Player Matchup

Gilgamesh
Gilgamesh
Bronze III
JagerStapler
Gilgamesh
Bronze III
Level 85
God Stats
1W - 1L
1,606 SR
Queue Stats
2W - 12L
1,302 MMR
Party 1
Horus
Horus
Bronze III
KrazyS337
Horus
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Pushproduct
Baron Samedi
Gold V
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,482 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,535 SR
1,407 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,470 SR
1,400 MMR
Cabrakan
Cabrakan
Gold V
Karma-_-Rouge
Cabrakan
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 220L
1,415 MMR
Party 2
Neith
Neith
Bronze III
KellsLaFlare_
Neith
Bronze III
Level 118
God Stats
5W - 5L
1,202 SR
Queue Stats
16W - 17L
1,392 MMR
Party 2
Chronos
Chronos
Silver I
Medium_23
Chronos
Silver I
Level 122
God Stats
6W - 6L
1,707 SR
Queue Stats
79W - 81L
1,394 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JagerStapler
Gilgamesh
16
4 / 0 / 8
11,206
659
10,633
19,021
21,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
KrazyS337
Horus
17
1 / 0 / 11
10,916
642
9,004
14,790
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Pushproduct
Baron Samedi
20
8 / 0 / 4
13,649
803
22,750
12,765
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangAchillesAtlasKuzenboGuan Yu

VS

Bans
YmirShivaAh Muzen CabChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Karma-_-Rouge
Cabrakan
13
0 / 7 / 0
9,289
546
3,500
19,980
27,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
0 / 2 / 0
10,308
606
13,138
11,563
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Medium_23
Chronos
15
0 / 4 / 0
10,467
616
12,540
14,728
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JagerStapler
Gilgamesh
4
0
8
8
L
Cabrakan
Karma-_-Rouge
Cabrakan
0
7
0
0
L
0
2
0
0
W
Horus
KrazyS337
Horus
1
0
11
6.5
L
Chronos
Medium_23
Chronos
0
4
0
0
W
Baron Samedi
Pushproduct
Baron Samedi
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
29,178
46,576
Taken
46,271
45,732
Mitigated
38,224
25,840
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JagerStapler
Gilgamesh
10,633
1,225
706
5,176
19,021
21,080
971
5,873
13,148
0
37,142
L
Cabrakan
Karma-_-Rouge
Cabrakan
3,500
474
0
634
19,980
27,045
0
7,220
11,595
9,474
0
L
13,138
4,225
0
2,348
11,563
5,223
0
5,297
5,864
0
57,240
W
Horus
KrazyS337
Horus
9,004
2,687
2,181
5,648
14,790
16,672
615
5,957
8,833
0
24,717
L
Chronos
Medium_23
Chronos
12,540
1,263
0
1,085
14,728
5,956
0
9,041
5,226
68,404
0
W
Baron Samedi
Pushproduct
Baron Samedi
22,750
1,199
3,530
8,599
12,765
7,980
1,612
5,317
7,448
108,188
4,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
30,064
215
Minions Killed
203
0
Camps Cleared
0
925,773
Distance Traveled
950,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,206
659
40
2
0
321,971
0
L
Cabrakan
9,289
546
16
1
0
295,671
0
L
Neith
10,308
606
81
5
0
316,785
0
W
Horus
10,916
642
28
2
0
304,821
0
L
Chronos
10,467
616
106
6
0
338,428
0
W
Baron Samedi
13,649
803
147
9
0
298,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role