Player Matchup

Chiron
Chiron
BadgerrrBC
Chiron
Level 157
God Stats
6W - 6L
1,636 SR
Queue Stats
186W - 175L
1,602 Elo+
Party 1
Apollo
Apollo
D-Badger90
Apollo
Level 155
God Stats
3W - 7L
1,715 SR
Queue Stats
159W - 172L
1,597 Elo+
Party 1
Cerberus
Cerberus
HammerTime486
Cerberus
Level 101
God Stats
7W - 1L
1,715 SR
Queue Stats
133W - 120L
1,510 Elo+
Solo
Xbalanque
Xbalanque
MattyBats297
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,459 Elo+
Party 1
Mercury
Mercury
om_inator
Mercury
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 75L
1,651 Elo+
Party 1
Team Averages
Level 117
1,613 SR
1,564 Elo+

VS

Team Averages
Level 98
1,543 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
PROvFROST
Thoth
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 80L
1,556 Elo+
Solo
Cthulhu
Cthulhu
SacredTrash310
Cthulhu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,475 Elo+
Solo
Anhur
Anhur
ViniciusJO
Anhur
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
204W - 261L
1,587 Elo+
Solo
Zeus
Zeus
king-Luck23
Zeus
Level 140
God Stats
9W - 2L
1,715 SR
Queue Stats
333W - 344L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BadgerrrBC
Chiron
17
7 / 4 / 4
9,720
884
17,324
14,615
7,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
D-Badger90
Apollo
14
2 / 5 / 15
8,180
744
6,618
15,862
18,711
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
HammerTime486
Cerberus
16
4 / 2 / 11
9,184
835
7,592
18,204
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
MattyBats297
Xbalanque
12
1 / 8 / 2
7,201
655
5,347
13,261
5,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
om_inator
Mercury
13
4 / 1 / 8
7,824
711
6,418
10,085
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 2 / 12
9,634
876
12,140
8,233
3,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
PROvFROST
Thoth
14
3 / 5 / 8
8,678
789
13,723
12,230
4,204
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 13
8,788
799
9,583
13,658
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
15
2 / 5 / 10
8,402
764
11,024
12,177
4,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 5
9,906
901
18,793
5,976
2,260
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
18
Kills
20
20
Deaths
19
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
12
5
L
Chiron
BadgerrrBC
Chiron
7
4
4
2.25
L
Apollo
D-Badger90
Apollo
2
5
15
1.9
L
Cerberus
HammerTime486
Cerberus
4
2
11
4.75
L
Xbalanque
MattyBats297
Xbalanque
1
8
2
0.25
W
Thoth
PROvFROST
Thoth
3
5
8
1.4
W
1
5
13
1.5
W
Anhur
2
5
10
1.4
W
10
2
5
6.25
L
Mercury
om_inator
Mercury
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,299
Damage
65,263
72,027
Taken
52,274
61,254
Mitigated
32,190
23,256
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,140
202
2,572
1,957
8,233
3,722
426
1,273
6,872
25,642
0
L
Chiron
BadgerrrBC
Chiron
17,324
3,757
2,498
2,947
14,615
7,519
0
10,893
3,463
0
33,107
L
Apollo
D-Badger90
Apollo
6,618
3,007
1,491
2,810
15,862
18,711
0
10,754
4,827
0
10,791
L
Cerberus
HammerTime486
Cerberus
7,592
527
1,076
6,181
18,204
22,188
0
13,345
4,473
18,717
0
L
Xbalanque
MattyBats297
Xbalanque
5,347
2,852
98
490
13,261
5,989
0
10,265
2,639
0
16,045
W
Thoth
PROvFROST
Thoth
13,723
608
597
1,551
12,230
4,204
682
1,644
10,231
23,831
0
W
9,583
594
1,119
1,525
13,658
17,512
28
2,130
10,724
18,894
0
W
Anhur
11,024
5,802
1,059
2,047
12,177
4,492
724
1,577
10,266
0
15,360
W
18,793
1,647
820
1,179
5,976
2,260
490
968
4,920
28,363
0
L
Mercury
om_inator
Mercury
6,418
1,857
2,017
3,648
10,085
6,847
0
7,472
2,386
0
9,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
45,408
116
Minions Killed
121
0
Camps Cleared
0
966,232
Distance Traveled
1,032,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,634
876
44
4
0
228,067
0
L
Chiron
9,720
884
39
4
0
209,418
0
L
Apollo
8,180
744
8
1
0
175,193
0
L
Cerberus
9,184
835
35
3
0
223,525
0
L
Xbalanque
7,201
655
24
2
0
164,665
0
W
Thoth
8,678
789
20
2
0
203,360
0
W
Cthulhu
8,788
799
23
2
0
203,481
0
W
Anhur
8,402
764
13
1
0
200,119
0
W
Zeus
9,906
901
21
2
0
197,333
0
L
Mercury
7,824
711
10
1
0
193,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role