Player Matchup

Athena
Athena
ItsNoCalls
Athena
Level 147
God Stats
30W - 30L
1,724 SR
Queue Stats
169W - 179L
1,488 Elo+
Party 1
Charybdis
Charybdis
Jairosmar4
Charybdis
Level 49
God Stats
0W - 3L
1,205 SR
Queue Stats
195W - 223L
1,435 Elo+
Solo
Odin
Odin
TroubledService
Odin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 195L
1,491 Elo+
Party 1
Hera
Hera
wCleox
Hera
Level 64
God Stats
5W - 13L
1,207 SR
Queue Stats
139W - 144L
1,480 Elo+
Party 2
Nemesis
Nemesis
wJayx
Nemesis
Level 76
God Stats
8W - 7L
1,500 SR
Queue Stats
88W - 84L
1,541 Elo+
Party 2
Team Averages
Level 89
1,427 SR
1,487 Elo+

VS

Team Averages
Level 88
1,644 SR
1,545 Elo+
Sol
Sol
Eternal-Gpf
Sol
Level 54
God Stats
51W - 30L
1,595 SR
Queue Stats
206W - 201L
1,479 Elo+
Party 3
Artio
Artio
Meraki_Skittles
Artio
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 270L
1,552 Elo+
Party 3
Pele
Pele
MilkMan2970
Pele
Level 24
God Stats
4W - 2L
1,700 SR
Queue Stats
15W - 12L
1,522 Elo+
Party 4
Ao Kuang
Ao Kuang
RuntyPurse
Ao Kuang
Level 129
God Stats
11W - 4L
1,694 SR
Queue Stats
164W - 158L
1,495 Elo+
Solo
Mercury
Mercury
しもにかるが
Mercury
Level 157
God Stats
2W - 0L
1,731 SR
Queue Stats
11W - 3L
1,678 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ItsNoCalls
Athena
8
1 / 1 / 1
4,945
495
1,843
7,604
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Jairosmar4
Charybdis
8
0 / 2 / 2
4,667
467
2,526
7,041
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 3 / 0
5,081
508
3,628
7,182
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
wCleox
Hera
10
3 / 1 / 1
5,896
590
5,885
5,010
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
wJayx
Nemesis
8
2 / 1 / 1
5,000
500
3,067
6,723
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,059
606
8,280
5,095
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

8
1 / 0 / 2
5,425
543
1,516
5,581
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 0
4,377
438
1,634
6,725
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
RuntyPurse
Ao Kuang
10
3 / 1 / 0
6,418
642
5,205
9,260
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
2 / 0 / 0
6,267
627
4,386
6,932
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
8
8
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Athena
ItsNoCalls
Athena
1
1
1
1.5
L
Charybdis
Jairosmar4
Charybdis
0
2
2
0.5
W
1
0
2
2
W
0
4
0
0
W
Ao Kuang
RuntyPurse
Ao Kuang
3
1
0
3
L
1
3
0
0.33
L
Hera
wCleox
Hera
3
1
1
3.5
L
Nemesis
wJayx
Nemesis
2
1
1
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,949
Damage
21,021
33,560
Taken
33,593
13,799
Mitigated
12,684
6,417
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,280
4,420
0
2,284
5,095
1,407
1,142
670
4,425
49,818
0
L
Athena
ItsNoCalls
Athena
1,843
800
0
2,006
7,604
4,841
0
4,878
2,726
13,432
0
L
Charybdis
Jairosmar4
Charybdis
2,526
1,285
0
2,576
7,041
2,667
0
4,430
2,611
0
29,632
W
1,516
116
320
3,252
5,581
2,968
0
917
4,664
10,322
0
W
1,634
112
0
300
6,725
2,093
0
4,165
2,256
0
21,674
W
Ao Kuang
RuntyPurse
Ao Kuang
5,205
1,308
0
6,403
9,260
3,863
0
0
9,260
45,833
0
L
3,628
729
0
965
7,182
3,072
0
5,013
2,169
0
25,292
L
Hera
wCleox
Hera
5,885
931
0
0
5,010
1,288
110
0
5,010
37,059
0
L
Nemesis
wJayx
Nemesis
3,067
1,363
0
870
6,723
1,931
0
680
6,043
0
24,751
W
4,386
1,668
0
750
6,932
2,353
0
1,568
5,260
0
51,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
28,546
211
Minions Killed
278
0
Camps Cleared
0
914,146
Distance Traveled
1,007,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,059
606
85
9
0
164,447
0
L
Athena
4,945
495
16
2
0
157,443
0
L
Charybdis
4,667
467
51
5
0
186,308
0
W
Artio
5,425
543
11
1
0
200,254
1
W
Pele
4,377
438
17
2
0
191,565
0
W
Ao Kuang
6,418
642
82
8
0
192,349
0
L
Odin
5,081
508
40
4
0
162,361
0
L
Hera
5,896
590
66
7
0
198,961
2
L
Nemesis
5,000
500
38
4
0
209,073
0
W
Mercury
6,267
627
83
8
0
258,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role