Player Matchup

Hera
Hera
AtlasUnchained4
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,755 Elo+
Party 1
Xing Tian
Xing Tian
Siskin_Lane
Xing Tian
Level 106
God Stats
4W - 3L
1,648 SR
Queue Stats
115W - 103L
1,632 Elo+
Solo
Fenrir
Fenrir
TTBxSilenced
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 117L
1,588 Elo+
Party 1
Terra
Terra
XxVoidKingxX
Terra
Level 172
God Stats
35W - 22L
1,479 SR
Queue Stats
1,729W - 1,695L
1,492 Elo+
Solo
Cerberus
Cerberus
cavalry182
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,643 Elo+
Party 1
Team Averages
Level 132
1,525 SR
1,622 Elo+

VS

Team Averages
Level 153
1,500 SR
1,670 Elo+
Xbalanque
Xbalanque
ApostleVX
Xbalanque
Level 203
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 82L
1,648 Elo+
Party 2
Baba Yaga
Baba Yaga
FireRuby14
Baba Yaga
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 55L
1,785 Elo+
Solo
Terra
Terra
Xx B3AST xX
Terra
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 45L
1,691 Elo+
Party 2
Ganesha
Ganesha
coooooooIa
Ganesha
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
332W - 322L
1,578 Elo+
Solo
The Morrigan
The Morrigan
r4bidbadg3r
The Morrigan
Level 180
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 79L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
9,273
713
19,617
14,157
6,751
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Siskin_Lane
Xing Tian
17
5 / 4 / 7
10,411
801
8,747
19,000
25,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
16
3 / 6 / 9
9,603
739
11,077
14,660
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 5 / 11
8,834
680
8,286
22,519
20,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
cavalry182
Cerberus
16
2 / 3 / 10
9,994
769
7,321
21,331
24,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApostleVX
Xbalanque
18
8 / 5 / 12
10,858
835
22,532
16,537
8,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
FireRuby14
Baba Yaga
16
3 / 2 / 16
9,874
760
21,471
13,359
8,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 1 / 15
10,986
845
8,833
14,757
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
coooooooIa
Ganesha
16
0 / 4 / 18
9,184
706
7,689
15,620
18,834
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
r4bidbadg3r
The Morrigan
19
9 / 2 / 11
11,232
864
17,339
8,015
4,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
94
14
Kills
22
23
Deaths
14
44
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ApostleVX
Xbalanque
8
5
12
2.8
L
3
5
7
1.3
W
Baba Yaga
FireRuby14
Baba Yaga
3
2
16
5.5
L
Xing Tian
Siskin_Lane
Xing Tian
5
4
7
2.13
L
Fenrir
3
6
9
1.25
W
2
1
15
9.5
L
1
5
11
1.3
L
Cerberus
cavalry182
Cerberus
2
3
10
2.33
W
Ganesha
coooooooIa
Ganesha
0
4
18
2.25
W
The Morrigan
r4bidbadg3r
The Morrigan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,048
Damage
77,864
91,667
Taken
68,288
85,693
Mitigated
61,084
37,689
Healing
31,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ApostleVX
Xbalanque
22,532
9,032
1,075
5,639
16,537
8,721
2,831
10,629
5,908
0
47,193
L
19,617
5,321
164
1,731
14,157
6,751
720
10,293
3,864
39,672
4,663
W
Baba Yaga
FireRuby14
Baba Yaga
21,471
1,371
191
4,441
13,359
8,680
969
6,680
6,679
37,049
2,020
L
Xing Tian
Siskin_Lane
Xing Tian
8,747
315
736
2,271
19,000
25,864
0
11,734
7,266
18,471
0
L
Fenrir
11,077
2,568
1,312
931
14,660
8,160
602
8,457
6,203
0
16,399
W
8,833
512
6,410
6,876
14,757
20,564
417
9,492
5,265
15,528
0
L
8,286
658
13,215
8,026
22,519
20,805
292
12,172
10,347
23,788
0
L
Cerberus
cavalry182
Cerberus
7,321
286
2,172
7,131
21,331
24,113
292
11,068
10,263
26,693
0
W
Ganesha
coooooooIa
Ganesha
7,689
222
2,418
2,198
15,620
18,834
613
10,184
5,436
14,872
0
W
The Morrigan
r4bidbadg3r
The Morrigan
17,339
3,051
1,076
1,058
8,015
4,285
1,749
4,569
3,446
32,896
3,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,115
Gold Earned
52,134
171
Minions Killed
161
0
Camps Cleared
0
1,161,757
Distance Traveled
1,242,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,858
835
58
4
0
205,558
0
L
Hera
9,273
713
58
4
0
187,767
0
W
Baba Yaga
9,874
760
35
3
0
282,180
0
L
Xing Tian
10,411
801
15
1
0
220,142
0
L
Fenrir
9,603
739
17
1
0
211,254
0
W
Terra
10,986
845
23
2
0
268,500
0
L
Terra
8,834
680
21
2
0
289,858
0
L
Cerberus
9,994
769
60
5
0
252,736
0
W
Ganesha
9,184
706
0
0
0
246,775
0
W
The Morrigan
11,232
864
45
3
0
239,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role