Player Matchup

Erlang Shen
Erlang Shen
BUS1610
Erlang Shen
Level 113
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 17L
1,225 Elo+
Party 1
Scylla
Scylla
GJTerry21
Scylla
Level 127
God Stats
1W - 3L
1,300 SR
Queue Stats
39W - 63L
1,302 Elo+
Party 1
Set
Set
GigantHorizont
Set
Level 190
God Stats
1W - 2L
1,500 SR
Queue Stats
437W - 446L
1,497 Elo+
Solo
Chaac
Chaac
Lagu
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,619 Elo+
Solo
Chronos
Chronos
M1N10N 597
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 87L
1,360 Elo+
Party 1
Team Averages
Level 138
1,420 SR
1,400 Elo+

VS

Team Averages
Level 119
1,503 SR
1,526 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Beatleguy95
Mulan
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 96L
1,668 Elo+
Solo
Cernunnos
Cernunnos
Dragge1991
Cernunnos
Level 67
God Stats
4W - 2L
1,516 SR
Queue Stats
76W - 86L
1,536 Elo+
Party 2
Merlin
Merlin
Takayuuki
Merlin
Level 128
God Stats
3W - 1L
1,497 SR
Queue Stats
69W - 68L
1,411 Elo+
Party 2
Medusa
Medusa
Wickedwarlock
Medusa
Level 134
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 81L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BUS1610
Erlang Shen
14
3 / 5 / 2
8,476
771
6,619
19,197
17,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GJTerry21
Scylla
14
2 / 6 / 2
8,314
756
9,642
10,885
3,725
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 6
8,200
745
5,938
17,433
10,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Lagu
Chaac
16
2 / 5 / 11
9,024
820
17,564
19,609
28,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
M1N10N 597
Chronos
15
4 / 3 / 7
8,483
771
12,027
14,087
5,124
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 4 / 9
8,489
772
12,497
11,193
5,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 13
8,971
816
9,399
11,158
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Dragge1991
Cernunnos
16
5 / 3 / 9
9,382
853
9,581
10,639
4,897
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Takayuuki
Merlin
18
4 / 1 / 9
9,785
890
21,713
9,772
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 4 / 8
10,300
936
16,534
13,424
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
14
Kills
22
22
Deaths
14
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
4
9
1.63
L
Erlang Shen
BUS1610
Erlang Shen
3
5
2
0.8
W
2
2
13
4.25
W
Cernunnos
Dragge1991
Cernunnos
5
3
9
3.17
L
Scylla
GJTerry21
Scylla
2
6
2
0.5
L
3
3
6
2
L
Chaac
Lagu
Chaac
2
5
11
1.5
L
Chronos
M1N10N 597
Chronos
4
3
7
2.5
W
Merlin
Takayuuki
Merlin
4
1
9
8.5
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,790
Damage
69,724
81,211
Taken
56,186
65,415
Mitigated
31,014
29,383
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,497
976
1,414
1,721
11,193
5,062
972
3,496
7,697
0
18,480
L
Erlang Shen
BUS1610
Erlang Shen
6,619
1,444
1,865
4,404
19,197
17,316
0
3,460
15,293
0
11,991
W
9,399
1,024
2,312
3,164
11,158
9,886
503
5,179
5,979
0
15,146
W
Cernunnos
Dragge1991
Cernunnos
9,581
5,012
1,360
1,767
10,639
4,897
878
4,107
6,532
0
19,275
L
Scylla
GJTerry21
Scylla
9,642
353
2,131
1,463
10,885
3,725
0
5,452
5,381
16,424
1,599
L
5,938
2,371
361
5,141
17,433
10,978
20
5,549
11,744
0
13,783
L
Chaac
Lagu
Chaac
17,564
1,303
287
7,228
19,609
28,272
28
5,065
14,235
0
34,323
L
Chronos
M1N10N 597
Chronos
12,027
2,924
1,719
4,784
14,087
5,124
0
2,187
11,772
20,685
0
W
Merlin
Takayuuki
Merlin
21,713
1,063
1,329
3,009
9,772
4,776
916
3,391
6,381
36,238
0
W
16,534
4,824
3,745
3,444
13,424
6,393
1,155
4,364
9,060
0
26,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
46,927
109
Minions Killed
99
0
Camps Cleared
0
1,019,197
Distance Traveled
1,091,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,489
772
8
1
0
216,987
0
L
Erlang Shen
8,476
771
8
1
0
197,646
0
W
Mulan
8,971
816
14
1
0
232,904
0
W
Cernunnos
9,382
853
23
2
0
201,680
0
L
Scylla
8,314
756
22
2
0
208,568
0
L
Set
8,200
745
23
2
0
163,900
0
L
Chaac
9,024
820
33
3
0
217,147
0
L
Chronos
8,483
771
23
2
0
231,936
0
W
Merlin
9,785
890
29
3
0
214,801
0
W
Medusa
10,300
936
25
2
0
224,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role