Player Matchup

Baron Samedi
Baron Samedi
InfantryBelt
Baron Samedi
Level 48
God Stats
7W - 5L
1,530 SR
Queue Stats
142W - 93L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
ShadowGarden545
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,716 Elo+
Party 2
Artemis
Artemis
mittenpaws
Artemis
Level 40
God Stats
13W - 5L
1,742 SR
Queue Stats
208W - 159L
1,548 Elo+
Party 2
Team Averages
Level 30
1,591 SR
1,619 Elo+

VS

Team Averages
Level 44
1,143 SR
1,003 Elo+
Cthulhu
Cthulhu
BtK x YaNkEeS
Cthulhu
Level 20
God Stats
0W - 13L
986 SR
Queue Stats
7W - 88L
754 Elo+
Party 1
Merlin
Merlin
Jaxco1973
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,222 Elo+
Solo
Thanatos
Thanatos
SquirelMaster23
Thanatos
Level 40
God Stats
2W - 20L
944 SR
Queue Stats
17W - 119L
1,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfantryBelt
Baron Samedi
14
8 / 0 / 4
8,735
874
14,725
5,353
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 11
7,812
781
6,713
12,202
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
mittenpaws
Artemis
14
4 / 1 / 7
7,890
789
5,772
6,180
2,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 1 / 1
6,208
621
1,917
12,920
9,579
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Jaxco1973
Merlin
12
1 / 6 / 0
7,116
712
5,847
9,223
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
10
0 / 6 / 1
6,177
618
2,574
9,046
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
W
Baron Samedi
InfantryBelt
Baron Samedi
8
0
4
10
L
Merlin
Jaxco1973
Merlin
1
6
0
0.17
W
1
1
11
6.5
L
Thanatos
0
6
1
0.08
W
Artemis
mittenpaws
Artemis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
10,338
23,735
Taken
31,189
20,430
Mitigated
17,447
8,972
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,917
367
98
0
12,920
9,579
48
6,753
5,403
9,213
0
W
Baron Samedi
InfantryBelt
Baron Samedi
14,725
1,792
2,008
4,009
5,353
2,930
722
1,564
3,706
46,330
663
L
Merlin
Jaxco1973
Merlin
5,847
102
0
625
9,223
3,446
144
6,230
2,325
28,388
265
W
6,713
2,429
0
2,391
12,202
14,783
298
3,405
8,653
15,169
0
L
Thanatos
2,574
209
43
1,802
9,046
4,422
0
6,260
2,193
0
7,638
W
Artemis
mittenpaws
Artemis
5,772
2,953
0
564
6,180
2,717
1,405
2,749
3,387
0
26,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
19,501
120
Minions Killed
80
0
Camps Cleared
0
557,717
Distance Traveled
477,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,208
621
28
3
0
183,071
0
W
Baron Samedi
8,735
874
62
6
0
177,914
0
L
Merlin
7,116
712
39
4
0
154,130
0
W
Kuzenbo
7,812
781
19
2
0
190,931
0
L
Thanatos
6,177
618
13
1
0
139,821
0
W
Artemis
7,890
789
39
4
0
188,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role