Player Matchup

Baron Samedi
Baron Samedi
DaddyRon
Baron Samedi
Level 64
God Stats
19W - 3L
1,780 SR
Queue Stats
39W - 26L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
Etwan
Jormungandr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 52L
1,651 Elo+
Party 2
Izanami
Izanami
Goozum
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,458 Elo+
Party 2
Team Averages
Level 72
1,593 SR
1,556 Elo+

VS

Team Averages
Level 66
1,500 SR
1,975 Elo+
Xing Tian
Xing Tian
Ajexarkantoes
Xing Tian
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,975 Elo+
Party 1
Vulcan
Vulcan
TheGodlyKiller13
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,975 Elo+
Party 1
Fenrir
Fenrir
TheRealDirtyRat
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyRon
Baron Samedi
16
1 / 4 / 8
10,395
693
6,775
12,772
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Etwan
Jormungandr
17
4 / 2 / 6
12,004
800
12,144
17,547
22,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Goozum
Izanami
18
6 / 2 / 5
11,533
769
14,904
13,335
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ajexarkantoes
Xing Tian
15
2 / 2 / 5
9,776
652
9,961
15,892
16,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 7
10,527
702
10,270
9,252
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 3
11,035
736
13,079
16,094
11,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
11
Kills
7
8
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ajexarkantoes
Xing Tian
2
2
5
2.25
W
Baron Samedi
DaddyRon
Baron Samedi
1
4
8
1.25
W
Jormungandr
Etwan
Jormungandr
4
2
6
3.5
W
Izanami
Goozum
Izanami
6
2
5
4.25
L
1
5
7
0.9
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,823
Damage
33,310
43,654
Taken
41,238
35,149
Mitigated
32,345
12,135
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ajexarkantoes
Xing Tian
9,961
350
0
1,441
15,892
16,044
0
5,358
10,534
32,490
0
W
Baron Samedi
DaddyRon
Baron Samedi
6,775
607
1,110
1,357
12,772
6,289
402
7,078
5,694
39,547
0
W
Jormungandr
Etwan
Jormungandr
12,144
1,005
2,964
3,710
17,547
22,781
122
7,282
10,265
47,601
0
W
Izanami
Goozum
Izanami
14,904
10,129
0
2,994
13,335
6,079
2,106
5,916
7,419
0
56,921
L
10,270
5,388
0
0
9,252
4,919
216
5,481
3,771
49,393
0
L
13,079
3,120
0
3,637
16,094
11,382
0
8,118
7,976
0
44,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
31,338
185
Minions Killed
181
0
Camps Cleared
0
838,929
Distance Traveled
864,902
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,776
652
30
2
0
298,787
4
W
Baron Samedi
10,395
693
57
4
0
273,741
0
W
Jormungandr
12,004
800
42
3
0
300,903
0
W
Izanami
11,533
769
86
6
0
264,285
2
L
Vulcan
10,527
702
91
6
0
266,352
0
L
Fenrir
11,035
736
60
4
0
299,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role