Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold III
Fedeerico
Chronos
Gold III
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 52L
1,681 MMR
Party 1
Geb
Geb
Platinum V
GorilaPauloF
Geb
Platinum V
Level 158
God Stats
11W - 5L
1,778 SR
Queue Stats
219W - 226L
1,686 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
Matii11
Cu Chulainn
Gold I
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 242L
1,700 MMR
Solo
Awilix
Awilix
Gold II
Trwevor
Awilix
Gold II
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 15L
1,717 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,556 SR
1,657 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,747 SR
1,687 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
aciddd
Sobek
Gold I
Level 168
God Stats
21W - 14L
1,945 SR
Queue Stats
126W - 113L
1,714 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
eric_zonato
Morgan Le Fay
Platinum III
Level 169
God Stats
6W - 2L
1,940 SR
Queue Stats
309W - 300L
1,851 MMR
Party 2
Mercury
Mercury
Platinum V
ironspart
Mercury
Platinum V
Level 158
God Stats
8W - 4L
1,591 SR
Queue Stats
186W - 167L
1,733 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
zKuma7
Sun Wukong
Platinum V
Level 167
God Stats
23W - 21L
1,760 SR
Queue Stats
279W - 244L
1,636 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 1 / 0
3,600
720
2,382
3,912
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Fedeerico
Chronos
6
0 / 1 / 1
3,482
696
883
2,660
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 2
3,551
710
974
1,867
1,033
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Matii11
Cu Chulainn
6
0 / 2 / 0
3,230
646
1,497
4,078
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Trwevor
Awilix
2
0 / 1 / 0
2,682
536
899
1,785
386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Ao KuangHe BoIshtar

VS

Bans
ThorAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 1 / 0
3,197
639
2,399
2,940
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
aciddd
Sobek
5
0 / 0 / 2
3,343
669
1,419
3,218
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
eric_zonato
Morgan Le Fay
6
1 / 0 / 0
3,774
755
1,800
1,164
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
ironspart
Mercury
6
2 / 1 / 2
3,772
754
1,416
3,868
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
zKuma7
Sun Wukong
7
1 / 0 / 1
4,120
824
1,785
3,677
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
5
5
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
W
Anhur
 
Anhur
1
1
0
1
L
Chronos
Fedeerico
Chronos
0
1
1
0.5
L
0
0
2
1
L
Cu Chulainn
Matii11
Cu Chulainn
0
2
0
0
L
Awilix
Trwevor
Awilix
0
1
0
0
W
Sobek
aciddd
Sobek
0
0
2
1
W
Morgan Le Fay
eric_zonato
Morgan Le Fay
1
0
0
1
W
Mercury
ironspart
Mercury
2
1
2
3
W
Sun Wukong
zKuma7
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,635
Damage
8,819
14,302
Taken
14,867
5,618
Mitigated
5,100
4,949
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,382
1,174
0
1,058
3,912
1,140
0
1,025
2,887
0
15,263
W
Anhur
 
Anhur
2,399
1,155
0
1,560
2,940
632
0
316
2,624
0
16,222
L
Chronos
Fedeerico
Chronos
883
249
0
875
2,660
825
0
1,800
860
18,322
0
L
974
300
0
1,186
1,867
1,033
0
394
1,473
8,198
0
L
Cu Chulainn
Matii11
Cu Chulainn
1,497
146
0
1,480
4,078
2,234
0
0
4,078
0
14,069
L
Awilix
Trwevor
Awilix
899
395
0
350
1,785
386
0
0
1,785
0
4,898
W
Sobek
aciddd
Sobek
1,419
427
0
1,865
3,218
1,775
0
543
2,675
6,588
0
W
Morgan Le Fay
eric_zonato
Morgan Le Fay
1,800
146
0
500
1,164
376
0
534
630
19,625
0
W
Mercury
ironspart
Mercury
1,416
874
0
400
3,868
975
0
464
3,366
0
13,758
W
Sun Wukong
zKuma7
Sun Wukong
1,785
425
0
1,156
3,677
1,342
0
0
3,355
0
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,545
Gold Earned
18,206
108
Minions Killed
141
0
Camps Cleared
0
498,548
Distance Traveled
522,307
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,600
720
31
6
0
108,237
0
W
Anhur
3,197
639
30
6
0
89,514
0
L
Chronos
3,482
696
37
7
0
105,800
0
L
Geb
3,551
710
7
1
0
115,039
2
L
Cu Chulainn
3,230
646
26
5
0
108,324
0
L
Awilix
2,682
536
7
1
0
61,148
0
W
Sobek
3,343
669
6
1
0
106,688
2
W
Morgan Le Fay
3,774
755
35
7
0
92,022
1
W
Mercury
3,772
754
26
5
0
124,647
0
W
Sun Wukong
4,120
824
44
9
0
109,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role