Player Matchup

Serqet
Serqet
CHAOTICFIEND113
Serqet
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 21L
1,583 Elo+
Party 1
Janus
Janus
K3v1ns4l
Janus
Level 124
God Stats
4W - 3L
1,055 SR
Queue Stats
36W - 36L
1,508 Elo+
Party 1
Sol
Sol
Neezo_1
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 64
God Stats
168W - 122L
1,486 SR
Queue Stats
476W - 444L
1,534 Elo+
Solo
Hercules
Hercules
coolasauris-rex
Hercules
Level 84
God Stats
96W - 90L
1,179 SR
Queue Stats
116W - 112L
1,256 Elo+
Solo
Team Averages
Level 95
1,344 SR
1,472 Elo+

VS

Team Averages
Level 123
1,611 SR
1,537 Elo+
Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AnimeLoverBoy
Fenrir
Level 139
God Stats
12W - 14L
1,477 SR
Queue Stats
61W - 58L
1,500 Elo+
Party 2
Terra
Terra
FleshEatingDino
Terra
Level 108
God Stats
5W - 3L
1,855 SR
Queue Stats
312W - 281L
1,540 Elo+
Solo
Surtr
Surtr
REDDEADHEADSHOT
Surtr
Level 116
God Stats
8W - 5L
1,724 SR
Queue Stats
23W - 20L
1,552 Elo+
Party 2
Medusa
Medusa
YourDeathW1sh
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,129
613
3,866
6,661
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
K3v1ns4l
Janus
12
6 / 0 / 1
6,971
697
6,320
3,347
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
10
1 / 1 / 3
6,149
615
7,388
5,109
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Shuckamuxus
Cu Chulainn
10
0 / 2 / 1
6,165
617
8,244
7,750
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
9
4 / 1 / 5
5,917
592
5,556
9,169
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 6 / 1
5,335
534
1,420
7,659
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 2
5,706
571
2,434
7,458
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,707
471
2,508
9,438
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 0
5,639
564
3,762
11,131
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 0
5,573
557
4,303
8,628
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
1
0.08
L
1
1
2
2
W
2
1
3
3.5
L
0
3
1
0.17
W
Janus
K3v1ns4l
Janus
6
0
1
6.5
W
Sol
1
1
3
2.5
L
2
1
0
2
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
0
2
1
0.25
L
2
3
0
0.67
W
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
14,427
32,036
Taken
44,314
16,584
Mitigated
20,056
7,167
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,420
57
0
390
7,659
2,494
0
4,863
2,646
34,672
0
L
2,434
883
0
1,294
7,458
2,921
0
1,052
6,238
0
40,580
W
3,866
1,047
0
492
6,661
2,330
0
440
6,221
0
36,395
L
2,508
508
401
2,203
9,438
6,305
0
4,651
4,787
16,831
0
W
Janus
K3v1ns4l
Janus
6,320
612
0
750
3,347
1,101
0
893
2,454
51,186
536
W
Sol
7,388
2,938
0
2,406
5,109
1,665
47
1,298
3,811
46,167
0
L
3,762
1,364
0
2,706
11,131
5,332
0
0
11,015
322
35,211
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
8,244
1,579
0
760
7,750
3,725
0
55
7,695
0
55,145
L
4,303
2,000
0
2,667
8,628
3,004
0
3,142
5,486
0
36,308
W
Hercules
5,556
1,759
0
2,759
9,169
7,763
0
1,297
7,872
0
22,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
26,960
368
Minions Killed
280
0
Camps Cleared
0
1,088,776
Distance Traveled
1,032,138
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,335
534
70
7
0
191,113
0
L
Fenrir
5,706
571
69
7
0
250,844
0
W
Serqet
6,129
613
52
5
0
257,747
1
L
Terra
4,707
471
24
2
0
210,495
0
W
Janus
6,971
697
102
10
0
219,747
3
W
Sol
6,149
615
82
8
0
187,477
0
L
Surtr
5,639
564
66
7
0
179,794
0
W
Cu Chulainn
6,165
617
99
10
0
212,668
0
L
Medusa
5,573
557
51
5
0
199,892
0
W
Hercules
5,917
592
33
3
0
211,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role