Player Matchup

Cernunnos
Cernunnos
FlowerPotHat
Cernunnos
Level 127
God Stats
21W - 17L
1,566 SR
Queue Stats
968W - 984L
1,455 Elo+
Party 1
Chaac
Chaac
NapolitankaMania
Chaac
Level 16
God Stats
6W - 2L
1,593 SR
Queue Stats
10W - 4L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
VikingUruk
Ah Puch
Level 137
God Stats
1W - 2L
1,272 SR
Queue Stats
111W - 133L
1,374 Elo+
Party 1
Arachne
Arachne
gamer1990star
Arachne
Level 48
God Stats
28W - 33L
1,478 SR
Queue Stats
116W - 123L
1,453 Elo+
Solo
Ares
Ares
merroci58
Ares
Level 48
God Stats
41W - 32L
1,819 SR
Queue Stats
136W - 130L
1,536 Elo+
Solo
Team Averages
Level 75
1,546 SR
1,474 Elo+

VS

Team Averages
Level 95
1,447 SR
1,397 Elo+
Atlas
Atlas
Crimson_Nova007
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 2
He Bo
He Bo
Orion EU9363
He Bo
Level 105
God Stats
21W - 27L
1,217 SR
Queue Stats
303W - 270L
1,426 Elo+
Solo
Mercury
Mercury
UchihaCrow69
Mercury
Level 115
God Stats
5W - 3L
1,542 SR
Queue Stats
44W - 44L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
tulipan27
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
wwwcammyf8
King Arthur
Level 83
God Stats
1W - 3L
1,473 SR
Queue Stats
16W - 23L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FlowerPotHat
Cernunnos
14
1 / 0 / 2
8,340
556
7,407
8,370
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 0
7,905
527
7,265
11,797
12,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
VikingUruk
Ah Puch
15
4 / 1 / 0
9,076
605
11,962
5,095
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
12
2 / 0 / 0
7,635
509
5,212
9,626
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
12
0 / 0 / 2
7,725
515
2,863
11,156
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,611
441
3,271
13,850
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
7,433
496
4,532
8,464
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
UchihaCrow69
Mercury
13
1 / 1 / 0
7,296
486
4,463
13,731
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
tulipan27
Hou Yi
10
0 / 2 / 0
5,697
380
4,232
8,041
2,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
wwwcammyf8
King Arthur
13
0 / 1 / 1
7,199
480
6,059
13,040
10,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cernunnos
FlowerPotHat
Cernunnos
1
0
2
2
W
1
1
0
1
L
1
3
0
0.33
L
Mercury
UchihaCrow69
Mercury
1
1
0
1
W
Ah Puch
VikingUruk
Ah Puch
4
1
0
4
W
Arachne
2
0
0
2
W
Ares
0
0
2
1
L
Hou Yi
tulipan27
Hou Yi
0
2
0
0
L
King Arthur
wwwcammyf8
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
22,557
46,044
Taken
57,126
30,753
Mitigated
31,585
14,876
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,271
1,341
0
4,974
13,850
9,266
0
4,247
9,519
23,796
0
W
Cernunnos
FlowerPotHat
Cernunnos
7,407
3,720
0
5,263
8,370
3,843
444
1,289
7,081
0
78,489
W
7,265
823
0
2,699
11,797
12,200
0
624
11,129
0
49,529
L
4,532
63
402
1,296
8,464
3,516
0
6,097
2,268
51,924
0
L
Mercury
UchihaCrow69
Mercury
4,463
1,917
0
5,813
13,731
5,153
0
2,035
11,663
0
62,684
W
Ah Puch
VikingUruk
Ah Puch
11,962
484
0
1,076
5,095
2,013
333
1,819
3,076
74,232
0
W
Arachne
5,212
3,789
141
2,956
9,626
3,440
0
94
9,532
0
49,434
W
Ares
2,863
124
0
2,741
11,156
9,257
280
3,567
7,423
24,743
0
L
Hou Yi
tulipan27
Hou Yi
4,232
1,368
0
939
8,041
2,972
0
1,928
6,096
0
33,698
L
King Arthur
wwwcammyf8
King Arthur
6,059
680
0
2,506
13,040
10,678
0
285
12,755
0
51,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
34,236
438
Minions Killed
376
0
Camps Cleared
0
1,467,338
Distance Traveled
1,541,772
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,611
441
29
2
0
307,805
2
W
Cernunnos
8,340
556
120
8
0
277,930
4
W
Chaac
7,905
527
80
5
0
282,456
0
L
He Bo
7,433
496
110
7
0
302,527
9
L
Mercury
7,296
486
111
7
0
369,340
2
W
Ah Puch
9,076
605
138
9
0
284,750
0
W
Arachne
7,635
509
77
5
0
333,623
0
W
Ares
7,725
515
23
2
0
288,579
0
L
Hou Yi
5,697
380
53
4
0
265,710
0
L
King Arthur
7,199
480
73
5
0
296,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role