Player Matchup

Anubis
Anubis
FormidableEnigma
Anubis
Level 106
God Stats
2W - 1L
1,566 SR
Queue Stats
17W - 16L
1,426 Elo+
Party 2
Freya
Freya
Link17x
Freya
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,771 Elo+
Party 3
Artemis
Artemis
MonsterMoo
Artemis
Level 67
God Stats
0W - 2L
1,721 SR
Queue Stats
76W - 94L
1,379 Elo+
Party 2
Atlas
Atlas
The0HolyTaco
Atlas
Level 127
God Stats
0W - 1L
1,702 SR
Queue Stats
47W - 55L
1,490 Elo+
Party 2
Arachne
Arachne
Zzamoraaa
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,676 Elo+
Party 3
Team Averages
Level 87
1,598 SR
1,548 Elo+

VS

Team Averages
Level 80
1,474 SR
1,479 Elo+
Hun Batz
Hun Batz
BlackWing986
Hun Batz
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 304L
1,395 Elo+
Solo
Charybdis
Charybdis
CarryWhoEver
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Perc30Rx
Nu Wa
Level 89
God Stats
20W - 36L
1,294 SR
Queue Stats
195W - 226L
1,428 Elo+
Solo
Thor
Thor
h3ll-_-EpicGamer
Thor
Level 87
God Stats
37W - 36L
1,473 SR
Queue Stats
186W - 146L
1,518 Elo+
Party 1
Surtr
Surtr
h3ll_DjBossman73
Surtr
Level 77
God Stats
11W - 13L
1,602 SR
Queue Stats
263W - 219L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,274
520
7,140
9,624
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Link17x
Freya
11
2 / 3 / 1
6,629
474
4,076
11,451
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
MonsterMoo
Artemis
11
1 / 3 / 3
6,376
455
6,783
12,201
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 3
7,105
508
4,086
9,723
7,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Zzamoraaa
Arachne
11
0 / 3 / 1
6,438
460
1,906
10,117
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackWing986
Hun Batz
14
5 / 2 / 3
8,584
613
5,526
11,158
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
CarryWhoEver
Charybdis
13
2 / 3 / 1
8,261
590
8,129
13,118
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Perc30Rx
Nu Wa
13
5 / 1 / 5
8,477
606
9,168
7,469
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 8
7,475
534
4,146
5,873
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 4
9,212
658
7,575
8,409
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
14
14
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlackWing986
Hun Batz
5
2
3
3.25
W
Charybdis
CarryWhoEver
Charybdis
2
3
1
0.83
L
2
3
1
0.83
L
Freya
Link17x
Freya
2
3
1
0.83
L
Artemis
MonsterMoo
Artemis
1
3
3
0.83
W
Nu Wa
Perc30Rx
Nu Wa
5
1
5
7.5
L
2
2
3
1.75
L
Arachne
Zzamoraaa
Arachne
0
3
1
0.17
W
0
1
8
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
34,544
53,116
Taken
46,027
25,169
Mitigated
18,846
19,143
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlackWing986
Hun Batz
5,526
1,166
0
3,744
11,158
3,497
0
5,048
6,110
0
51,807
W
Charybdis
CarryWhoEver
Charybdis
8,129
5,405
0
8,067
13,118
4,861
704
2,726
10,392
0
69,521
L
7,140
200
0
3,793
9,624
4,528
0
3,525
6,099
60,948
0
L
Freya
Link17x
Freya
4,076
1,583
144
3,334
11,451
4,098
0
1,498
9,953
52,554
0
L
Artemis
MonsterMoo
Artemis
6,783
2,516
0
4,867
12,201
4,510
0
428
11,773
0
40,621
W
Nu Wa
Perc30Rx
Nu Wa
9,168
2,585
0
3,533
7,469
2,294
184
4,630
2,839
52,783
0
L
4,086
1,271
1,525
2,636
9,723
7,005
0
2,537
7,186
23,873
0
L
Arachne
Zzamoraaa
Arachne
1,906
1,360
0
2,844
10,117
5,028
0
1,255
8,862
0
37,033
W
4,146
684
0
1,435
5,873
2,982
0
1,644
4,229
0
26,539
W
7,575
4,385
0
2,656
8,409
5,212
0
2,192
6,018
261
77,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,822
Gold Earned
42,009
347
Minions Killed
457
0
Camps Cleared
0
1,218,626
Distance Traveled
1,416,808
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,584
613
87
6
0
313,234
0
W
Charybdis
8,261
590
97
7
0
247,282
0
L
Anubis
7,274
520
90
6
0
205,554
0
L
Freya
6,629
474
89
6
0
266,598
0
L
Artemis
6,376
455
60
4
0
226,439
0
W
Nu Wa
8,477
606
84
6
0
271,816
2
L
Atlas
7,105
508
25
2
0
269,305
5
L
Arachne
6,438
460
83
6
0
250,730
0
W
Thor
7,475
534
38
3
0
295,652
2
W
Surtr
9,212
658
151
11
0
288,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role