Player Matchup

Geb
Geb
SamuraiWarri0r
Geb
Level 26
God Stats
10W - 1L
1,876 SR
Queue Stats
21W - 18L
1,461 Elo+
Party 3
Ra
Ra
Shamanistiç
Ra
Level 88
God Stats
2W - 0L
1,750 SR
Queue Stats
53W - 36L
1,580 Elo+
Party 2
Medusa
Medusa
Virchek
Medusa
Level 25
God Stats
2W - 2L
1,509 SR
Queue Stats
26W - 26L
1,483 Elo+
Party 3
Achilles
Achilles
iAmKnew
Achilles
Level 24
God Stats
7W - 4L
1,569 SR
Queue Stats
17W - 11L
1,525 Elo+
Party 2
Set
Set
sunumbee
Set
Level 64
God Stats
10W - 8L
1,546 SR
Queue Stats
37W - 36L
1,483 Elo+
Party 3
Team Averages
Level 45
1,650 SR
1,506 Elo+

VS

Team Averages
Level 35
1,573 SR
1,407 Elo+
Bakasura
Bakasura
Birbr4in
Bakasura
Level 35
God Stats
2W - 4L
1,783 SR
Queue Stats
48W - 45L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GenericMIDorSUPP
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,645 SR
Queue Stats
166W - 207L
1,356 Elo+
Solo
Nu Wa
Nu Wa
II_Dio_Brando_lI
Nu Wa
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 69L
1,331 Elo+
Party 1
Nike
Nike
Leinad02
Nike
Level 37
God Stats
15W - 11L
1,604 SR
Queue Stats
457W - 382L
1,473 Elo+
Solo
Neith
Neith
iDevylish-TTV
Neith
Level 7
God Stats
4W - 7L
1,334 SR
Queue Stats
25W - 45L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,536
502
3,292
10,170
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 1 / 5
9,833
656
9,272
7,741
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Virchek
Medusa
13
3 / 0 / 9
7,962
531
6,850
5,346
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
iAmKnew
Achilles
13
4 / 0 / 2
8,467
564
8,446
13,677
11,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 6
8,185
546
7,169
12,234
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Birbr4in
Bakasura
14
2 / 4 / 0
7,979
532
5,933
14,010
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GenericMIDorSUPP
Morgan Le Fay
12
0 / 3 / 1
6,981
465
7,608
9,744
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 1
7,365
491
3,384
6,838
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
0 / 4 / 2
7,633
509
7,361
14,149
12,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
6,578
439
933
5,827
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Birbr4in
Bakasura
2
4
0
0.5
L
Morgan Le Fay
GenericMIDorSUPP
Morgan Le Fay
0
3
1
0.17
L
2
4
1
0.63
L
Nike
0
4
2
0.25
W
2
2
7
2.75
W
7
1
5
9.5
W
Medusa
Virchek
Medusa
3
0
9
7.5
W
Achilles
iAmKnew
Achilles
4
0
2
5
L
0
3
1
0.17
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
25,219
49,168
Taken
50,568
29,565
Mitigated
27,128
15,019
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Birbr4in
Bakasura
5,933
3,496
0
2,409
14,010
6,018
0
3,166
10,844
0
65,438
L
Morgan Le Fay
GenericMIDorSUPP
Morgan Le Fay
7,608
557
0
903
9,744
3,910
0
3,340
6,404
51,465
1,005
L
3,384
623
107
1,211
6,838
2,740
0
1,431
5,407
15,092
0
L
Nike
7,361
637
0
1,500
14,149
12,268
0
2,707
11,442
0
57,673
W
3,292
616
0
2,090
10,170
7,469
190
2,207
7,355
19,136
0
W
9,272
1,038
1,934
3,721
7,741
3,388
1,764
4,435
3,251
90,496
1,745
W
Medusa
Virchek
Medusa
6,850
3,504
0
1,791
5,346
1,846
387
2,033
3,243
0
51,142
W
Achilles
iAmKnew
Achilles
8,446
953
0
4,000
13,677
11,350
234
870
12,452
0
49,220
L
933
271
0
951
5,827
2,192
966
1,793
4,034
0
27,073
W
7,169
3,505
0
1,483
12,234
5,512
0
1,337
10,554
0
71,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
36,536
435
Minions Killed
366
0
Camps Cleared
0
1,595,872
Distance Traveled
1,463,916
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,979
532
109
7
0
347,623
1
L
Morgan Le Fay
6,981
465
88
6
0
276,908
3
L
Nu Wa
7,365
491
25
2
0
271,806
3
L
Nike
7,633
509
94
6
0
302,594
0
W
Geb
7,536
502
22
1
0
319,863
5
W
Ra
9,833
656
158
11
0
296,349
2
W
Medusa
7,962
531
89
6
0
291,395
0
W
Achilles
8,467
564
74
5
0
336,339
1
L
Neith
6,578
439
50
3
0
264,985
0
W
Set
8,185
546
92
6
0
351,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role