Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
MissPiggy471
Thanatos
Level 99
God Stats
12W - 9L
1,539 SR
Queue Stats
341W - 317L
1,512 Elo+
Party 2
Neith
Neith
UltraDuster10oz
Neith
Level 3
God Stats
3W - 1L
1,268 SR
Queue Stats
3W - 2L
1,272 Elo+
Party 4
Ganesha
Ganesha
XDBRUHHXD
Ganesha
Level 88
God Stats
5W - 3L
1,574 SR
Queue Stats
242W - 223L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
qtMelli
Baron Samedi
Level 29
God Stats
4W - 4L
1,531 SR
Queue Stats
5W - 8L
1,240 Elo+
Party 2
Team Averages
Level 69
1,483 SR
1,400 Elo+

VS

Team Averages
Level 38
1,514 SR
1,335 Elo+
Lancelot
Lancelot
Butcher6767
Lancelot
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 145L
1,362 Elo+
Party 3
Kukulkan
Kukulkan
FrankTheTank94
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,174 Elo+
Party 1
Achilles
Achilles
LookBehindYou750
Achilles
Level 92
God Stats
14W - 11L
1,569 SR
Queue Stats
357W - 323L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
PioBR
Danzaburou
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 14L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
cudamonda
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 1 / 5
8,820
630
8,931
9,092
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
MissPiggy471
Thanatos
15
13 / 1 / 1
9,457
676
12,258
12,927
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
8 / 3 / 4
8,053
575
12,172
10,845
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
XDBRUHHXD
Ganesha
12
1 / 0 / 10
7,803
557
6,974
14,527
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
qtMelli
Baron Samedi
12
0 / 1 / 2
6,626
473
2,764
6,027
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Butcher6767
Lancelot
12
2 / 8 / 2
7,442
532
9,836
15,527
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
13
2 / 6 / 0
8,085
578
4,183
9,968
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
7,288
521
3,810
10,365
9,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PioBR
Danzaburou
12
1 / 4 / 2
7,579
541
9,071
13,119
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
cudamonda
Kuzenbo
9
0 / 7 / 1
5,613
401
3,308
15,413
16,736
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
26
Kills
6
6
Deaths
27
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
5
6.5
L
Lancelot
Butcher6767
Lancelot
2
8
2
0.38
L
Kukulkan
2
6
0
0.33
L
1
2
0
0.5
W
Thanatos
MissPiggy471
Thanatos
13
1
1
13.5
L
Danzaburou
PioBR
Danzaburou
1
4
2
0.5
W
8
3
4
3.33
W
Ganesha
XDBRUHHXD
Ganesha
1
0
10
6
L
Kuzenbo
cudamonda
Kuzenbo
0
7
1
0.07
W
Baron Samedi
qtMelli
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
30,208
53,418
Taken
64,392
30,773
Mitigated
39,880
32,479
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,931
468
0
4,332
9,092
3,468
462
1,640
7,452
69,569
0
L
Lancelot
Butcher6767
Lancelot
9,836
3,399
0
1,802
15,527
5,671
0
4,614
10,913
0
42,525
L
Kukulkan
4,183
308
0
480
9,968
3,556
0
6,383
3,585
54,888
0
L
3,810
730
0
1,018
10,365
9,229
0
2,515
7,637
0
47,062
W
Thanatos
MissPiggy471
Thanatos
12,258
3,902
0
15,146
12,927
5,679
67
1,038
11,889
0
67,435
L
Danzaburou
PioBR
Danzaburou
9,071
4,513
0
6,722
13,119
4,688
0
2,432
10,687
0
65,727
W
12,172
7,677
0
4,721
10,845
4,472
1,624
1,713
9,132
0
52,347
W
Ganesha
XDBRUHHXD
Ganesha
6,974
1,360
0
6,082
14,527
14,712
56
3,100
11,427
33,081
0
L
Kuzenbo
cudamonda
Kuzenbo
3,308
1,239
0
578
15,413
16,736
76
2,512
12,901
16,248
0
W
Baron Samedi
qtMelli
Baron Samedi
2,764
211
124
2,074
6,027
2,442
0
0
6,027
33,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
36,007
390
Minions Killed
359
0
Camps Cleared
0
1,410,786
Distance Traveled
1,256,279
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,820
630
126
9
0
281,738
0
L
Lancelot
7,442
532
55
4
0
301,280
0
L
Kukulkan
8,085
578
102
7
0
271,882
0
L
Achilles
7,288
521
78
6
0
220,270
0
W
Thanatos
9,457
676
100
7
0
360,974
3
L
Danzaburou
7,579
541
105
8
0
240,193
1
W
Neith
8,053
575
101
7
0
215,873
0
W
Ganesha
7,803
557
12
1
0
275,698
0
L
Kuzenbo
5,613
401
19
1
0
222,654
0
W
Baron Samedi
6,626
473
51
4
0
276,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role