Player Matchup

Discordia
Discordia
Silver III
DystymiA
Discordia
Silver III
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,467 MMR
Party 1
Bacchus
Bacchus
Silver II
Pofetz
Bacchus
Silver II
Level 101
God Stats
1W - 1L
1,503 SR
Queue Stats
24W - 15L
1,530 MMR
Party 1
Charybdis
Charybdis
Silver III
Vätt
Charybdis
Silver III
Level 158
God Stats
2W - 1L
1,332 SR
Queue Stats
24W - 15L
1,467 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,445 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,473 SR
1,481 MMR
Pele
Pele
Gold V
Ghost_Faan_YT
Pele
Gold V
Level 102
God Stats
3W - 2L
1,619 SR
Queue Stats
186W - 209L
1,494 MMR
Solo
Khepri
Khepri
Silver I
JumpyKC
Khepri
Silver I
Level 88
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 8L
1,473 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Revlock
Morgan Le Fay
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,477 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DystymiA
Discordia
15
3 / 3 / 6
10,113
778
11,589
7,347
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Pofetz
Bacchus
14
3 / 2 / 9
10,633
818
7,363
12,325
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Vätt
Charybdis
15
8 / 3 / 5
10,871
836
17,929
14,587
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoBaron SamediAtlasAresHou Yi

VS

Bans
HeraAthenaVulcanYmirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,949
688
5,975
15,279
11,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
JumpyKC
Khepri
15
1 / 4 / 5
9,804
754
4,223
15,891
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Revlock
Morgan Le Fay
16
6 / 5 / 2
10,586
814
11,786
12,665
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
8
8
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
DystymiA
Discordia
3
3
6
2
L
1
5
3
0.5
L
Khepri
JumpyKC
Khepri
1
4
5
0.88
W
Bacchus
Pofetz
Bacchus
3
2
9
3.75
L
Morgan Le Fay
Revlock
Morgan Le Fay
6
5
2
1.4
W
Charybdis
Vätt
Charybdis
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
21,984
34,259
Taken
43,835
28,322
Mitigated
36,376
10,301
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DystymiA
Discordia
11,589
183
0
1,094
7,347
3,284
725
4,029
3,318
37,269
1,435
L
5,975
600
0
2,614
15,279
11,731
28
7,291
7,988
0
26,470
L
Khepri
JumpyKC
Khepri
4,223
536
0
3,272
15,891
18,208
70
4,270
11,621
16,463
0
W
Bacchus
Pofetz
Bacchus
7,363
913
0
2,951
12,325
18,348
156
4,594
7,731
15,592
0
L
Morgan Le Fay
Revlock
Morgan Le Fay
11,786
1,163
139
2,021
12,665
6,437
252
7,074
5,591
53,194
0
W
Charybdis
Vätt
Charybdis
17,929
12,238
0
6,256
14,587
6,690
2,586
7,705
6,882
0
57,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
29,339
149
Minions Killed
134
0
Camps Cleared
0
730,812
Distance Traveled
748,458
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,113
778
71
5
0
259,077
0
L
Pele
8,949
688
36
3
0
273,340
0
L
Khepri
9,804
754
17
1
0
244,053
4
W
Bacchus
10,633
818
11
1
0
247,109
3
L
Morgan Le Fay
10,586
814
81
6
0
231,065
0
W
Charybdis
10,871
836
67
5
0
224,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role