Player Matchup

Chiron
Chiron
Fernal07Z
Chiron
Level 29
God Stats
3W - 0L
1,763 SR
Queue Stats
17W - 15L
1,483 Elo+
Party 2
Serqet
Serqet
NoMeHaganKS
Serqet
Level 122
God Stats
1W - 1L
1,342 SR
Queue Stats
37W - 21L
1,531 Elo+
Party 2
Fenrir
Fenrir
lokmac123chaka
Fenrir
Level 129
God Stats
2W - 0L
1,817 SR
Queue Stats
25W - 13L
1,505 Elo+
Party 2
Team Averages
Level 93
1,641 SR
1,507 Elo+

VS

Team Averages
Level 121
1,509 SR
1,314 Elo+
Surtr
Surtr
BanoRex
Surtr
Level 100
God Stats
0W - 1L
1,526 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Achilles
Achilles
Demon224
Achilles
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
He Bo
He Bo
HatesTheMailMan
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fernal07Z
Chiron
14
1 / 6 / 12
10,076
720
6,649
14,117
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
17
7 / 3 / 7
11,919
851
15,858
12,963
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 4 / 5
12,662
904
18,512
22,271
13,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BanoRex
Surtr
15
4 / 6 / 8
10,497
750
15,751
22,502
20,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Demon224
Achilles
15
5 / 5 / 6
10,203
729
12,999
17,967
26,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 10 / 6
10,561
754
9,617
14,536
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
21
Kills
13
13
Deaths
21
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
BanoRex
Surtr
4
6
8
1.33
L
Achilles
Demon224
Achilles
5
5
6
1.6
W
Chiron
Fernal07Z
Chiron
1
6
12
1.17
L
4
10
6
0.7
W
Serqet
7
3
7
3.5
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,019
Damage
38,367
49,351
Taken
55,005
26,945
Mitigated
50,824
17,557
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BanoRex
Surtr
15,751
6,199
0
7,028
22,502
20,563
321
578
21,136
792
47,016
L
Achilles
Demon224
Achilles
12,999
3,598
0
2,574
17,967
26,500
102
543
16,396
0
33,730
W
Chiron
Fernal07Z
Chiron
6,649
2,588
677
2,019
14,117
5,651
702
4,694
9,255
0
26,700
L
9,617
340
0
236
14,536
3,761
592
0
14,236
32,564
913
W
Serqet
15,858
3,003
0
1,258
12,963
8,263
1,417
2,089
10,540
0
43,450
W
18,512
10,284
0
13,603
22,271
13,031
1,150
3,123
18,661
0
77,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
31,261
206
Minions Killed
140
0
Camps Cleared
0
776,314
Distance Traveled
721,769
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,497
750
45
3
0
265,784
2
L
Achilles
10,203
729
33
2
0
231,479
0
W
Chiron
10,076
720
43
3
0
235,790
0
L
He Bo
10,561
754
62
4
0
224,506
0
W
Serqet
11,919
851
76
5
0
263,015
0
W
Fenrir
12,662
904
87
6
0
277,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role