Player Matchup

Artemis
Artemis
Devotive
Artemis
Level 48
God Stats
10W - 7L
1,875 SR
Queue Stats
12W - 12L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
Hovito
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,388 Elo+
Party 1
Ymir
Ymir
Justynq151
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,546 Elo+
Party 2
Mulan
Mulan
SoloOrSlime
Mulan
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 249L
1,537 Elo+
Party 1
Artio
Artio
mikebrezy
Artio
Level 158
God Stats
8W - 3L
1,500 SR
Queue Stats
169W - 160L
1,501 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,507 Elo+

VS

Team Averages
Level 144
1,431 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BlA_cKt_HuN_dEr_
Freya
Level 128
God Stats
8W - 8L
1,577 SR
Queue Stats
254W - 255L
1,544 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OsamaAndKnuckles
Cu Chulainn
Level 164
God Stats
6W - 8L
1,500 SR
Queue Stats
155W - 142L
1,548 Elo+
Party 3
Lancelot
Lancelot
Sphixs
Lancelot
Level 145
God Stats
1W - 2L
1,206 SR
Queue Stats
43W - 43L
1,519 Elo+
Party 3
Hercules
Hercules
chicken__boi
Hercules
Level 136
God Stats
5W - 8L
1,374 SR
Queue Stats
134W - 123L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devotive
Artemis
10
1 / 3 / 0
6,131
511
6,282
11,213
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Hovito
Kukulkan
10
0 / 4 / 1
5,967
497
2,781
7,522
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 5 / 1
6,531
544
6,224
10,292
11,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 1 / 1
7,432
619
10,019
11,057
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
mikebrezy
Artio
9
0 / 5 / 1
5,805
484
4,998
13,961
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 5
7,270
606
7,817
5,493
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 1 / 2
7,496
625
6,924
9,672
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
OsamaAndKnuckles
Cu Chulainn
11
4 / 1 / 4
7,107
592
7,539
15,128
10,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Sphixs
Lancelot
13
5 / 1 / 4
7,370
614
6,403
9,932
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hercules
chicken__boi
Hercules
11
3 / 0 / 4
7,103
592
5,684
10,513
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
5
4.5
W
4
1
2
5
L
Artemis
Devotive
Artemis
1
3
0
0.33
L
Kukulkan
Hovito
Kukulkan
0
4
1
0.13
L
0
5
1
0.1
W
Cu Chulainn
OsamaAndKnuckles
Cu Chulainn
4
1
4
6
L
3
1
1
3.5
W
Lancelot
Sphixs
Lancelot
5
1
4
7
W
Hercules
chicken__boi
Hercules
3
0
4
5
L
Artio
mikebrezy
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
34,367
54,045
Taken
50,738
33,418
Mitigated
29,700
13,789
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,817
102
0
250
5,493
2,208
0
1,934
3,489
56,736
0
W
6,924
2,436
0
7,433
9,672
3,754
1,037
1,490
8,182
52,473
0
L
Artemis
Devotive
Artemis
6,282
3,085
0
3,925
11,213
4,158
0
5,272
5,880
0
34,672
L
Kukulkan
Hovito
Kukulkan
2,781
557
0
1,310
7,522
2,653
295
2,270
5,142
35,836
0
L
6,224
2,617
0
1,436
10,292
11,770
378
0
10,292
45,035
2,796
W
Cu Chulainn
OsamaAndKnuckles
Cu Chulainn
7,539
1,563
0
4,506
15,128
10,095
0
5,224
9,878
836
47,878
L
10,019
1,152
0
3,285
11,057
5,809
0
1,684
9,245
0
68,870
W
Lancelot
Sphixs
Lancelot
6,403
1,221
0
1,046
9,932
4,197
0
1,468
8,451
0
47,412
W
Hercules
chicken__boi
Hercules
5,684
2,060
0
3,922
10,513
9,446
0
3,298
7,078
0
23,148
L
Artio
mikebrezy
Artio
4,998
589
260
3,573
13,961
9,028
0
5,211
8,384
23,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
36,346
334
Minions Killed
366
0
Camps Cleared
0
1,195,024
Distance Traveled
1,297,326
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,270
606
88
7
0
231,716
0
W
Freya
7,496
625
93
8
0
226,944
0
L
Artemis
6,131
511
49
4
0
236,082
0
L
Kukulkan
5,967
497
83
7
0
227,446
2
L
Ymir
6,531
544
68
6
0
194,946
0
W
Cu Chulainn
7,107
592
74
6
0
253,355
0
L
Mulan
7,432
619
97
8
0
288,077
1
W
Lancelot
7,370
614
85
7
0
316,569
0
W
Hercules
7,103
592
26
2
0
268,742
1
L
Artio
5,805
484
37
3
0
248,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role