Player Matchup

Lancelot
Lancelot
CanVanGogh
Lancelot
Level 20
God Stats
19W - 20L
1,459 SR
Queue Stats
41W - 38L
1,432 Elo+
Party 2
Shiva
Shiva
ILOVEBUSCH
Shiva
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,544 Elo+
Party 2
Freya
Freya
weawea
Freya
Level 57
God Stats
7W - 2L
1,507 SR
Queue Stats
180W - 157L
1,318 Elo+
Party 2
Team Averages
Level 27
1,489 SR
1,431 Elo+

VS

Team Averages
Level 18
1,500 SR
975 Elo+
Chaac
Chaac
SlayerzNZ
Chaac
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 114L
982 Elo+
Party 1
Anubis
Anubis
V3NOMNZL
Anubis
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 131L
998 Elo+
Party 1
Hun Batz
Hun Batz
geksnz
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CanVanGogh
Lancelot
13
3 / 4 / 10
8,857
738
9,516
10,059
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
13
0 / 2 / 10
8,577
715
3,021
10,163
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
weawea
Freya
16
12 / 0 / 3
10,189
849
18,642
10,913
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SlayerzNZ
Chaac
13
4 / 3 / 2
8,302
692
11,502
19,088
13,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
V3NOMNZL
Anubis
11
1 / 6 / 3
7,297
608
6,343
8,800
4,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
geksnz
Hun Batz
11
1 / 6 / 3
7,756
646
4,397
11,871
4,382
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
6
6
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CanVanGogh
Lancelot
3
4
10
2
W
Shiva
0
2
10
2.5
L
Chaac
SlayerzNZ
Chaac
4
3
2
1.67
L
Anubis
V3NOMNZL
Anubis
1
6
3
0.42
L
Hun Batz
geksnz
Hun Batz
1
6
3
0.42
W
Freya
weawea
Freya
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
22,242
31,135
Taken
39,759
20,925
Mitigated
22,063
7,461
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CanVanGogh
Lancelot
9,516
973
0
250
10,059
5,223
1,056
1,903
8,156
0
22,525
W
Shiva
3,021
702
411
1,646
10,163
11,238
561
2,329
7,834
0
8,548
L
Chaac
SlayerzNZ
Chaac
11,502
1,150
0
3,770
19,088
13,564
0
10,790
8,298
0
29,633
L
Anubis
V3NOMNZL
Anubis
6,343
393
0
788
8,800
4,117
0
4,307
4,493
16,255
0
L
Hun Batz
geksnz
Hun Batz
4,397
754
0
300
11,871
4,382
0
3,904
7,967
40
24,097
W
Freya
weawea
Freya
18,642
5,175
0
5,154
10,913
4,464
1,132
2,186
8,727
50,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
23,355
99
Minions Killed
86
0
Camps Cleared
0
641,364
Distance Traveled
557,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,857
738
25
2
0
224,699
0
W
Shiva
8,577
715
11
1
0
213,857
0
L
Chaac
8,302
692
31
3
0
213,141
0
L
Anubis
7,297
608
22
2
0
165,948
0
L
Hun Batz
7,756
646
33
3
0
177,949
2
W
Freya
10,189
849
63
5
0
202,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role