
7,900
1,129
5,183
8,711
8,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
11
11
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
W
Tsukuyomi
Blobbles01
Tsukuyomi
0
1
9
4.5
W
3
1
5
5.5
W
1
1
8
5
W
Ah Puch
Kenshi88
Ah Puch
1
0
7
4.5
L
Ao Kuang
Nogydog
Ao Kuang
0
4
1
0.13
L
Discordia
Reré
Discordia
1
1
1
1.5
W
Achilles
esdf
Achilles
6
1
3
7.5
L
1
1
1
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
29,368
30,957
Taken
27,627
25,104
Mitigated
17,688
7,418
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,769
0
324
1,550
4,039
1,994
0
783
3,256
0
8,082
W
Tsukuyomi
Blobbles01
Tsukuyomi
8,508
1,966
994
996
6,116
3,241
392
2,937
3,179
0
18,357
W
3,976
2,729
0
1,639
5,278
2,498
733
2,444
2,834
0
7,050
W
4,937
751
620
683
4,252
2,139
80
2,348
1,904
7,781
0
W
Ah Puch
Kenshi88
Ah Puch
6,764
434
2,150
2,134
3,270
1,738
385
2,287
983
21,688
0
L
Ao Kuang
Nogydog
Ao Kuang
2,942
104
1,083
2,338
10,907
10,633
0
3,192
7,715
3,651
0
L
Discordia
Reré
Discordia
6,607
122
0
0
2,471
1,881
0
1,346
1,125
21,770
0
W
Achilles
esdf
Achilles
5,183
740
446
3,612
8,711
8,072
212
2,601
6,110
0
10,256
L
2,575
2,089
165
679
3,924
1,707
0
2,243
1,681
0
5,077
L
3,068
34
338
941
9,616
8,889
0
4,137
5,479
7,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
34,682
82
Minions Killed
84
0
Camps Cleared
0
619,735
Distance Traveled
771,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,272
753
4
1
0
98,704
0
W
Tsukuyomi
6,869
981
24
3
0
169,813
0
W
Anhur
6,585
941
12
2
0
125,052
0
W
Hera
6,505
929
9
1
0
165,551
0
W
Ah Puch
6,823
975
35
5
0
146,357
0
L
Ao Kuang
5,453
779
3
0
0
122,295
0
L
Discordia
6,494
928
49
7
0
137,639
0
W
Achilles
7,900
1,129
4
1
0
164,865
0
L
Rama
5,944
849
20
3
0
123,339
0
L
Cthulhu
6,005
858
6
1
0
137,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role