Player Matchup

Hun Batz
Hun Batz
EPOCHHERO
Hun Batz
Level 140
God Stats
16W - 9L
1,466 SR
Queue Stats
139W - 127L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Stampsss
Baron Samedi
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 2
Khepri
Khepri
TheBadger16
Khepri
Level 102
God Stats
1W - 4L
1,214 SR
Queue Stats
19W - 23L
1,406 Elo+
Party 2
Team Averages
Level 104
1,465 SR
1,405 Elo+

VS

Team Averages
Level 95
1,592 SR
1,421 Elo+
Hera
Hera
Alejandro645301
Hera
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
381W - 396L
1,424 Elo+
Solo
Cernunnos
Cernunnos
MrSnicklebit
Cernunnos
Level 109
God Stats
3W - 4L
1,487 SR
Queue Stats
90W - 94L
1,403 Elo+
Party 1
Bacchus
Bacchus
WING ZERO 979
Bacchus
Level 88
God Stats
2W - 2L
1,788 SR
Queue Stats
116W - 122L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EPOCHHERO
Hun Batz
14
2 / 2 / 0
9,276
663
7,046
16,312
15,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Stampsss
Baron Samedi
13
0 / 2 / 1
8,490
606
7,767
10,651
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
14
0 / 2 / 0
9,465
676
5,803
13,409
12,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
9,243
660
8,748
6,632
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MrSnicklebit
Cernunnos
16
6 / 0 / 0
10,274
734
17,333
9,711
4,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
14
0 / 0 / 6
9,839
703
6,371
9,554
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
6
6
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Hun Batz
EPOCHHERO
Hun Batz
2
2
0
1
W
Cernunnos
MrSnicklebit
Cernunnos
6
0
0
6
L
Baron Samedi
Stampsss
Baron Samedi
0
2
1
0.25
L
Khepri
0
2
0
0
W
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
32,452
40,372
Taken
25,897
34,873
Mitigated
20,516
12,634
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,748
2,821
0
945
6,632
2,668
427
2,890
3,742
42,718
0
L
Hun Batz
EPOCHHERO
Hun Batz
7,046
534
0
3,397
16,312
15,712
167
7,088
9,224
0
44,169
W
Cernunnos
MrSnicklebit
Cernunnos
17,333
8,016
0
4,370
9,711
4,949
494
4,892
4,819
0
47,376
L
Baron Samedi
Stampsss
Baron Samedi
7,767
994
1,454
1,758
10,651
6,398
0
4,406
6,245
35,614
0
L
Khepri
5,803
323
2,672
3,353
13,409
12,763
195
3,745
9,664
20,160
222
W
Bacchus
6,371
357
301
4,606
9,554
12,899
248
5,609
3,945
11,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
29,356
152
Minions Killed
155
0
Camps Cleared
0
795,168
Distance Traveled
748,847
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,243
660
69
5
0
231,938
0
L
Hun Batz
9,276
663
60
4
0
288,821
5
W
Cernunnos
10,274
734
71
5
0
231,047
0
L
Baron Samedi
8,490
606
69
5
0
232,497
2
L
Khepri
9,465
676
23
2
0
273,850
0
W
Bacchus
9,839
703
15
1
0
285,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role