Player Matchup

Chaac
Chaac
BeetleTooth
Chaac
Level 79
God Stats
7W - 12L
1,638 SR
Queue Stats
13W - 28L
1,356 Elo+
Party 1
Bacchus
Bacchus
Hi iiM AmPeD
Bacchus
Level 138
God Stats
16W - 11L
1,405 SR
Queue Stats
104W - 156L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
crusherman58
Erlang Shen
Level 86
God Stats
0W - 3L
1,826 SR
Queue Stats
40W - 74L
1,519 Elo+
Party 1
Bellona
Bellona
driggie
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,453 Elo+
Party 1
Geb
Geb
lolHiKikijiki
Geb
Level 127
God Stats
5W - 10L
1,645 SR
Queue Stats
53W - 76L
1,577 Elo+
Party 1
Team Averages
Level 112
1,603 SR
1,489 Elo+

VS

Team Averages
Level 81
1,578 SR
1,542 Elo+
Ares
Ares
DemonicSilence3
Ares
Level 129
God Stats
6W - 2L
1,738 SR
Queue Stats
156W - 154L
1,621 Elo+
Party 2
Guan Yu
Guan Yu
Forky2
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 31L
1,554 Elo+
Party 3
Hades
Hades
KilluaSpeed5793
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,389 Elo+
Party 2
Artemis
Artemis
PregnantMonk
Artemis
Level 66
God Stats
176W - 154L
1,652 SR
Queue Stats
225W - 209L
1,593 Elo+
Solo
Freya
Freya
jvolti2
Freya
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 31L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,746
675
7,381
11,699
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Hi iiM AmPeD
Bacchus
13
2 / 4 / 2
7,097
710
7,271
12,378
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
crusherman58
Erlang Shen
13
1 / 2 / 5
6,861
686
8,517
12,291
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
driggie
Bellona
13
4 / 4 / 2
7,453
745
8,361
14,320
13,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 5
6,612
661
8,530
11,217
4,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
8,539
854
12,813
9,701
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Forky2
Guan Yu
15
3 / 0 / 13
8,143
814
11,303
8,200
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 10
7,696
770
7,685
9,540
5,956
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PregnantMonk
Artemis
16
5 / 2 / 5
8,864
886
10,619
9,177
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
jvolti2
Freya
15
3 / 0 / 12
8,501
850
11,117
10,827
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
9
Kills
17
17
Deaths
9
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
3
2
13
4.75
W
Guan Yu
Forky2
Guan Yu
3
0
13
9.5
L
Bacchus
Hi iiM AmPeD
Bacchus
2
4
2
0.75
W
3
5
10
1.6
W
Artemis
PregnantMonk
Artemis
5
2
5
3.75
L
Erlang Shen
crusherman58
Erlang Shen
1
2
5
1.75
L
Bellona
driggie
Bellona
4
4
2
1.25
W
Freya
jvolti2
Freya
3
0
12
9
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
53,537
61,905
Taken
47,445
43,919
Mitigated
37,621
6,754
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,381
1,016
0
763
11,699
9,325
0
6,214
5,218
0
18,588
W
12,813
1,060
0
1,344
9,701
10,037
424
3,819
5,748
18,220
0
W
Guan Yu
Forky2
Guan Yu
11,303
1,412
6,320
4,595
8,200
10,760
0
3,517
4,502
0
19,726
L
Bacchus
Hi iiM AmPeD
Bacchus
7,271
407
0
1,775
12,378
8,200
0
6,820
5,185
21,853
207
W
7,685
1,397
558
844
9,540
5,956
524
2,000
7,295
11,366
0
W
Artemis
PregnantMonk
Artemis
10,619
4,770
0
500
9,177
4,323
1,729
2,803
6,138
0
39,066
L
Erlang Shen
crusherman58
Erlang Shen
8,517
2,656
0
2,077
12,291
8,958
0
6,088
5,720
0
15,861
L
Bellona
driggie
Bellona
8,361
2,015
0
1,483
14,320
13,071
38
7,222
6,652
0
22,269
W
Freya
jvolti2
Freya
11,117
3,679
0
4,092
10,827
6,545
1,619
3,455
7,207
39,234
0
L
8,530
1,626
0
656
11,217
4,365
0
4,521
6,465
17,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
41,743
139
Minions Killed
194
0
Camps Cleared
0
978,098
Distance Traveled
1,045,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,746
675
24
2
0
189,958
0
W
Ares
8,539
854
13
1
0
219,120
0
W
Guan Yu
8,143
814
24
2
0
235,339
0
L
Bacchus
7,097
710
45
5
0
202,481
0
W
Hades
7,696
770
4
0
0
188,323
0
W
Artemis
8,864
886
71
7
0
191,411
0
L
Erlang Shen
6,861
686
17
2
0
200,446
0
L
Bellona
7,453
745
31
3
0
198,050
0
W
Freya
8,501
850
82
8
0
211,781
0
L
Geb
6,612
661
22
2
0
187,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role