Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold V
Avаrice
Thanatos
Gold V
Level 73
God Stats
13W - 7L
1,879 SR
Queue Stats
69W - 42L
1,753 MMR
Party 2
Charybdis
Charybdis
Gold I
DemonTimeBell
Charybdis
Gold I
Level 158
God Stats
11W - 10L
1,500 SR
Queue Stats
514W - 518L
1,707 MMR
Solo
He Bo
He Bo
Platinum IV
Totomano0012
He Bo
Platinum IV
Level 148
God Stats
5W - 5L
1,372 SR
Queue Stats
439W - 412L
1,700 MMR
Solo
Discordia
Discordia
Gold V
Yorq
Discordia
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 34L
1,714 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,550 SR
1,675 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,600 SR
1,705 MMR
Cerberus
Cerberus
Gold I
BiazattiRJ
Cerberus
Gold I
Level 170
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 202L
1,703 MMR
Solo
Merlin
Merlin
Gold IV
EbkLunatic
Merlin
Gold IV
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 94L
1,691 MMR
Solo
Osiris
Osiris
Gold III
esmith138
Osiris
Gold III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,716 MMR
Solo
Anhur
Anhur
Gold IV
notkraioh
Anhur
Gold IV
Level 87
God Stats
2W - 5L
1,765 SR
Queue Stats
139W - 121L
1,592 MMR
Party 1
Loki
Loki
Gold I
themuliman
Loki
Gold I
Level 170
God Stats
8W - 5L
1,735 SR
Queue Stats
201W - 163L
1,822 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 0 / 0
4,474
559
547
3,824
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Avаrice
Thanatos
9
1 / 0 / 0
4,962
620
1,263
4,587
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
DemonTimeBell
Charybdis
9
0 / 0 / 0
5,253
657
2,248
3,758
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 0
4,939
617
4,327
4,006
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Yorq
Discordia
9
0 / 0 / 0
4,833
604
2,401
3,045
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AgniChronosSusanoKhepriFreya

VS

Bans
Ao KuangMauiAchillesNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiazattiRJ
Cerberus
5
0 / 0 / 0
3,702
463
117
2,051
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
EbkLunatic
Merlin
9
0 / 1 / 0
4,972
622
1,530
3,437
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
esmith138
Osiris
8
0 / 0 / 0
4,221
528
1,762
6,697
5,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
notkraioh
Anhur
9
0 / 0 / 0
5,071
634
1,798
5,224
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 0
3,982
498
1,721
4,461
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Thanatos
Avаrice
Thanatos
1
0
0
1
L
Cerberus
BiazattiRJ
Cerberus
0
0
0
0
W
Charybdis
DemonTimeBell
Charybdis
0
0
0
0
L
Merlin
EbkLunatic
Merlin
0
1
0
0
W
0
0
0
0
W
Discordia
Yorq
Discordia
0
0
0
0
L
Osiris
esmith138
Osiris
0
0
0
0
L
Anhur
notkraioh
Anhur
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,786
Damage
6,928
19,220
Taken
21,870
6,939
Mitigated
10,793
11,646
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
547
164
465
2,104
3,824
1,937
0
395
3,429
0
10,458
W
Thanatos
Avаrice
Thanatos
1,263
363
0
4,425
4,587
1,925
0
618
3,969
0
29,863
L
Cerberus
BiazattiRJ
Cerberus
117
0
0
864
2,051
1,345
0
442
1,579
8,614
0
W
Charybdis
DemonTimeBell
Charybdis
2,248
1,536
0
2,626
3,758
1,191
0
0
3,758
0
44,015
L
Merlin
EbkLunatic
Merlin
1,530
125
0
700
3,437
790
0
838
2,425
40,907
0
W
4,327
400
0
1,276
4,006
1,016
0
0
4,006
32,388
0
W
Discordia
Yorq
Discordia
2,401
90
0
750
3,045
870
0
634
2,411
39,262
0
L
Osiris
esmith138
Osiris
1,762
262
0
2,179
6,697
5,987
0
4,071
2,626
0
20,603
L
Anhur
notkraioh
Anhur
1,798
1,149
0
3,403
5,224
1,519
0
0
5,224
0
38,539
L
1,721
562
0
2,343
4,461
1,152
0
1,053
3,288
0
17,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
21,948
292
Minions Killed
235
0
Camps Cleared
0
891,442
Distance Traveled
792,128
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,474
559
20
3
0
174,863
0
W
Thanatos
4,962
620
45
6
0
226,583
0
L
Cerberus
3,702
463
22
3
0
93,464
0
W
Charybdis
5,253
657
78
10
0
149,066
2
L
Merlin
4,972
622
80
10
0
178,077
0
W
He Bo
4,939
617
60
8
0
178,087
0
W
Discordia
4,833
604
89
11
0
162,843
1
L
Osiris
4,221
528
31
4
0
182,672
0
L
Anhur
5,071
634
72
9
0
144,801
1
L
Loki
3,982
498
30
4
0
193,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role