Player Matchup

Hercules
Hercules
Bilbows
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,461 Elo+
Solo
Nike
Nike
Jewinu
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 39L
1,697 Elo+
Party 1
Anhur
Anhur
Maharaj
Anhur
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 187L
1,577 Elo+
Party 1
Fenrir
Fenrir
Pawstar
Fenrir
Level 126
God Stats
3W - 0L
1,702 SR
Queue Stats
69W - 70L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
jookems
Ah Puch
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,717 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,612 Elo+

VS

Team Averages
Level 47
1,591 SR
1,570 Elo+
Camazotz
Camazotz
 
Camazotz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BangaloreBeer
Skadi
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 15L
1,543 Elo+
Solo
Xbalanque
Xbalanque
DeadAnhy
Xbalanque
Level 28
God Stats
2W - 3L
1,733 SR
Queue Stats
141W - 122L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Jshapss
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 2
Cabrakan
Cabrakan
Nightmare4000
Cabrakan
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
223W - 197L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bilbows
Hercules
17
4 / 3 / 10
11,106
740
7,573
16,104
18,854
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Jewinu
Nike
19
4 / 4 / 15
12,411
827
17,494
23,017
34,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Maharaj
Anhur
19
4 / 6 / 14
11,496
766
12,623
17,808
8,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Pawstar
Fenrir
18
5 / 4 / 13
11,049
737
12,398
19,348
27,496
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
jookems
Ah Puch
20
8 / 5 / 15
12,709
847
25,538
14,118
6,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
10 / 2 / 10
12,152
810
15,892
18,670
10,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 12
10,902
727
18,434
14,838
8,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
DeadAnhy
Xbalanque
19
6 / 5 / 12
12,152
810
28,294
17,279
9,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Jshapss
Jing Wei
15
0 / 7 / 5
9,631
642
3,383
12,745
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Nightmare4000
Cabrakan
15
3 / 7 / 11
10,381
692
11,456
21,000
29,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
72
25
Kills
22
22
Deaths
26
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
10
2
10
7.5
L
3
5
12
1.8
W
Hercules
Bilbows
Hercules
4
3
10
3
L
Xbalanque
DeadAnhy
Xbalanque
6
5
12
2.4
W
Nike
Jewinu
Nike
4
4
15
2.88
L
Jing Wei
Jshapss
Jing Wei
0
7
5
0.36
W
Anhur
Maharaj
Anhur
4
6
14
1.83
L
Cabrakan
Nightmare4000
Cabrakan
3
7
11
1.21
W
Fenrir
Pawstar
Fenrir
5
4
13
2.88
W
Ah Puch
jookems
Ah Puch
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,626
Damage
77,459
90,395
Taken
84,532
95,811
Mitigated
63,339
30,166
Healing
26,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
15,892
4,573
1,589
11,260
18,670
10,192
2,604
5,443
13,127
0
32,415
L
18,434
7,267
1,550
1,571
14,838
8,115
2,435
5,644
9,103
0
39,661
W
Hercules
Bilbows
Hercules
7,573
3,010
1,036
4,358
16,104
18,854
1,302
1,401
14,531
0
20,300
L
Xbalanque
DeadAnhy
Xbalanque
28,294
10,198
1,332
4,019
17,279
9,203
1,329
3,119
13,913
0
48,359
W
Nike
Jewinu
Nike
17,494
1,216
5,458
5,556
23,017
34,454
320
3,000
19,771
0
30,661
L
Jing Wei
Jshapss
Jing Wei
3,383
2,330
161
1,083
12,745
6,096
955
5,287
7,355
0
14,107
W
Anhur
Maharaj
Anhur
12,623
4,493
1,549
3,036
17,808
8,034
4,038
2,527
15,075
0
46,625
L
Cabrakan
Nightmare4000
Cabrakan
11,456
1,137
1,964
2,165
21,000
29,733
783
5,708
14,890
14,243
0
W
Fenrir
Pawstar
Fenrir
12,398
3,078
1,257
3,134
19,348
27,496
838
1,442
17,802
492
14,075
W
Ah Puch
jookems
Ah Puch
25,538
1,075
1,555
3,227
14,118
6,973
1,368
2,190
11,760
53,458
1,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,771
Gold Earned
55,218
172
Minions Killed
197
0
Camps Cleared
0
1,421,152
Distance Traveled
1,342,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,152
810
32
2
0
326,714
0
L
Skadi
10,902
727
61
4
0
257,752
0
W
Hercules
11,106
740
21
1
0
294,692
0
L
Xbalanque
12,152
810
66
4
0
262,520
0
W
Nike
12,411
827
20
1
0
296,666
0
L
Jing Wei
9,631
642
33
2
0
222,058
0
W
Anhur
11,496
766
63
4
0
241,566
0
L
Cabrakan
10,381
692
5
0
0
273,612
0
W
Fenrir
11,049
737
5
0
0
319,034
0
W
Ah Puch
12,709
847
63
4
0
269,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role