Player Matchup

Arachne
Arachne
FTM cezica89
Arachne
Level 136
God Stats
21W - 19L
1,513 SR
Queue Stats
116W - 132L
1,447 Elo+
Solo
Surtr
Surtr
Fortyozymir
Surtr
Level 65
God Stats
40W - 42L
1,527 SR
Queue Stats
63W - 67L
1,481 Elo+
Solo
Cernunnos
Cernunnos
ItsGyft
Cernunnos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,555 Elo+
Solo
Aphrodite
Aphrodite
SosaDropEmOff_
Aphrodite
Level 118
God Stats
6W - 4L
1,302 SR
Queue Stats
125W - 136L
1,452 Elo+
Solo
Sol
Sol
trinicapri
Sol
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 106
1,468 SR
1,487 Elo+

VS

Team Averages
Level 98
1,605 SR
1,469 Elo+
Sol
Sol
Col Chicken
Sol
Level 149
God Stats
13W - 6L
1,827 SR
Queue Stats
438W - 439L
1,407 Elo+
Solo
Bacchus
Bacchus
NOVAAH
Bacchus
Level 104
God Stats
2W - 2L
1,283 SR
Queue Stats
39W - 31L
1,520 Elo+
Party 1
Thanatos
Thanatos
SLEAZGAMBINO
Thanatos
Level 107
God Stats
7W - 1L
1,776 SR
Queue Stats
41W - 34L
1,505 Elo+
Party 1
Charybdis
Charybdis
st3bby
Charybdis
Level 66
God Stats
5W - 1L
1,797 SR
Queue Stats
16W - 10L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
tjbot77
Hun Batz
Level 62
God Stats
24W - 18L
1,341 SR
Queue Stats
280W - 304L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FTM cezica89
Arachne
11
0 / 5 / 1
6,643
475
4,685
13,199
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 3
6,473
462
7,114
14,687
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
ItsGyft
Cernunnos
11
0 / 1 / 0
6,278
448
4,346
6,936
2,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
SosaDropEmOff_
Aphrodite
13
4 / 4 / 0
7,886
563
8,210
11,811
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 1
6,838
488
9,946
9,310
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,206
586
9,300
11,250
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
NOVAAH
Bacchus
9
0 / 0 / 7
6,666
476
4,006
11,480
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
SLEAZGAMBINO
Thanatos
13
4 / 2 / 4
8,102
579
8,331
12,098
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
st3bby
Charybdis
11
1 / 1 / 0
7,363
526
5,174
6,977
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
tjbot77
Hun Batz
13
4 / 2 / 1
8,511
608
8,385
12,516
5,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
13
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Arachne
FTM cezica89
Arachne
0
5
1
0.1
L
1
2
3
1.25
L
Cernunnos
ItsGyft
Cernunnos
0
1
0
0
W
Bacchus
NOVAAH
Bacchus
0
0
7
3.5
W
Thanatos
SLEAZGAMBINO
Thanatos
4
2
4
3
L
Aphrodite
SosaDropEmOff_
Aphrodite
4
4
0
1
W
Charybdis
st3bby
Charybdis
1
1
0
1
W
Hun Batz
tjbot77
Hun Batz
4
2
1
2.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
35,196
55,943
Taken
54,321
22,310
Mitigated
30,195
23,013
Healing
31,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,300
2,694
0
8,974
11,250
4,273
903
5,182
6,068
67,202
0
L
Arachne
FTM cezica89
Arachne
4,685
3,520
90
2,025
13,199
4,112
580
2,399
10,800
0
46,589
L
7,114
2,135
0
4,596
14,687
8,817
102
4,291
10,396
485
29,721
L
Cernunnos
ItsGyft
Cernunnos
4,346
2,117
400
3,458
6,936
2,499
836
2,628
4,308
0
36,377
W
Bacchus
NOVAAH
Bacchus
4,006
380
405
4,137
11,480
12,860
0
3,405
8,075
11,792
0
W
Thanatos
SLEAZGAMBINO
Thanatos
8,331
2,775
0
10,257
12,098
5,116
254
2,421
9,677
0
65,657
L
Aphrodite
SosaDropEmOff_
Aphrodite
8,210
1,098
1,660
6,568
11,811
3,974
162
634
11,177
48,248
733
W
Charybdis
st3bby
Charybdis
5,174
3,094
0
3,611
6,977
2,659
1,265
1,349
5,628
0
54,065
W
Hun Batz
tjbot77
Hun Batz
8,385
731
20
4,029
12,516
5,287
617
7,015
5,501
0
52,910
L
9,946
2,245
0
4,216
9,310
2,908
669
3,662
5,648
58,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
38,848
329
Minions Killed
396
0
Camps Cleared
0
1,324,446
Distance Traveled
1,413,146
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,206
586
97
7
0
261,241
0
L
Arachne
6,643
475
81
6
0
283,285
1
L
Surtr
6,473
462
35
3
0
288,785
3
L
Cernunnos
6,278
448
58
4
0
270,401
0
W
Bacchus
6,666
476
15
1
0
300,016
2
W
Thanatos
8,102
579
102
7
0
337,374
3
L
Aphrodite
7,886
563
81
6
0
223,608
0
W
Charybdis
7,363
526
83
6
0
250,868
2
W
Hun Batz
8,511
608
99
7
0
263,647
0
L
Sol
6,838
488
74
5
0
258,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role